.. |
client
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engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons
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2022-02-10 02:53:35 +03:00 |
common
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engine: ensure all data was written to stdout when exiting
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2022-02-22 09:40:15 +03:00 |
platform
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engine: sdl: fix mouse activated when focus gained but not game is active
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2022-01-28 01:20:14 +03:00 |
server
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engine: server: fix message trace output
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2022-01-27 03:48:54 +03:00 |
alias.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
anorms.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
cdll_exp.h
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cdll_int.h
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engine: fix various warnings
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2021-03-07 03:40:01 +03:00 |
custom.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
customentity.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
edict.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
eiface.h
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engine: use GCC provided offsetof implementation
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2021-10-03 04:26:22 +03:00 |
keydefs.h
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GameController: Add separate D-Pad bindings
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2021-01-07 17:37:37 +03:00 |
menu_int.h
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engine: add safe ParseFile to menu extended API
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2021-10-08 17:31:32 +03:00 |
mobility_int.h
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engine: add safe ParseFile to client MobilityAPI
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2021-10-08 17:31:32 +03:00 |
physint.h
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engine: use GCC provided offsetof implementation
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2021-10-03 04:26:22 +03:00 |
progdefs.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
ref_api.h
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engine: remove emboss filter. There seems no real use for it.
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2021-12-07 09:09:45 +03:00 |
sequence.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
shake.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
sprite.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
studio.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
vgui_api.h
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vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
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2022-01-04 08:39:11 +03:00 |
warpsin.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
wscript
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engine: first attempts on fuzzing the engine
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2022-01-15 06:24:57 +03:00 |