adivtab.h
|
|
|
r_aclip.c
|
|
|
r_beams.c
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ref_soft: Add GAME_EXPORT to exports
|
2019-04-08 05:09:02 +07:00 |
r_bsp.c
|
ref_soft: Partial world luxels support
|
2019-04-14 00:58:14 +07:00 |
r_context.c
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ref_soft: Fix world unload. Improve lightmap sample detection
|
2019-04-13 20:50:27 +07:00 |
r_decals.c
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ref_soft: Add GAME_EXPORT to exports
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2019-04-08 05:09:02 +07:00 |
r_draw.c
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ref_soft: Add GAME_EXPORT to exports
|
2019-04-08 05:09:02 +07:00 |
r_edge.c
|
ref_soft: Partial world luxels support
|
2019-04-14 00:58:14 +07:00 |
r_glblit.c
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ref_soft: clamp alpha values
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2019-04-04 10:27:18 +07:00 |
r_image.c
|
ref_soft: Implement texture free
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2019-04-13 20:49:07 +07:00 |
r_light.c
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ref_soft: Add GAME_EXPORT to exports
|
2019-04-08 05:09:02 +07:00 |
r_local.h
|
ref_soft: Fix world unload. Improve lightmap sample detection
|
2019-04-13 20:50:27 +07:00 |
r_main.c
|
ref_soft: Fix world unload. Improve lightmap sample detection
|
2019-04-13 20:50:27 +07:00 |
r_math.c
|
ref_soft: Use r_math, this will fix beamfollow and glow sprites
|
2019-04-04 01:32:06 +07:00 |
r_misc.c
|
ref_soft: Fix cache flush on reconnect, fix division by zero in decals
|
2019-04-07 22:10:41 +07:00 |
r_part.c
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ref_soft: Add GAME_EXPORT to exports
|
2019-04-08 05:09:02 +07:00 |
r_polyse.c
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ref_soft: Fix polyset bounds checking
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2019-04-07 15:52:27 +07:00 |
r_rast.c
|
ref_soft: Merge some globals
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2019-04-04 00:12:57 +07:00 |
r_scan.c
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ref_soft: Add alpha test for brushes to all rendermodes
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2019-04-04 10:51:31 +07:00 |
r_sprite.c
|
ref_soft: Add GAME_EXPORT to exports
|
2019-04-08 05:09:02 +07:00 |
r_studio.c
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ref_soft: Add GAME_EXPORT to exports
|
2019-04-08 05:09:02 +07:00 |
r_surf.c
|
ref_soft: Partial world luxels support
|
2019-04-14 00:58:14 +07:00 |
r_trialias.c
|
ref_soft: Merge some globals
|
2019-04-04 00:12:57 +07:00 |
r_triapi.c
|
ref_soft: Add GAME_EXPORT to exports
|
2019-04-08 05:09:02 +07:00 |
r_vgui.c
|
|
|
wscript
|
ref_soft: update wscript
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2019-04-13 19:14:07 +07:00 |