xash3d-fwgs/engine/common
Andrey Akhmichin c53985c0bc engine: common: imagelib: img_tga.c: refactor Targa encoder. 2020-11-18 18:54:25 +05:00
..
imagelib engine: common: imagelib: img_tga.c: refactor Targa encoder. 2020-11-18 18:54:25 +05:00
soundlib mpg123: backport some UB fixes from upstream 2020-03-30 00:46:39 +03:00
base_cmd.c
base_cmd.h
build.c public: build: add ARMv8 32-bit support, in case of someone actually uses it 2020-09-28 16:17:08 +03:00
cfgscript.c engine: common: cfgscript.c: change wrong variable type to fix compilation. 2019-12-01 17:30:48 +03:00
cmd.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
com_strings.h
common.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
common.h launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv 2020-04-25 21:28:19 +03:00
con_utils.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
crashhandler.c public: build: add ARMv8 32-bit support, in case of someone actually uses it 2020-09-28 16:17:08 +03:00
custom.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
cvar.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cvar.h
dedicated.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
filesystem.c engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof. 2020-07-27 18:59:50 +03:00
filesystem.h
gamma.c tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already 2020-03-30 00:42:10 +03:00
host.c engine: host: execute server.cfg right before main loop starts 2020-05-02 19:26:41 +03:00
host_state.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
hpak.c
identification.c engine: disallow zero-width strings for getenv() 2020-04-19 13:02:51 +03:00
infostring.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
launcher.c launcher: oops, enable NOCONHOST only for Win32 2020-04-30 20:48:33 +03:00
lib_common.c library: fix saverestore offsets code from old engine 2020-02-08 23:15:40 +07:00
library.h
masterlist.c
miniz.h
mod_bmodel.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
mod_local.h
mod_sprite.c engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
mod_studio.c engine: fixes for dedicated 2020-08-23 19:02:15 +03:00
model.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
net_buffer.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
net_buffer.h
net_chan.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
net_encode.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
net_encode.h
net_ws.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
net_ws.h engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
netchan.h xash3d_types: start refactoring engine to use stdint.h types 2020-04-19 13:02:51 +03:00
pm_debug.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
pm_local.h
pm_surface.c engine: fixes for dedicated 2020-08-23 19:02:15 +03:00
pm_trace.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
protocol.h
sequence.c
sys_con.c platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
system.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
system.h platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
world.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
world.h
zone.c