..
client
engine: client: ignore EF_BRIGHTFIELD for local client
2022-01-14 16:16:13 +03:00
common
engine: net_encode: remove naive clientdata/weapondata copy, only copy fields explicitly listed in deltalst
2022-01-14 14:46:52 +03:00
platform
engine: input: fix incorrect client notifying about mouse button states
2022-01-13 15:52:59 +03:00
server
common: cleanup port.h
2021-12-23 19:17:11 +03:00
alias.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
anorms.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cdll_exp.h
cdll_int.h
engine: fix various warnings
2021-03-07 03:40:01 +03:00
custom.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
customentity.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
edict.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
eiface.h
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
keydefs.h
GameController: Add separate D-Pad bindings
2021-01-07 17:37:37 +03:00
menu_int.h
engine: add safe ParseFile to menu extended API
2021-10-08 17:31:32 +03:00
mobility_int.h
engine: add safe ParseFile to client MobilityAPI
2021-10-08 17:31:32 +03:00
physint.h
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
progdefs.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
ref_api.h
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
sequence.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
shake.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
sprite.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
studio.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vgui_api.h
vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
2022-01-04 08:39:11 +03:00
warpsin.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
wscript
ci: migrate to GitHub Actions
2021-07-03 20:21:09 +03:00