xash3d-fwgs/engine
2022-06-14 03:27:56 +03:00
..
client engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 2022-06-12 03:06:03 +03:00
common engine: filesystem: avoid FS_SysFolderExists spam if stat returned ENOTDIR 2022-06-14 03:27:56 +03:00
platform engine: platform: sdl: fix SDL1.2 build 2022-06-13 04:27:54 +03:00
server engine: server: fix server dll leak when no map was loaded 2022-06-12 03:07:09 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 2022-04-10 16:50:23 +03:00
menu_int.h engine: menu_int: hack to compile on MotoMAGX 2022-06-09 03:28:38 +03:00
mobility_int.h engine: add safe ParseFile to client MobilityAPI 2021-10-08 17:31:32 +03:00
physint.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
progdefs.h
ref_api.h engine: set useful format attribute for RefAPI, set Host_Error as NORETURN 2022-05-28 17:58:17 +03:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
warpsin.h
wscript engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00