|
+0~LIGHT2A 255 250 130 2000 // 3000? TODO: compare by QRAD
|
|
+0DRKMTL_SCRN 100 200 170 200
|
|
+1DRKMTL_SCRN 100 200 170 200
|
|
+2DRKMTL_SCRN 100 200 170 200
|
|
|
|
// from hack light (0 255 0 35)
|
|
// TODO: need emissive texture
|
|
//+0EXIT 0 255 0 0
|
|
//+AEXIT 0 255 0 200
|
|
+AEXIT 255 255 255 30 |