xash3d-fwgs/engine
2022-04-06 15:17:15 +03:00
..
client engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 2022-03-08 07:00:36 +03:00
common engine: system: disabled skipping color codes for Wcon_WinPrint 2022-04-06 15:17:15 +03:00
platform engine: sdl: fix mouse activated when focus gained but not game is active 2022-01-28 01:20:14 +03:00
server engine: sv_save: added entity_state_t->startpos to save fields 2022-04-06 14:28:13 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
custom.h
customentity.h
edict.h
eiface.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
keydefs.h
menu_int.h engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 2022-03-08 07:00:36 +03:00
mobility_int.h engine: add safe ParseFile to client MobilityAPI 2021-10-08 17:31:32 +03:00
physint.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
progdefs.h
ref_api.h engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 2022-01-04 08:39:11 +03:00
warpsin.h
wscript engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00