xash3d-fwgs/ref_gl
2019-11-06 22:29:04 +03:00
..
gl-wes-v2@73b552c67a
nanogl@b5a056408b
gl_alias.c
gl_backend.c ref_gl: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
gl_beams.c xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
gl_context.c ref: add enum for screen rotation 2019-11-04 20:27:46 +07:00
gl_cull.c
gl_dbghulls.c
gl_decals.c ref_gl: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
gl_draw.c
gl_export.h
gl_frustum.c
gl_frustum.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
gl_image.c engine: slightly update RefAPI 2019-11-02 08:56:07 +03:00
gl_local.h engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
gl_opengl.c engine: slightly update RefAPI 2019-11-02 08:56:07 +03:00
gl_rlight.c
gl_rmain.c xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
gl_rmath.c ref_gl: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
gl_rmisc.c
gl_rpart.c ref_gl: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
gl_rsurf.c engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
gl_sprite.c ref_gl: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
gl_studio.c xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
gl_triapi.c
gl_vgui.c
gl_warp.c ref_gl: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
wscript wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling 2019-11-05 01:01:33 +03:00