xash3d-fwgs/ref_vk
Ivan 'provod' Avdeev fed12884dc vk: ne sri v log 2022-05-04 09:55:13 -07:00
..
data/valve Rads and patches, rev1 (#328) 2022-03-21 12:00:02 -07:00
shaders rt: add shadows for environment lights 2022-02-09 21:57:55 -08:00
TODO.md rt: add shadows for environment lights 2022-02-09 21:57:55 -08:00
alolcator.c vk: add a simple block dlinked list based allocator for devmem 2022-01-17 22:06:30 -08:00
alolcator.h vk: add a simple block dlinked list based allocator for devmem 2022-01-17 22:06:30 -08:00
camera.c rtx: fix moving emissive surfaces light clusters 2021-12-26 00:37:07 -08:00
camera.h add ui_infotool to print entity info under crosshair for debugging, fix #34 2021-11-03 10:53:56 -07:00
common_geometry.c massage stubs 2021-01-20 11:16:06 -08:00
dumbspter.c rtx: fix skipping the last leaf when clustering lights, fix #97 2021-12-03 11:37:10 -08:00
infotool.c rt: pass new polygon lights to shader naively 2022-01-14 23:48:57 -08:00
profiler.c make profiler work on windows 2021-10-20 11:58:53 -07:00
profiler.h fix linux build 2021-10-20 11:58:53 -07:00
ray_materials.md update todo; move materials draft to separate file 2021-09-06 14:24:36 -07:00
ray_pass.c rt: allocate as many desc sets as frames in flight 2022-02-20 23:30:23 -08:00
ray_pass.h rt: allocate as many desc sets as frames in flight 2022-02-20 23:30:23 -08:00
ray_resources.c rt: flatten pass bindings a bit 2022-01-31 20:50:39 -08:00
ray_resources.h rt: add skybox support 2022-02-02 21:47:40 -08:00
rlight.c add per-vertex studio model lighting 2021-08-07 19:56:38 -07:00
vk_2d.c vk: move swapchain out from framectl 2022-02-06 09:42:03 -08:00
vk_2d.h add trivial on-screen profiler printout 2021-10-20 11:58:53 -07:00
vk_beams.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_beams.h add beams rendering 2021-02-17 13:26:09 -08:00
vk_brush.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_brush.h Merge branch 'parallel-frames' into better-sampling-passes-parallel 2022-02-20 16:00:33 -08:00
vk_buffer.c vk: draft staging api, use it for textures 2022-04-28 00:16:25 -07:00
vk_buffer.h vk: draft staging api, use it for textures 2022-04-28 00:16:25 -07:00
vk_common.h rt: pass new polygon lights to shader naively 2022-01-14 23:48:57 -08:00
vk_const.h vk: improve memory allocation logging 2022-01-17 22:06:30 -08:00
vk_core.c vk: draft staging api, use it for textures 2022-04-28 00:16:25 -07:00
vk_core.h vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_cvar.c engine: add a method to retrieve all available GPUs (only for Vulkan), add r_refdll_loaded cvar to indicate current loaded renderer 2021-12-11 13:14:54 -08:00
vk_cvar.h remove obsolete vk_device_list 2021-12-11 13:14:54 -08:00
vk_denoiser.c rt: simplify polygon light sampling 2022-02-04 18:38:36 -08:00
vk_denoiser.h rt: make denoiser to be just another pass 2022-01-30 22:24:55 -08:00
vk_descriptor.c rt: allocate as many desc sets as frames in flight 2022-02-20 23:30:23 -08:00
vk_descriptor.h rt: allocate as many desc sets as frames in flight 2022-02-20 23:30:23 -08:00
vk_devmem.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_devmem.h vk: improve memory allocation logging 2022-01-17 22:06:30 -08:00
vk_framectl.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_framectl.h Merge branch 'parallel-frames' into better-sampling-passes-parallel 2022-02-20 16:00:33 -08:00
vk_image.c vk: synchronize screenshots with swapchain, fix #192 2022-02-06 09:42:03 -08:00
vk_image.h vk: synchronize screenshots with swapchain, fix #192 2022-02-06 09:42:03 -08:00
vk_light.c rt: add moving polygon lights support 2022-02-02 21:32:10 -08:00
vk_light.h rt: add moving polygon lights support 2022-02-02 21:32:10 -08:00
vk_lightmap.c rtx: add lightstyles support, fix #138 2021-10-26 13:12:25 -07:00
vk_lightmap.h rtx: add lightstyles support, fix #138 2021-10-26 13:12:25 -07:00
vk_mapents.c Rads and patches, rev1 (#328) 2022-03-21 12:00:02 -07:00
vk_mapents.h rtx: create new materials referenceable by "for" key, #291 2021-12-22 12:33:33 -08:00
vk_materials.c rtx: add include support for materials 2021-12-23 22:25:31 -08:00
vk_materials.h rtx: add scalar parameters for material overrides, fix #238 2021-12-01 13:19:01 -08:00
vk_math.c add initial normalmaps support 2021-11-17 09:43:10 -08:00
vk_math.h add initial normalmaps support 2021-11-17 09:43:10 -08:00
vk_misc.c vk: move big enum to string tables to dedicated source file (#345) 2022-02-06 23:16:54 -08:00
vk_nv_aftermath.c fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_nv_aftermath.h fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_pipeline.c rt: make denoiser to be just another pass 2022-01-30 22:24:55 -08:00
vk_pipeline.h rt: make denoiser to be just another pass 2022-01-30 22:24:55 -08:00
vk_ray_internal.h rtx: fix translucent things casting shadows (they shouldn't for now) 2021-10-31 17:27:22 -07:00
vk_ray_light_direct.c rt: add shadows for environment lights 2022-02-09 21:57:55 -08:00
vk_ray_light_direct.h rt: add parallel direct point light pass 2022-01-27 19:14:56 -08:00
vk_ray_model.c rt: fix pcie bus thrashing; add profiler scopes 2022-02-21 23:46:50 -08:00
vk_ray_primary.c rt: add skybox support 2022-02-02 21:47:40 -08:00
vk_ray_primary.h rt: draft a universal pass sketch 2022-01-26 23:52:19 -08:00
vk_render.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_render.h vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_renderstate.c add 2d pipelines with blending; menu is drawn almost ok 2021-01-18 13:33:22 -08:00
vk_renderstate.h add 2d pipelines with blending; menu is drawn almost ok 2021-01-18 13:33:22 -08:00
vk_rmain.c remove workaround for classic render 2021-12-28 00:50:39 +03:00
vk_rtx.c rt: allocate as many desc sets as frames in flight 2022-02-20 23:30:23 -08:00
vk_rtx.h Merge branch 'parallel-frames' into better-sampling-passes-parallel 2022-02-20 16:00:33 -08:00
vk_scene.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_scene.h add skybox from which we only render UP plane kek #140 2021-11-19 11:46:44 -08:00
vk_sprite.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_sprite.h remove ubo management from "public" vk_render api 2021-02-20 12:00:31 -08:00
vk_staging.c vk: ne sri v log 2022-05-04 09:55:13 -07:00
vk_staging.h vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_studio.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_studio.h remove ubo management from "public" vk_render api 2021-02-20 12:00:31 -08:00
vk_swapchain.c vk: initial draft of parallel frames 2022-02-10 22:55:33 -08:00
vk_swapchain.h vk: initial draft of parallel frames 2022-02-10 22:55:33 -08:00
vk_textures.c vk: use staging for uploading geometry 2022-05-04 09:23:37 -07:00
vk_textures.h rt: read textures and pass it to gbuffer 2022-01-07 23:22:19 -08:00
wscript Rads and patches, rev1 (#328) 2022-03-21 12:00:02 -07:00