.. |
client
|
engine, ref: add sprite and studio cvars to shared cvars list
|
2021-12-06 05:17:25 +03:00 |
common
|
common: add fs_size_t typedef, for read()/write() return value
|
2021-12-23 01:21:33 +03:00 |
platform
|
engine: platform: sdl: fix building with SDL1.2
|
2021-11-27 05:26:09 +03:00 |
server
|
engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it
|
2021-12-18 03:32:40 +03:00 |
alias.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
anorms.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
cdll_exp.h
|
engine: fix warnings
|
2018-10-06 03:42:09 +03:00 |
cdll_int.h
|
engine: fix various warnings
|
2021-03-07 03:40:01 +03:00 |
custom.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
customentity.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
edict.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
eiface.h
|
engine: use GCC provided offsetof implementation
|
2021-10-03 04:26:22 +03:00 |
keydefs.h
|
GameController: Add separate D-Pad bindings
|
2021-01-07 17:37:37 +03:00 |
menu_int.h
|
engine: add safe ParseFile to menu extended API
|
2021-10-08 17:31:32 +03:00 |
mobility_int.h
|
engine: add safe ParseFile to client MobilityAPI
|
2021-10-08 17:31:32 +03:00 |
physint.h
|
engine: use GCC provided offsetof implementation
|
2021-10-03 04:26:22 +03:00 |
progdefs.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
ref_api.h
|
engine: remove emboss filter. There seems no real use for it.
|
2021-12-07 09:09:45 +03:00 |
sequence.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
shake.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
sprite.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
studio.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
vgui_api.h
|
Integrate FWGS vgui_support
|
2018-04-14 01:49:14 +03:00 |
warpsin.h
|
Trim all trailing whitespace
|
2021-01-04 20:55:10 +03:00 |
wscript
|
ci: migrate to GitHub Actions
|
2021-07-03 20:21:09 +03:00 |