xash3d-fwgs/engine
2021-12-23 01:21:33 +03:00
..
client engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
common common: add fs_size_t typedef, for read()/write() return value 2021-12-23 01:21:33 +03:00
platform engine: platform: sdl: fix building with SDL1.2 2021-11-27 05:26:09 +03:00
server engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it 2021-12-18 03:32:40 +03:00
alias.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
anorms.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
custom.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
customentity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
edict.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
eiface.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
keydefs.h GameController: Add separate D-Pad bindings 2021-01-07 17:37:37 +03:00
menu_int.h engine: add safe ParseFile to menu extended API 2021-10-08 17:31:32 +03:00
mobility_int.h engine: add safe ParseFile to client MobilityAPI 2021-10-08 17:31:32 +03:00
physint.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
progdefs.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ref_api.h engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
sequence.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
shake.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sprite.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
studio.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui_api.h Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
warpsin.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wscript ci: migrate to GitHub Actions 2021-07-03 20:21:09 +03:00