xash3d-fwgs/engine/platform
Alibek Omarov 5e1f189db3 engine: platform: posix: use RTLD_NOW instead of lazy.
It actually was a misconception coming from old engine fork
We want to track unresolved symbols before library could be loaded

Also, disable "symbol not found" spam in FunctionFromName. Due to how
savefile mangling convert works and compatibility with GoldSrc saves,
this function is used to bruteforce possible symbol names.
2022-07-13 19:26:38 +03:00
..
android engine: client: fixed compilation errors on Android 2022-05-02 03:29:24 +03:00
apple Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
dos Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
emscripten Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
linux engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
misc Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
posix engine: platform: posix: use RTLD_NOW instead of lazy. 2022-07-13 19:26:38 +03:00
sdl engine: platform: sdl: fixed bug with unhidable mouse cursor in center of screen 2022-07-09 00:31:49 +03:00
stub engine: platform: simplify sound code 2021-03-10 00:16:13 +03:00
win32 platform: win32: remove forgotten code 2022-06-10 23:25:43 +03:00
platform.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00