xash3d-fwgs/engine/server
2022-08-02 18:01:28 +03:00
..
server.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
sv_client.c engine: fixed vulnerability in NAT bypass mechanism 2022-08-02 18:01:28 +03:00
sv_cmds.c engine: server: fix output of maps command 2022-05-29 01:29:51 +03:00
sv_custom.c engine: server: fix possible array overruns 2022-05-25 17:57:47 +03:00
sv_filter.c
sv_frame.c
sv_game.c engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc 2022-07-21 01:52:10 +03:00
sv_init.c engine: added changeport parameter for NET_Config 2022-07-10 18:28:06 +03:00
sv_log.c engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
sv_main.c engine: server: backported NAT bypass feature 2022-07-10 18:28:06 +03:00
sv_move.c engine, public: fix float precision issues in mathlib and monster navigation code 2022-07-13 19:26:38 +03:00
sv_phys.c
sv_pmove.c engine: pmove: initialize trace argument in PM_TraceModel 2022-06-26 04:39:52 +03:00
sv_save.c engine: sv_save: added entity_state_t->startpos to save fields 2022-04-06 14:28:13 +03:00
sv_world.c engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00