xash3d-fwgs/engine
2022-12-08 05:44:17 +03:00
..
client engine: client: disable FPS counter by default 2022-12-07 21:54:23 +03:00
common engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore 2022-12-08 05:44:17 +03:00
platform engine: platform: sdl: add pause and scrolllock handlers 2022-12-06 11:50:38 +03:00
server engine: server: fix sv_log output for enttools usage 2022-12-08 05:40:36 +03:00
alias.h
anorms.h
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 2022-04-10 16:50:23 +03:00
menu_int.h engine: remove mistakingly placed NORETURN attributes 2022-08-05 18:05:40 +03:00
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2022-09-20 18:06:19 +03:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
warpsin.h
wscript wscript: check Android's log library globally 2022-11-17 01:23:33 +03:00