xash3d-fwgs/ref
Ivan 'provod' Avdeev a5b977c8a3 rt: make emissive surfaces ignore external light
this is not fully correct, but it fixes slightly off sprite colors for now
2023-02-23 20:08:02 -08:00
..
gl engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
soft engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2023-02-13 05:23:13 +03:00
vk rt: make emissive surfaces ignore external light 2023-02-23 20:08:02 -08:00