xash3d-fwgs/ref/vk/shaders/rt.json

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{
"primary_ray": {
/*
"rgen": "ray_primary",
"miss": [
"ray_primary"
],
"hit": [
{"closest": "ray_primary"},
{"closest": "ray_primary", "any": "ray_common_alphatest"}
]
*/
"comp": "ray_primary"
},
// "light_direct": {
// "template": true,
// "miss": [
// "ray_shadow"
// ],
// "hit": [
// {"closest": "ray_shadow", "any": "ray_common_alphatest"}
// ]
// },
// "light_direct_poly": {
// "inherit": "light_direct",
// "rgen": "ray_light_poly_direct"
// },
// "light_direct_point": {
// "inherit": "light_direct",
// "rgen": "ray_light_direct_point"
// },
"light_direct_poly": {
"comp": "ray_light_direct_poly"
},
"light_direct_point": {
"comp": "ray_light_direct_point"
},
"bounce": {
"comp": "bounce"
},
"denoiser": {
"comp": "denoiser"
},
//"RESOURCES": { "position_t_prev": { "previous_frame": "position_t" }, },
}