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Half-Life-RTX
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xash3d-fwgs
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https://github.com/w23/xash3d-fwgs
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xash3d-fwgs
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engine
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Ivan Avdeev
0dcedece06
create vulkan instance; fix instance extension ref api
2021-01-09 16:05:55 -08:00
..
android
ref_vk: add initial vulkan render stub
2021-01-02 17:52:53 -08:00
apple
platform: define platform-specific posix-compatible library loaders as macros to reduce macros hell in lib_posix.c
2019-10-30 16:46:18 +03:00
dos
platform: DOS4GW port
2020-02-08 23:15:40 +07:00
emscripten
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
linux
sys_linux.c: Increase buffer size for /proc/self/status
2021-01-02 04:21:01 +03:00
misc
lib_static: fix warnings
2020-02-08 23:39:35 +07:00
posix
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
sdl
create vulkan instance; fix instance extension ref api
2021-01-09 16:05:55 -08:00
stub
network: add stub for systems without BSD sockets, WATTCP support
2020-02-08 23:15:40 +07:00
win32
platform: win32: COM_CheckLibraryDirectDependency fixes
2020-09-03 22:04:13 +03:00
platform.h
create vulkan instance; fix instance extension ref api
2021-01-09 16:05:55 -08:00