..
rad
fix transition c1a1f<->c1a1b
2021-11-14 23:45:22 +03:00
shaders
rt: move shader binding defs to interop
2022-01-22 19:13:08 -08:00
alolcator.c
vk: add a simple block dlinked list based allocator for devmem
2022-01-17 22:06:30 -08:00
alolcator.h
vk: add a simple block dlinked list based allocator for devmem
2022-01-17 22:06:30 -08:00
camera.c
rtx: fix moving emissive surfaces light clusters
2021-12-26 00:37:07 -08:00
camera.h
add ui_infotool to print entity info under crosshair for debugging, fix #34
2021-11-03 10:53:56 -07:00
common_geometry.c
massage stubs
2021-01-20 11:16:06 -08:00
dumbspter.c
rtx: fix skipping the last leaf when clustering lights, fix #97
2021-12-03 11:37:10 -08:00
infotool.c
rt: pass new polygon lights to shader naively
2022-01-14 23:48:57 -08:00
profiler.c
make profiler work on windows
2021-10-20 11:58:53 -07:00
profiler.h
fix linux build
2021-10-20 11:58:53 -07:00
ray_materials.md
update todo; move materials draft to separate file
2021-09-06 14:24:36 -07:00
ray_pass.c
rt: draft a universal pass sketch
2022-01-26 23:52:19 -08:00
ray_pass.h
rt: draft a universal pass sketch
2022-01-26 23:52:19 -08:00
rlight.c
add per-vertex studio model lighting
2021-08-07 19:56:38 -07:00
TODO.md
rtx: remove stale lbsp light code
2021-12-21 22:56:34 -08:00
vk_2d.c
vk: split devmem into a separate module
2022-01-17 22:06:30 -08:00
vk_2d.h
add trivial on-screen profiler printout
2021-10-20 11:58:53 -07:00
vk_beams.c
rtx: allow patching emissive color for brush surfaces, #117
2021-11-28 11:15:02 -08:00
vk_beams.h
add beams rendering
2021-02-17 13:26:09 -08:00
vk_brush.c
rt: clusterize the new polygon lights
2022-01-15 23:12:12 -08:00
vk_brush.h
respect animated textures in ui_infotool
2021-12-23 00:01:39 -08:00
vk_buffer.c
Merge remote-tracking branch 'origin/vulkan' into better-sampling-passes
2022-01-17 23:04:06 -08:00
vk_buffer.h
Merge remote-tracking branch 'origin/vulkan' into better-sampling-passes
2022-01-17 23:04:06 -08:00
vk_common.h
rt: pass new polygon lights to shader naively
2022-01-14 23:48:57 -08:00
vk_const.h
vk: improve memory allocation logging
2022-01-17 22:06:30 -08:00
vk_core.c
rt: remove ray_query extension dependency
2022-01-20 20:08:46 -08:00
vk_core.h
rt: add debug labels to command buffer
2022-01-18 22:29:42 -08:00
vk_cvar.c
engine: add a method to retrieve all available GPUs (only for Vulkan), add r_refdll_loaded cvar to indicate current loaded renderer
2021-12-11 13:14:54 -08:00
vk_cvar.h
remove obsolete vk_device_list
2021-12-11 13:14:54 -08:00
vk_denoiser.c
rt: convert denoiser to use resources
2022-01-22 18:54:11 -08:00
vk_denoiser.h
rt: convert denoiser to use resources
2022-01-22 18:54:11 -08:00
vk_descriptor.c
rtx: get ray tracing pipeline to draw at least something
2021-07-06 11:28:24 -07:00
vk_descriptor.h
fix compilation warnings
2021-05-24 11:12:44 -07:00
vk_devmem.c
vk: improve memory allocation logging
2022-01-17 22:06:30 -08:00
vk_devmem.h
vk: improve memory allocation logging
2022-01-17 22:06:30 -08:00
vk_framectl.c
vk: improve memory allocation logging
2022-01-17 22:06:30 -08:00
vk_framectl.h
clamp swapchain dimensions, fix #185
2021-11-02 10:36:31 -07:00
vk_image.c
vk: improve memory allocation logging
2022-01-17 22:06:30 -08:00
vk_image.h
vk: split devmem into a separate module
2022-01-17 22:06:30 -08:00
vk_light.c
rt: clusterize the new polygon lights
2022-01-15 23:12:12 -08:00
vk_light.h
rt: add shadows for polylights
2022-01-15 21:34:43 -08:00
vk_lightmap.c
rtx: add lightstyles support, fix #138
2021-10-26 13:12:25 -07:00
vk_lightmap.h
rtx: add lightstyles support, fix #138
2021-10-26 13:12:25 -07:00
vk_mapents.c
rtx: create new materials referenceable by "for" key, #291
2021-12-22 12:33:33 -08:00
vk_mapents.h
rtx: create new materials referenceable by "for" key, #291
2021-12-22 12:33:33 -08:00
vk_materials.c
rtx: add include support for materials
2021-12-23 22:25:31 -08:00
vk_materials.h
rtx: add scalar parameters for material overrides, fix #238
2021-12-01 13:19:01 -08:00
vk_math.c
add initial normalmaps support
2021-11-17 09:43:10 -08:00
vk_math.h
add initial normalmaps support
2021-11-17 09:43:10 -08:00
vk_nv_aftermath.c
fix building and running on linux
2021-06-06 14:17:35 -07:00
vk_nv_aftermath.h
fix building and running on linux
2021-06-06 14:17:35 -07:00
vk_pipeline.c
rt: consolidate specialization data
2022-01-20 20:04:43 -08:00
vk_pipeline.h
rt: draft a universal pass sketch
2022-01-26 23:52:19 -08:00
vk_ray_internal.h
rtx: fix translucent things casting shadows (they shouldn't for now)
2021-10-31 17:27:22 -07:00
vk_ray_light_direct.c
rt: convert denoiser to use resources
2022-01-22 18:54:11 -08:00
vk_ray_light_direct.h
rt: cosolidate pass args in a central structure
2022-01-21 20:55:43 -08:00
vk_ray_model.c
rt: add debug labels to command buffer
2022-01-18 22:29:42 -08:00
vk_ray_primary.c
rt: draft a universal pass sketch
2022-01-26 23:52:19 -08:00
vk_ray_primary.h
rt: draft a universal pass sketch
2022-01-26 23:52:19 -08:00
vk_ray_resources.h
rt: draft a universal pass sketch
2022-01-26 23:52:19 -08:00
vk_render.c
Merge remote-tracking branch 'origin/vulkan' into better-sampling-passes
2022-01-17 23:04:06 -08:00
vk_render.h
rtx: allow patching emissive color for brush surfaces, #117
2021-11-28 11:15:02 -08:00
vk_renderstate.c
add 2d pipelines with blending; menu is drawn almost ok
2021-01-18 13:33:22 -08:00
vk_renderstate.h
add 2d pipelines with blending; menu is drawn almost ok
2021-01-18 13:33:22 -08:00
vk_rmain.c
remove workaround for classic render
2021-12-28 00:50:39 +03:00
vk_rtx.c
rt: draft a universal pass sketch
2022-01-26 23:52:19 -08:00
vk_rtx.h
rt: add anisomips to primary ray
2022-01-08 13:44:02 -08:00
vk_scene.c
rt: pass new polygon lights to shader naively
2022-01-14 23:48:57 -08:00
vk_scene.h
add skybox from which we only render UP plane kek #140
2021-11-19 11:46:44 -08:00
vk_sprite.c
fix tr.blend (fade fx) for sprites
2022-01-17 21:12:57 -08:00
vk_sprite.h
remove ubo management from "public" vk_render api
2021-02-20 12:00:31 -08:00
vk_studio.c
clear studio model vertex memory; #241
2021-11-29 21:32:52 -08:00
vk_studio.h
remove ubo management from "public" vk_render api
2021-02-20 12:00:31 -08:00
vk_textures.c
Merge remote-tracking branch 'origin/vulkan' into better-sampling-passes
2022-01-17 23:04:06 -08:00
vk_textures.h
rt: read textures and pass it to gbuffer
2022-01-07 23:22:19 -08:00
wscript
engine: get rid of stupid XASH_VULKAN. Vulkan support must be decided by the platform-code, not during build-time, and available if possible. Otherwise it can always return nothingness and refuse to create REF_VULKAN context
2021-12-10 02:58:26 +03:00