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Half-Life-RTX
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xash3d-fwgs
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xash3d-fwgs
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engine
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platform
History
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
..
android
sound: opensles: same fix applied for OpenSLES/Android backend
2019-01-07 04:17:40 +03:00
apple
emscripten
linux
platform: linux: fix descriptor leak
2018-11-18 17:50:15 +03:00
posix
sdl
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00
win32
engine: rework timer stuff, move to platform. Move debugger present checks to platform
2018-11-16 16:32:16 +03:00
platform.h
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
2019-03-22 16:36:46 +03:00