xash3d-fwgs/ref_vk
2021-07-12 09:45:26 -07:00
..
rad rtx: add shader specialization 2021-06-23 17:04:26 -04:00
shaders rtx: enable textures 2021-07-10 12:37:14 -07:00
common_geometry.c
TODO.md rtx: fix cached blas mismatched size assert, fixes #10 2021-06-23 17:04:26 -04:00
vk_2d.c add debug names to various objects 2021-05-17 10:36:40 -07:00
vk_2d.h
vk_beams.c fix ISO C90 mixing declarations and code 2021-06-23 17:04:26 -04:00
vk_beams.h
vk_brush.c rtx: fix brush models being invisible 2021-07-04 12:48:32 -07:00
vk_brush.h move water warping to vk_brush 2021-06-19 13:44:28 -04:00
vk_buffer.c ref_vk: yet anothe var def 2021-06-06 23:14:35 -07:00
vk_buffer.h add debug names to various objects 2021-05-17 10:36:40 -07:00
vk_common.h fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_const.h rtx: implement dynamic lights 2021-06-05 12:48:16 -07:00
vk_core.c Merge remote-tracking branch 'origin/vulkan' into amd_ray_tracing_fixes 2021-07-12 09:45:26 -07:00
vk_core.h [WIP] rtx: first build with ray tracing pipeline and black screen 2021-07-05 13:24:57 -07:00
vk_cvar.c
vk_cvar.h
vk_descriptor.c rtx: get ray tracing pipeline to draw at least something 2021-07-06 11:28:24 -07:00
vk_descriptor.h fix compilation warnings 2021-05-24 11:12:44 -07:00
vk_framectl.c rtx: add runtime toggle between ray tracing and traditional renderer 2021-07-04 13:17:03 -07:00
vk_framectl.h rtx: add runtime toggle between ray tracing and traditional renderer 2021-07-04 13:17:03 -07:00
vk_global.h
vk_light.c fix oob mem access when parsing rad files 2021-06-23 17:04:26 -04:00
vk_light.h rtx: implement dynamic lights 2021-06-05 12:48:16 -07:00
vk_lightmap.c
vk_lightmap.h
vk_math.c
vk_math.h
vk_nv_aftermath.c fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_nv_aftermath.h fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_pipeline.c [WIP] rtx: first build with ray tracing pipeline and black screen 2021-07-05 13:24:57 -07:00
vk_pipeline.h [WIP] rtx: first build with ray tracing pipeline and black screen 2021-07-05 13:24:57 -07:00
vk_ray_internal.h rtx: start splitting ray tracing into functional modules 2021-07-05 10:59:14 -07:00
vk_ray_model.c rtx: fix hit/miss shader order 2021-07-10 11:06:55 -07:00
vk_render.c rtx: fixup build after merge 2021-07-12 09:23:50 -07:00
vk_render.h rtx: add runtime toggle between ray tracing and traditional renderer 2021-07-04 13:17:03 -07:00
vk_renderstate.c
vk_renderstate.h
vk_rmain.c fix building and running on linux 2021-06-06 14:17:35 -07:00
vk_rtx.c fix ci build 2021-07-10 12:42:47 -07:00
vk_rtx.h rtx: implement dynamic lights 2021-06-05 12:48:16 -07:00
vk_scene.c move water warping to vk_brush 2021-06-19 13:44:28 -04:00
vk_scene.h
vk_sprite.c fix ISO C90 mixing declaration and code 2021-06-23 17:04:26 -04:00
vk_sprite.h
vk_studio.c rtx: fix brush models being invisible 2021-07-04 12:48:32 -07:00
vk_studio.h
vk_textures.c rtx: coalesce building blases in a single command buffer 2021-05-28 10:10:20 -07:00
vk_textures.h
wscript Merge remote-tracking branch 'origin/vulkan' into amd_ray_tracing_fixes 2021-07-12 09:45:26 -07:00