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rad
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rtx: add shader specialization
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2021-06-23 17:04:26 -04:00 |
shaders
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rtx: enable textures
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2021-07-10 12:37:14 -07:00 |
common_geometry.c
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TODO.md
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rtx: fix cached blas mismatched size assert, fixes #10
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2021-06-23 17:04:26 -04:00 |
vk_2d.c
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add debug names to various objects
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2021-05-17 10:36:40 -07:00 |
vk_2d.h
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vk_beams.c
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fix ISO C90 mixing declarations and code
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2021-06-23 17:04:26 -04:00 |
vk_beams.h
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vk_brush.c
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rtx: fix brush models being invisible
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2021-07-04 12:48:32 -07:00 |
vk_brush.h
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move water warping to vk_brush
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2021-06-19 13:44:28 -04:00 |
vk_buffer.c
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ref_vk: yet anothe var def
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2021-06-06 23:14:35 -07:00 |
vk_buffer.h
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add debug names to various objects
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2021-05-17 10:36:40 -07:00 |
vk_common.h
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fix building and running on linux
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2021-06-06 14:17:35 -07:00 |
vk_const.h
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rtx: implement dynamic lights
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2021-06-05 12:48:16 -07:00 |
vk_core.c
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Merge remote-tracking branch 'origin/vulkan' into amd_ray_tracing_fixes
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2021-07-12 09:45:26 -07:00 |
vk_core.h
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[WIP] rtx: first build with ray tracing pipeline and black screen
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2021-07-05 13:24:57 -07:00 |
vk_cvar.c
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vk_cvar.h
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vk_descriptor.c
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rtx: get ray tracing pipeline to draw at least something
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2021-07-06 11:28:24 -07:00 |
vk_descriptor.h
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fix compilation warnings
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2021-05-24 11:12:44 -07:00 |
vk_framectl.c
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rtx: add runtime toggle between ray tracing and traditional renderer
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2021-07-04 13:17:03 -07:00 |
vk_framectl.h
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rtx: add runtime toggle between ray tracing and traditional renderer
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2021-07-04 13:17:03 -07:00 |
vk_global.h
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vk_light.c
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fix oob mem access when parsing rad files
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2021-06-23 17:04:26 -04:00 |
vk_light.h
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rtx: implement dynamic lights
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2021-06-05 12:48:16 -07:00 |
vk_lightmap.c
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vk_lightmap.h
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vk_math.c
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vk_math.h
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vk_nv_aftermath.c
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fix building and running on linux
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2021-06-06 14:17:35 -07:00 |
vk_nv_aftermath.h
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fix building and running on linux
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2021-06-06 14:17:35 -07:00 |
vk_pipeline.c
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[WIP] rtx: first build with ray tracing pipeline and black screen
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2021-07-05 13:24:57 -07:00 |
vk_pipeline.h
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[WIP] rtx: first build with ray tracing pipeline and black screen
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2021-07-05 13:24:57 -07:00 |
vk_ray_internal.h
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rtx: start splitting ray tracing into functional modules
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2021-07-05 10:59:14 -07:00 |
vk_ray_model.c
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rtx: fix hit/miss shader order
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2021-07-10 11:06:55 -07:00 |
vk_render.c
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rtx: fixup build after merge
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2021-07-12 09:23:50 -07:00 |
vk_render.h
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rtx: add runtime toggle between ray tracing and traditional renderer
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2021-07-04 13:17:03 -07:00 |
vk_renderstate.c
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vk_renderstate.h
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vk_rmain.c
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fix building and running on linux
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2021-06-06 14:17:35 -07:00 |
vk_rtx.c
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fix ci build
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2021-07-10 12:42:47 -07:00 |
vk_rtx.h
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rtx: implement dynamic lights
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2021-06-05 12:48:16 -07:00 |
vk_scene.c
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move water warping to vk_brush
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2021-06-19 13:44:28 -04:00 |
vk_scene.h
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vk_sprite.c
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fix ISO C90 mixing declaration and code
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2021-06-23 17:04:26 -04:00 |
vk_sprite.h
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vk_studio.c
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rtx: fix brush models being invisible
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2021-07-04 12:48:32 -07:00 |
vk_studio.h
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vk_textures.c
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rtx: coalesce building blases in a single command buffer
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2021-05-28 10:10:20 -07:00 |
vk_textures.h
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wscript
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Merge remote-tracking branch 'origin/vulkan' into amd_ray_tracing_fixes
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2021-07-12 09:45:26 -07:00 |