xash3d-fwgs/ref_vk
2022-07-09 12:47:45 -07:00
..
data/valve
shaders
alolcator.c
alolcator.h
camera.c
camera.h
common_geometry.c
dumbspter.c
infotool.c
profiler.c
profiler.h
ray_materials.md
ray_pass.c
ray_pass.h
ray_resources.c
ray_resources.h
rlight.c
TODO.md
vk_beams.c
vk_beams.h
vk_brush.c
vk_brush.h
vk_buffer.c implement debuffer on top of flipping buffer 2022-07-09 10:41:59 -07:00
vk_buffer.h implement debuffer on top of flipping buffer 2022-07-09 10:41:59 -07:00
vk_common.h
vk_const.h
vk_core.c
vk_core.h
vk_cvar.c
vk_cvar.h
vk_denoiser.c
vk_denoiser.h
vk_descriptor.c
vk_descriptor.h
vk_devmem.c
vk_devmem.h
vk_framectl.c
vk_framectl.h
vk_image.c
vk_image.h
vk_light.c
vk_light.h
vk_lightmap.c
vk_lightmap.h
vk_mapents.c Rads and patches, rev1 (#328) 2022-03-21 12:00:02 -07:00
vk_mapents.h
vk_materials.c
vk_materials.h
vk_math.c
vk_math.h
vk_misc.c
vk_nv_aftermath.c
vk_nv_aftermath.h
vk_overlay.c
vk_overlay.h
vk_pipeline.c
vk_pipeline.h
vk_ray_internal.h
vk_ray_light_direct.c
vk_ray_light_direct.h
vk_ray_model.c
vk_ray_primary.c
vk_ray_primary.h
vk_render.c
vk_render.h
vk_renderstate.c
vk_renderstate.h
vk_rmain.c
vk_rtx.c rt: remove old single-pipeline raytracer 2022-07-09 11:54:47 -07:00
vk_rtx.h
vk_scene.c
vk_scene.h
vk_sprite.c
vk_sprite.h
vk_staging.c
vk_staging.h
vk_studio.c
vk_studio.h
vk_swapchain.c vk: recreate swapchain on exclusive mode lost, fix #365 2022-07-09 12:47:45 -07:00
vk_swapchain.h
vk_textures.c
vk_textures.h
wscript