xash3d-fwgs/ref_vk/vk_denoiser.h
Ivan Avdeev c2d8ecbf79 rt: make denoiser to be just another pass
that requires also supporting compute shaders as passes.
2022-01-30 22:24:55 -08:00

5 lines
83 B
C

#pragma once
struct ray_pass_s;
struct ray_pass_s *R_VkRayDenoiserCreate( void );