xash3d-fwgs/engine/client
2020-03-04 07:23:38 +03:00
..
avi engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
vgui lib: restore dll loader support 2020-01-19 07:38:37 +07:00
cl_cmds.c engine: fix extra zeros in %0 2019-12-23 06:29:20 +03:00
cl_custom.c
cl_debug.c
cl_demo.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cl_efrag.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
cl_efx.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cl_events.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cl_frame.c
cl_game.c client: fix assert when sprite exist, but not loadable 2020-02-08 23:15:40 +07:00
cl_gameui.c menu_int: add DoubleTime extension 2020-03-04 07:23:38 +03:00
cl_main.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cl_mobile.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
cl_netgraph.c
cl_parse.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cl_pmove.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cl_qparse.c
cl_remap.c ref_api: fix remap code 2020-01-30 07:15:23 +07:00
cl_render.c ref: add export that returns GL_GetProcAddress for renderapi 2020-02-25 12:59:04 +07:00
cl_scrn.c engine: remove useless defines 2020-01-12 03:56:53 +03:00
cl_tent.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
cl_tent.h
cl_video.c
cl_view.c
client.h public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
console.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
in_joy.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
in_touch.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
input.c platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
input.h
keys.c client: add some useful keys to Key_ToUpper 2020-02-08 23:15:40 +07:00
mod_dbghulls.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
ref_common.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
ref_common.h
s_dsp.c
s_load.c
s_main.c engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
s_mix.c engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 2019-12-23 06:48:17 +03:00
s_mouth.c
s_stream.c
s_utils.c
s_vox.c
sound.h public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
titles.c
vid_common.c engine: reliably tell client.dll about vid mode changes 2019-11-26 02:47:48 +03:00
vid_common.h
vox.h