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avi
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
vgui
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lib: restore dll loader support
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2020-01-19 07:38:37 +07:00 |
cl_cmds.c
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engine: fix extra zeros in %0
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2019-12-23 06:29:20 +03:00 |
cl_custom.c
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cl_debug.c
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cl_demo.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cl_efrag.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
cl_efx.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cl_events.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cl_frame.c
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cl_game.c
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client: fix assert when sprite exist, but not loadable
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2020-02-08 23:15:40 +07:00 |
cl_gameui.c
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menu_int: add DoubleTime extension
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2020-03-04 07:23:38 +03:00 |
cl_main.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cl_mobile.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
cl_netgraph.c
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cl_parse.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cl_pmove.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cl_qparse.c
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cl_remap.c
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ref_api: fix remap code
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2020-01-30 07:15:23 +07:00 |
cl_render.c
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ref: add export that returns GL_GetProcAddress for renderapi
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2020-02-25 12:59:04 +07:00 |
cl_scrn.c
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engine: remove useless defines
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2020-01-12 03:56:53 +03:00 |
cl_tent.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
cl_tent.h
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cl_video.c
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cl_view.c
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client.h
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
console.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
in_joy.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
in_touch.c
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
input.c
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
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2020-02-08 23:15:40 +07:00 |
input.h
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keys.c
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client: add some useful keys to Key_ToUpper
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2020-02-08 23:15:40 +07:00 |
mod_dbghulls.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
ref_common.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
ref_common.h
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s_dsp.c
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s_load.c
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s_main.c
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
s_mix.c
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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2019-12-23 06:48:17 +03:00 |
s_mouth.c
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s_stream.c
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s_utils.c
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s_vox.c
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sound.h
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
titles.c
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vid_common.c
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engine: reliably tell client.dll about vid mode changes
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2019-11-26 02:47:48 +03:00 |
vid_common.h
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vox.h
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