xash3d-fwgs/engine
2019-03-20 01:18:26 +03:00
..
client Fix SpriteTexture 2019-03-17 23:41:11 +07:00
common engine: fix broken win32 types after moving more definitions to xash3d_types.h 2019-03-20 01:18:26 +03:00
platform ref: get rid of vidState, add GL_SwapBuffers to engine exports 2019-03-16 11:58:44 +07:00
server Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 2019-03-17 21:26:38 +07:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
custom.h
customentity.h
edict.h
eiface.h Initial amd64 port 2018-12-05 23:57:05 +07:00
keydefs.h Merge 4281 update 2018-10-28 00:39:29 +03:00
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h Fix SpriteTexture 2019-03-17 23:41:11 +07:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00