xash3d-fwgs/engine
Alibek Omarov eb0459a045 engine: strip Intel suffixes from server library name, but only on special platforms
Remove same code from filesystem, it's not what filesystem should do
2023-01-10 04:51:34 +03:00
..
client engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount 2023-01-07 11:08:32 +03:00
common engine: strip Intel suffixes from server library name, but only on special platforms 2023-01-10 04:51:34 +03:00
platform engine: platform: win32: simplify strings operations. 2022-12-20 16:06:25 +03:00
server engine: remove useless pfnHullPointContents wrapper 2023-01-06 00:38:05 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 2022-04-10 16:50:23 +03:00
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2022-12-12 06:30:47 +03:00
mobility_int.h
physint.h
progdefs.h
ref_api.h ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2023-01-05 06:07:56 +03:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
warpsin.h
wscript wscript: check Android's log library globally 2022-11-17 01:23:33 +03:00