xash3d-fwgs/engine
2023-04-28 17:15:31 +03:00
..
client Merge upstream master 2023-04-28 17:15:31 +03:00
common Merge upstream master 2023-04-28 17:15:31 +03:00
platform Merge upstream master 2023-04-28 17:15:31 +03:00
server engine: server: refactor banid, explicitly does not allow ban using userid for now 2023-04-28 16:24:41 +03:00
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:18 +03:00
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 2023-02-09 06:30:08 +03:00
menu_int.h Merge remote-tracking branch 'upstream/master' into merge-from-upstream-2023-02-16 2023-02-16 10:19:30 -08:00
mobility_int.h
physint.h
progdefs.h
ref_api.h Merge upstream master 2023-04-28 17:15:31 +03:00
ref_vulkan.h
sequence.h engine: common: sequence: static-ize private functions 2023-04-03 04:33:19 +03:00
shake.h
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 2023-02-14 18:29:27 +03:00
studio.h
vgui_api.h engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
warpsin.h
wscript engine: wscript: define enabled renderers as macros 2023-03-24 01:50:53 +03:00