501699af16
From-SVN: r184819
422 lines
14 KiB
C
422 lines
14 KiB
C
// Copyright 2009 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
// Memory allocator, based on tcmalloc.
|
|
// http://goog-perftools.sourceforge.net/doc/tcmalloc.html
|
|
|
|
// The main allocator works in runs of pages.
|
|
// Small allocation sizes (up to and including 32 kB) are
|
|
// rounded to one of about 100 size classes, each of which
|
|
// has its own free list of objects of exactly that size.
|
|
// Any free page of memory can be split into a set of objects
|
|
// of one size class, which are then managed using free list
|
|
// allocators.
|
|
//
|
|
// The allocator's data structures are:
|
|
//
|
|
// FixAlloc: a free-list allocator for fixed-size objects,
|
|
// used to manage storage used by the allocator.
|
|
// MHeap: the malloc heap, managed at page (4096-byte) granularity.
|
|
// MSpan: a run of pages managed by the MHeap.
|
|
// MCentral: a shared free list for a given size class.
|
|
// MCache: a per-thread (in Go, per-M) cache for small objects.
|
|
// MStats: allocation statistics.
|
|
//
|
|
// Allocating a small object proceeds up a hierarchy of caches:
|
|
//
|
|
// 1. Round the size up to one of the small size classes
|
|
// and look in the corresponding MCache free list.
|
|
// If the list is not empty, allocate an object from it.
|
|
// This can all be done without acquiring a lock.
|
|
//
|
|
// 2. If the MCache free list is empty, replenish it by
|
|
// taking a bunch of objects from the MCentral free list.
|
|
// Moving a bunch amortizes the cost of acquiring the MCentral lock.
|
|
//
|
|
// 3. If the MCentral free list is empty, replenish it by
|
|
// allocating a run of pages from the MHeap and then
|
|
// chopping that memory into a objects of the given size.
|
|
// Allocating many objects amortizes the cost of locking
|
|
// the heap.
|
|
//
|
|
// 4. If the MHeap is empty or has no page runs large enough,
|
|
// allocate a new group of pages (at least 1MB) from the
|
|
// operating system. Allocating a large run of pages
|
|
// amortizes the cost of talking to the operating system.
|
|
//
|
|
// Freeing a small object proceeds up the same hierarchy:
|
|
//
|
|
// 1. Look up the size class for the object and add it to
|
|
// the MCache free list.
|
|
//
|
|
// 2. If the MCache free list is too long or the MCache has
|
|
// too much memory, return some to the MCentral free lists.
|
|
//
|
|
// 3. If all the objects in a given span have returned to
|
|
// the MCentral list, return that span to the page heap.
|
|
//
|
|
// 4. If the heap has too much memory, return some to the
|
|
// operating system.
|
|
//
|
|
// TODO(rsc): Step 4 is not implemented.
|
|
//
|
|
// Allocating and freeing a large object uses the page heap
|
|
// directly, bypassing the MCache and MCentral free lists.
|
|
//
|
|
// The small objects on the MCache and MCentral free lists
|
|
// may or may not be zeroed. They are zeroed if and only if
|
|
// the second word of the object is zero. The spans in the
|
|
// page heap are always zeroed. When a span full of objects
|
|
// is returned to the page heap, the objects that need to be
|
|
// are zeroed first. There are two main benefits to delaying the
|
|
// zeroing this way:
|
|
//
|
|
// 1. stack frames allocated from the small object lists
|
|
// can avoid zeroing altogether.
|
|
// 2. the cost of zeroing when reusing a small object is
|
|
// charged to the mutator, not the garbage collector.
|
|
//
|
|
// This C code was written with an eye toward translating to Go
|
|
// in the future. Methods have the form Type_Method(Type *t, ...).
|
|
|
|
typedef struct MCentral MCentral;
|
|
typedef struct MHeap MHeap;
|
|
typedef struct MSpan MSpan;
|
|
typedef struct MStats MStats;
|
|
typedef struct MLink MLink;
|
|
|
|
enum
|
|
{
|
|
PageShift = 12,
|
|
PageSize = 1<<PageShift,
|
|
PageMask = PageSize - 1,
|
|
};
|
|
typedef uintptr PageID; // address >> PageShift
|
|
|
|
enum
|
|
{
|
|
// Computed constant. The definition of MaxSmallSize and the
|
|
// algorithm in msize.c produce some number of different allocation
|
|
// size classes. NumSizeClasses is that number. It's needed here
|
|
// because there are static arrays of this length; when msize runs its
|
|
// size choosing algorithm it double-checks that NumSizeClasses agrees.
|
|
NumSizeClasses = 61,
|
|
|
|
// Tunable constants.
|
|
MaxSmallSize = 32<<10,
|
|
|
|
FixAllocChunk = 128<<10, // Chunk size for FixAlloc
|
|
MaxMCacheListLen = 256, // Maximum objects on MCacheList
|
|
MaxMCacheSize = 2<<20, // Maximum bytes in one MCache
|
|
MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap.
|
|
HeapAllocChunk = 1<<20, // Chunk size for heap growth
|
|
|
|
// Number of bits in page to span calculations (4k pages).
|
|
// On 64-bit, we limit the arena to 16G, so 22 bits suffices.
|
|
// On 32-bit, we don't bother limiting anything: 20 bits for 4G.
|
|
#if __SIZEOF_POINTER__ == 8
|
|
MHeapMap_Bits = 22,
|
|
#else
|
|
MHeapMap_Bits = 20,
|
|
#endif
|
|
|
|
// Max number of threads to run garbage collection.
|
|
// 2, 3, and 4 are all plausible maximums depending
|
|
// on the hardware details of the machine. The garbage
|
|
// collector scales well to 4 cpus.
|
|
MaxGcproc = 4,
|
|
};
|
|
|
|
// A generic linked list of blocks. (Typically the block is bigger than sizeof(MLink).)
|
|
struct MLink
|
|
{
|
|
MLink *next;
|
|
};
|
|
|
|
// SysAlloc obtains a large chunk of zeroed memory from the
|
|
// operating system, typically on the order of a hundred kilobytes
|
|
// or a megabyte. If the pointer argument is non-nil, the caller
|
|
// wants a mapping there or nowhere.
|
|
//
|
|
// SysUnused notifies the operating system that the contents
|
|
// of the memory region are no longer needed and can be reused
|
|
// for other purposes. The program reserves the right to start
|
|
// accessing those pages in the future.
|
|
//
|
|
// SysFree returns it unconditionally; this is only used if
|
|
// an out-of-memory error has been detected midway through
|
|
// an allocation. It is okay if SysFree is a no-op.
|
|
//
|
|
// SysReserve reserves address space without allocating memory.
|
|
// If the pointer passed to it is non-nil, the caller wants the
|
|
// reservation there, but SysReserve can still choose another
|
|
// location if that one is unavailable.
|
|
//
|
|
// SysMap maps previously reserved address space for use.
|
|
|
|
void* runtime_SysAlloc(uintptr nbytes);
|
|
void runtime_SysFree(void *v, uintptr nbytes);
|
|
void runtime_SysUnused(void *v, uintptr nbytes);
|
|
void runtime_SysMap(void *v, uintptr nbytes);
|
|
void* runtime_SysReserve(void *v, uintptr nbytes);
|
|
|
|
// FixAlloc is a simple free-list allocator for fixed size objects.
|
|
// Malloc uses a FixAlloc wrapped around SysAlloc to manages its
|
|
// MCache and MSpan objects.
|
|
//
|
|
// Memory returned by FixAlloc_Alloc is not zeroed.
|
|
// The caller is responsible for locking around FixAlloc calls.
|
|
// Callers can keep state in the object but the first word is
|
|
// smashed by freeing and reallocating.
|
|
struct FixAlloc
|
|
{
|
|
uintptr size;
|
|
void *(*alloc)(uintptr);
|
|
void (*first)(void *arg, byte *p); // called first time p is returned
|
|
void *arg;
|
|
MLink *list;
|
|
byte *chunk;
|
|
uint32 nchunk;
|
|
uintptr inuse; // in-use bytes now
|
|
uintptr sys; // bytes obtained from system
|
|
};
|
|
|
|
void runtime_FixAlloc_Init(FixAlloc *f, uintptr size, void *(*alloc)(uintptr), void (*first)(void*, byte*), void *arg);
|
|
void* runtime_FixAlloc_Alloc(FixAlloc *f);
|
|
void runtime_FixAlloc_Free(FixAlloc *f, void *p);
|
|
|
|
|
|
// Statistics.
|
|
// Shared with Go: if you edit this structure, also edit extern.go.
|
|
struct MStats
|
|
{
|
|
// General statistics.
|
|
uint64 alloc; // bytes allocated and still in use
|
|
uint64 total_alloc; // bytes allocated (even if freed)
|
|
uint64 sys; // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate)
|
|
uint64 nlookup; // number of pointer lookups
|
|
uint64 nmalloc; // number of mallocs
|
|
uint64 nfree; // number of frees
|
|
|
|
// Statistics about malloc heap.
|
|
// protected by mheap.Lock
|
|
uint64 heap_alloc; // bytes allocated and still in use
|
|
uint64 heap_sys; // bytes obtained from system
|
|
uint64 heap_idle; // bytes in idle spans
|
|
uint64 heap_inuse; // bytes in non-idle spans
|
|
uint64 heap_released; // bytes released to the OS
|
|
uint64 heap_objects; // total number of allocated objects
|
|
|
|
// Statistics about allocation of low-level fixed-size structures.
|
|
// Protected by FixAlloc locks.
|
|
uint64 stacks_inuse; // bootstrap stacks
|
|
uint64 stacks_sys;
|
|
uint64 mspan_inuse; // MSpan structures
|
|
uint64 mspan_sys;
|
|
uint64 mcache_inuse; // MCache structures
|
|
uint64 mcache_sys;
|
|
uint64 buckhash_sys; // profiling bucket hash table
|
|
|
|
// Statistics about garbage collector.
|
|
// Protected by stopping the world during GC.
|
|
uint64 next_gc; // next GC (in heap_alloc time)
|
|
uint64 last_gc; // last GC (in absolute time)
|
|
uint64 pause_total_ns;
|
|
uint64 pause_ns[256];
|
|
uint32 numgc;
|
|
bool enablegc;
|
|
bool debuggc;
|
|
|
|
// Statistics about allocation size classes.
|
|
struct {
|
|
uint32 size;
|
|
uint64 nmalloc;
|
|
uint64 nfree;
|
|
} by_size[NumSizeClasses];
|
|
};
|
|
|
|
extern MStats mstats
|
|
__asm__ ("libgo_runtime.runtime.VmemStats");
|
|
|
|
|
|
// Size classes. Computed and initialized by InitSizes.
|
|
//
|
|
// SizeToClass(0 <= n <= MaxSmallSize) returns the size class,
|
|
// 1 <= sizeclass < NumSizeClasses, for n.
|
|
// Size class 0 is reserved to mean "not small".
|
|
//
|
|
// class_to_size[i] = largest size in class i
|
|
// class_to_allocnpages[i] = number of pages to allocate when
|
|
// making new objects in class i
|
|
// class_to_transfercount[i] = number of objects to move when
|
|
// taking a bunch of objects out of the central lists
|
|
// and putting them in the thread free list.
|
|
|
|
int32 runtime_SizeToClass(int32);
|
|
extern int32 runtime_class_to_size[NumSizeClasses];
|
|
extern int32 runtime_class_to_allocnpages[NumSizeClasses];
|
|
extern int32 runtime_class_to_transfercount[NumSizeClasses];
|
|
extern void runtime_InitSizes(void);
|
|
|
|
|
|
// Per-thread (in Go, per-M) cache for small objects.
|
|
// No locking needed because it is per-thread (per-M).
|
|
typedef struct MCacheList MCacheList;
|
|
struct MCacheList
|
|
{
|
|
MLink *list;
|
|
uint32 nlist;
|
|
uint32 nlistmin;
|
|
};
|
|
|
|
struct MCache
|
|
{
|
|
MCacheList list[NumSizeClasses];
|
|
uint64 size;
|
|
int64 local_cachealloc; // bytes allocated (or freed) from cache since last lock of heap
|
|
int64 local_objects; // objects allocated (or freed) from cache since last lock of heap
|
|
int64 local_alloc; // bytes allocated (or freed) since last lock of heap
|
|
int64 local_total_alloc; // bytes allocated (even if freed) since last lock of heap
|
|
int64 local_nmalloc; // number of mallocs since last lock of heap
|
|
int64 local_nfree; // number of frees since last lock of heap
|
|
int64 local_nlookup; // number of pointer lookups since last lock of heap
|
|
int32 next_sample; // trigger heap sample after allocating this many bytes
|
|
// Statistics about allocation size classes since last lock of heap
|
|
struct {
|
|
int64 nmalloc;
|
|
int64 nfree;
|
|
} local_by_size[NumSizeClasses];
|
|
|
|
};
|
|
|
|
void* runtime_MCache_Alloc(MCache *c, int32 sizeclass, uintptr size, int32 zeroed);
|
|
void runtime_MCache_Free(MCache *c, void *p, int32 sizeclass, uintptr size);
|
|
void runtime_MCache_ReleaseAll(MCache *c);
|
|
|
|
// An MSpan is a run of pages.
|
|
enum
|
|
{
|
|
MSpanInUse = 0,
|
|
MSpanFree,
|
|
MSpanListHead,
|
|
MSpanDead,
|
|
};
|
|
struct MSpan
|
|
{
|
|
MSpan *next; // in a span linked list
|
|
MSpan *prev; // in a span linked list
|
|
MSpan *allnext; // in the list of all spans
|
|
PageID start; // starting page number
|
|
uintptr npages; // number of pages in span
|
|
MLink *freelist; // list of free objects
|
|
uint32 ref; // number of allocated objects in this span
|
|
uint32 sizeclass; // size class
|
|
uint32 state; // MSpanInUse etc
|
|
int64 unusedsince; // First time spotted by GC in MSpanFree state
|
|
uintptr npreleased; // number of pages released to the OS
|
|
byte *limit; // end of data in span
|
|
};
|
|
|
|
void runtime_MSpan_Init(MSpan *span, PageID start, uintptr npages);
|
|
|
|
// Every MSpan is in one doubly-linked list,
|
|
// either one of the MHeap's free lists or one of the
|
|
// MCentral's span lists. We use empty MSpan structures as list heads.
|
|
void runtime_MSpanList_Init(MSpan *list);
|
|
bool runtime_MSpanList_IsEmpty(MSpan *list);
|
|
void runtime_MSpanList_Insert(MSpan *list, MSpan *span);
|
|
void runtime_MSpanList_Remove(MSpan *span); // from whatever list it is in
|
|
|
|
|
|
// Central list of free objects of a given size.
|
|
struct MCentral
|
|
{
|
|
Lock;
|
|
int32 sizeclass;
|
|
MSpan nonempty;
|
|
MSpan empty;
|
|
int32 nfree;
|
|
};
|
|
|
|
void runtime_MCentral_Init(MCentral *c, int32 sizeclass);
|
|
int32 runtime_MCentral_AllocList(MCentral *c, int32 n, MLink **first);
|
|
void runtime_MCentral_FreeList(MCentral *c, int32 n, MLink *first);
|
|
|
|
// Main malloc heap.
|
|
// The heap itself is the "free[]" and "large" arrays,
|
|
// but all the other global data is here too.
|
|
struct MHeap
|
|
{
|
|
Lock;
|
|
MSpan free[MaxMHeapList]; // free lists of given length
|
|
MSpan large; // free lists length >= MaxMHeapList
|
|
MSpan *allspans;
|
|
|
|
// span lookup
|
|
MSpan *map[1<<MHeapMap_Bits];
|
|
|
|
// range of addresses we might see in the heap
|
|
byte *bitmap;
|
|
uintptr bitmap_mapped;
|
|
byte *arena_start;
|
|
byte *arena_used;
|
|
byte *arena_end;
|
|
|
|
// central free lists for small size classes.
|
|
// the union makes sure that the MCentrals are
|
|
// spaced CacheLineSize bytes apart, so that each MCentral.Lock
|
|
// gets its own cache line.
|
|
union {
|
|
MCentral;
|
|
byte pad[CacheLineSize];
|
|
} central[NumSizeClasses];
|
|
|
|
FixAlloc spanalloc; // allocator for Span*
|
|
FixAlloc cachealloc; // allocator for MCache*
|
|
};
|
|
extern MHeap runtime_mheap;
|
|
|
|
void runtime_MHeap_Init(MHeap *h, void *(*allocator)(uintptr));
|
|
MSpan* runtime_MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass, int32 acct);
|
|
void runtime_MHeap_Free(MHeap *h, MSpan *s, int32 acct);
|
|
MSpan* runtime_MHeap_Lookup(MHeap *h, void *v);
|
|
MSpan* runtime_MHeap_LookupMaybe(MHeap *h, void *v);
|
|
void runtime_MGetSizeClassInfo(int32 sizeclass, uintptr *size, int32 *npages, int32 *nobj);
|
|
void* runtime_MHeap_SysAlloc(MHeap *h, uintptr n);
|
|
void runtime_MHeap_MapBits(MHeap *h);
|
|
void runtime_MHeap_Scavenger(void*);
|
|
|
|
void* runtime_mallocgc(uintptr size, uint32 flag, int32 dogc, int32 zeroed);
|
|
int32 runtime_mlookup(void *v, byte **base, uintptr *size, MSpan **s);
|
|
void runtime_gc(int32 force);
|
|
void runtime_markallocated(void *v, uintptr n, bool noptr);
|
|
void runtime_checkallocated(void *v, uintptr n);
|
|
void runtime_markfreed(void *v, uintptr n);
|
|
void runtime_checkfreed(void *v, uintptr n);
|
|
int32 runtime_checking;
|
|
void runtime_markspan(void *v, uintptr size, uintptr n, bool leftover);
|
|
void runtime_unmarkspan(void *v, uintptr size);
|
|
bool runtime_blockspecial(void*);
|
|
void runtime_setblockspecial(void*, bool);
|
|
void runtime_purgecachedstats(M*);
|
|
|
|
enum
|
|
{
|
|
// flags to malloc
|
|
FlagNoPointers = 1<<0, // no pointers here
|
|
FlagNoProfiling = 1<<1, // must not profile
|
|
FlagNoGC = 1<<2, // must not free or scan for pointers
|
|
};
|
|
|
|
void runtime_MProf_Malloc(void*, uintptr);
|
|
void runtime_MProf_Free(void*, uintptr);
|
|
void runtime_MProf_GC(void);
|
|
void runtime_MProf_Mark(void (*scan)(byte *, int64));
|
|
int32 runtime_helpgc(bool*);
|
|
void runtime_gchelper(void);
|
|
|
|
struct __go_func_type;
|
|
bool runtime_getfinalizer(void *p, bool del, void (**fn)(void*), const struct __go_func_type **ft);
|
|
void runtime_walkfintab(void (*fn)(void*), void (*scan)(byte *, int64));
|