90 lines
2.4 KiB
C
90 lines
2.4 KiB
C
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/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef __VDSO_DATAPAGE_H
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#define __VDSO_DATAPAGE_H
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#ifndef __ASSEMBLY__
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#include <linux/bits.h>
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#include <linux/time.h>
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#include <linux/types.h>
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#define VDSO_BASES (CLOCK_TAI + 1)
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#define VDSO_HRES (BIT(CLOCK_REALTIME) | \
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BIT(CLOCK_MONOTONIC) | \
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BIT(CLOCK_BOOTTIME) | \
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BIT(CLOCK_TAI))
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#define VDSO_COARSE (BIT(CLOCK_REALTIME_COARSE) | \
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BIT(CLOCK_MONOTONIC_COARSE))
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#define VDSO_RAW (BIT(CLOCK_MONOTONIC_RAW))
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#define CS_HRES_COARSE 0
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#define CS_RAW 1
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#define CS_BASES (CS_RAW + 1)
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/**
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* struct vdso_timestamp - basetime per clock_id
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* @sec: seconds
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* @nsec: nanoseconds
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*
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* There is one vdso_timestamp object in vvar for each vDSO-accelerated
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* clock_id. For high-resolution clocks, this encodes the time
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* corresponding to vdso_data.cycle_last. For coarse clocks this encodes
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* the actual time.
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*
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* To be noticed that for highres clocks nsec is left-shifted by
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* vdso_data.cs[x].shift.
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*/
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struct vdso_timestamp {
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u64 sec;
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u64 nsec;
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};
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/**
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* struct vdso_data - vdso datapage representation
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* @seq: timebase sequence counter
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* @clock_mode: clock mode
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* @cycle_last: timebase at clocksource init
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* @mask: clocksource mask
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* @mult: clocksource multiplier
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* @shift: clocksource shift
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* @basetime[clock_id]: basetime per clock_id
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* @tz_minuteswest: minutes west of Greenwich
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* @tz_dsttime: type of DST correction
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* @hrtimer_res: hrtimer resolution
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* @__unused: unused
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*
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* vdso_data will be accessed by 64 bit and compat code at the same time
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* so we should be careful before modifying this structure.
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*/
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struct vdso_data {
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u32 seq;
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s32 clock_mode;
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u64 cycle_last;
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u64 mask;
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u32 mult;
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u32 shift;
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struct vdso_timestamp basetime[VDSO_BASES];
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s32 tz_minuteswest;
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s32 tz_dsttime;
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u32 hrtimer_res;
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u32 __unused;
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};
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/*
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* We use the hidden visibility to prevent the compiler from generating a GOT
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* relocation. Not only is going through a GOT useless (the entry couldn't and
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* must not be overridden by another library), it does not even work: the linker
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* cannot generate an absolute address to the data page.
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*
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* With the hidden visibility, the compiler simply generates a PC-relative
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* relocation, and this is what we need.
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*/
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extern struct vdso_data _vdso_data[CS_BASES] __attribute__((visibility("hidden")));
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#endif /* !__ASSEMBLY__ */
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#endif /* __VDSO_DATAPAGE_H */
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