qemu-e2k/ui/console.c

1956 lines
52 KiB
C
Raw Normal View History

/*
* QEMU graphical console
*
* Copyright (c) 2004 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu-common.h"
#include "ui/console.h"
#include "hw/qdev-core.h"
#include "qemu/timer.h"
#include "qmp-commands.h"
#include "sysemu/char.h"
//#define DEBUG_CONSOLE
#define DEFAULT_BACKSCROLL 512
#define MAX_CONSOLES 12
#define CONSOLE_CURSOR_PERIOD 500
typedef struct TextAttributes {
uint8_t fgcol:4;
uint8_t bgcol:4;
uint8_t bold:1;
uint8_t uline:1;
uint8_t blink:1;
uint8_t invers:1;
uint8_t unvisible:1;
} TextAttributes;
typedef struct TextCell {
uint8_t ch;
TextAttributes t_attrib;
} TextCell;
#define MAX_ESC_PARAMS 3
enum TTYState {
TTY_STATE_NORM,
TTY_STATE_ESC,
TTY_STATE_CSI,
};
typedef struct QEMUFIFO {
uint8_t *buf;
int buf_size;
int count, wptr, rptr;
} QEMUFIFO;
static int qemu_fifo_write(QEMUFIFO *f, const uint8_t *buf, int len1)
{
int l, len;
l = f->buf_size - f->count;
if (len1 > l)
len1 = l;
len = len1;
while (len > 0) {
l = f->buf_size - f->wptr;
if (l > len)
l = len;
memcpy(f->buf + f->wptr, buf, l);
f->wptr += l;
if (f->wptr >= f->buf_size)
f->wptr = 0;
buf += l;
len -= l;
}
f->count += len1;
return len1;
}
static int qemu_fifo_read(QEMUFIFO *f, uint8_t *buf, int len1)
{
int l, len;
if (len1 > f->count)
len1 = f->count;
len = len1;
while (len > 0) {
l = f->buf_size - f->rptr;
if (l > len)
l = len;
memcpy(buf, f->buf + f->rptr, l);
f->rptr += l;
if (f->rptr >= f->buf_size)
f->rptr = 0;
buf += l;
len -= l;
}
f->count -= len1;
return len1;
}
typedef enum {
GRAPHIC_CONSOLE,
TEXT_CONSOLE,
TEXT_CONSOLE_FIXED_SIZE
} console_type_t;
struct QemuConsole {
Object parent;
int index;
console_type_t console_type;
DisplayState *ds;
DisplaySurface *surface;
int dcls;
/* Graphic console state. */
Object *device;
const GraphicHwOps *hw_ops;
void *hw;
/* Text console state */
int width;
int height;
int total_height;
int backscroll_height;
int x, y;
int x_saved, y_saved;
int y_displayed;
int y_base;
TextAttributes t_attrib_default; /* default text attributes */
TextAttributes t_attrib; /* currently active text attributes */
TextCell *cells;
int text_x[2], text_y[2], cursor_invalidate;
int echo;
bool cursor_visible_phase;
QEMUTimer *cursor_timer;
int update_x0;
int update_y0;
int update_x1;
int update_y1;
enum TTYState state;
int esc_params[MAX_ESC_PARAMS];
int nb_esc_params;
CharDriverState *chr;
/* fifo for key pressed */
QEMUFIFO out_fifo;
uint8_t out_fifo_buf[16];
QEMUTimer *kbd_timer;
};
struct DisplayState {
struct QEMUTimer *gui_timer;
uint64_t last_update;
uint64_t update_interval;
bool refreshing;
bool have_gfx;
bool have_text;
QLIST_HEAD(, DisplayChangeListener) listeners;
};
static DisplayState *display_state;
static QemuConsole *active_console;
static QemuConsole *consoles[MAX_CONSOLES];
static int nb_consoles = 0;
static void text_console_do_init(CharDriverState *chr, DisplayState *ds);
static void dpy_refresh(DisplayState *s);
static void gui_update(void *opaque)
{
uint64_t interval = GUI_REFRESH_INTERVAL_IDLE;
uint64_t dcl_interval;
DisplayState *ds = opaque;
DisplayChangeListener *dcl;
int i;
ds->refreshing = true;
dpy_refresh(ds);
ds->refreshing = false;
QLIST_FOREACH(dcl, &ds->listeners, next) {
dcl_interval = dcl->update_interval ?
dcl->update_interval : GUI_REFRESH_INTERVAL_DEFAULT;
if (interval > dcl_interval) {
interval = dcl_interval;
}
}
if (ds->update_interval != interval) {
ds->update_interval = interval;
for (i = 0; i < nb_consoles; i++) {
if (consoles[i]->hw_ops->update_interval) {
consoles[i]->hw_ops->update_interval(consoles[i]->hw, interval);
}
}
trace_console_refresh(interval);
}
ds->last_update = qemu_get_clock_ms(rt_clock);
qemu_mod_timer(ds->gui_timer, ds->last_update + interval);
}
static void gui_setup_refresh(DisplayState *ds)
{
DisplayChangeListener *dcl;
bool need_timer = false;
bool have_gfx = false;
bool have_text = false;
QLIST_FOREACH(dcl, &ds->listeners, next) {
if (dcl->ops->dpy_refresh != NULL) {
need_timer = true;
}
if (dcl->ops->dpy_gfx_update != NULL) {
have_gfx = true;
}
if (dcl->ops->dpy_text_update != NULL) {
have_text = true;
}
}
if (need_timer && ds->gui_timer == NULL) {
ds->gui_timer = qemu_new_timer_ms(rt_clock, gui_update, ds);
qemu_mod_timer(ds->gui_timer, qemu_get_clock_ms(rt_clock));
}
if (!need_timer && ds->gui_timer != NULL) {
qemu_del_timer(ds->gui_timer);
qemu_free_timer(ds->gui_timer);
ds->gui_timer = NULL;
}
ds->have_gfx = have_gfx;
ds->have_text = have_text;
}
void graphic_hw_update(QemuConsole *con)
{
if (!con) {
con = active_console;
}
if (con && con->hw_ops->gfx_update) {
con->hw_ops->gfx_update(con->hw);
}
}
void graphic_hw_invalidate(QemuConsole *con)
{
if (!con) {
con = active_console;
}
if (con && con->hw_ops->invalidate) {
con->hw_ops->invalidate(con->hw);
}
}
static void ppm_save(const char *filename, struct DisplaySurface *ds,
Error **errp)
{
int width = pixman_image_get_width(ds->image);
int height = pixman_image_get_height(ds->image);
FILE *f;
int y;
int ret;
pixman_image_t *linebuf;
trace_ppm_save(filename, ds);
f = fopen(filename, "wb");
if (!f) {
error_setg(errp, "failed to open file '%s': %s", filename,
strerror(errno));
return;
}
ret = fprintf(f, "P6\n%d %d\n%d\n", width, height, 255);
if (ret < 0) {
linebuf = NULL;
goto write_err;
}
linebuf = qemu_pixman_linebuf_create(PIXMAN_BE_r8g8b8, width);
for (y = 0; y < height; y++) {
qemu_pixman_linebuf_fill(linebuf, ds->image, width, 0, y);
clearerr(f);
ret = fwrite(pixman_image_get_data(linebuf), 1,
pixman_image_get_stride(linebuf), f);
(void)ret;
if (ferror(f)) {
goto write_err;
}
}
out:
qemu_pixman_image_unref(linebuf);
fclose(f);
return;
write_err:
error_setg(errp, "failed to write to file '%s': %s", filename,
strerror(errno));
unlink(filename);
goto out;
}
void qmp_screendump(const char *filename, Error **errp)
{
QemuConsole *con = qemu_console_lookup_by_index(0);
DisplaySurface *surface;
if (con == NULL) {
error_setg(errp, "There is no QemuConsole I can screendump from.");
return;
}
graphic_hw_update(con);
surface = qemu_console_surface(con);
ppm_save(filename, surface, errp);
}
void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata)
{
if (!con) {
con = active_console;
}
if (con && con->hw_ops->text_update) {
con->hw_ops->text_update(con->hw, chardata);
}
}
static void vga_fill_rect(QemuConsole *con,
int posx, int posy, int width, int height,
pixman_color_t color)
{
DisplaySurface *surface = qemu_console_surface(con);
pixman_rectangle16_t rect = {
.x = posx, .y = posy, .width = width, .height = height
};
pixman_image_fill_rectangles(PIXMAN_OP_SRC, surface->image,
&color, 1, &rect);
}
/* copy from (xs, ys) to (xd, yd) a rectangle of size (w, h) */
static void vga_bitblt(QemuConsole *con,
int xs, int ys, int xd, int yd, int w, int h)
{
DisplaySurface *surface = qemu_console_surface(con);
pixman_image_composite(PIXMAN_OP_SRC,
surface->image, NULL, surface->image,
xs, ys, 0, 0, xd, yd, w, h);
}
/***********************************************************/
/* basic char display */
#define FONT_HEIGHT 16
#define FONT_WIDTH 8
#include "vgafont.h"
#ifndef CONFIG_CURSES
enum color_names {
COLOR_BLACK = 0,
COLOR_RED = 1,
COLOR_GREEN = 2,
COLOR_YELLOW = 3,
COLOR_BLUE = 4,
COLOR_MAGENTA = 5,
COLOR_CYAN = 6,
COLOR_WHITE = 7
};
#endif
#define QEMU_RGB(r, g, b) \
{ .red = r << 8, .green = g << 8, .blue = b << 8, .alpha = 0xffff }
static const pixman_color_t color_table_rgb[2][8] = {
{ /* dark */
QEMU_RGB(0x00, 0x00, 0x00), /* black */
QEMU_RGB(0xaa, 0x00, 0x00), /* red */
QEMU_RGB(0x00, 0xaa, 0x00), /* green */
QEMU_RGB(0xaa, 0xaa, 0x00), /* yellow */
QEMU_RGB(0x00, 0x00, 0xaa), /* blue */
QEMU_RGB(0xaa, 0x00, 0xaa), /* magenta */
QEMU_RGB(0x00, 0xaa, 0xaa), /* cyan */
QEMU_RGB(0xaa, 0xaa, 0xaa), /* white */
},
{ /* bright */
QEMU_RGB(0x00, 0x00, 0x00), /* black */
QEMU_RGB(0xff, 0x00, 0x00), /* red */
QEMU_RGB(0x00, 0xff, 0x00), /* green */
QEMU_RGB(0xff, 0xff, 0x00), /* yellow */
QEMU_RGB(0x00, 0x00, 0xff), /* blue */
QEMU_RGB(0xff, 0x00, 0xff), /* magenta */
QEMU_RGB(0x00, 0xff, 0xff), /* cyan */
QEMU_RGB(0xff, 0xff, 0xff), /* white */
}
};
#ifdef DEBUG_CONSOLE
static void console_print_text_attributes(TextAttributes *t_attrib, char ch)
{
if (t_attrib->bold) {
printf("b");
} else {
printf(" ");
}
if (t_attrib->uline) {
printf("u");
} else {
printf(" ");
}
if (t_attrib->blink) {
printf("l");
} else {
printf(" ");
}
if (t_attrib->invers) {
printf("i");
} else {
printf(" ");
}
if (t_attrib->unvisible) {
printf("n");
} else {
printf(" ");
}
printf(" fg: %d bg: %d ch:'%2X' '%c'\n", t_attrib->fgcol, t_attrib->bgcol, ch, ch);
}
#endif
static void vga_putcharxy(QemuConsole *s, int x, int y, int ch,
TextAttributes *t_attrib)
{
static pixman_image_t *glyphs[256];
DisplaySurface *surface = qemu_console_surface(s);
pixman_color_t fgcol, bgcol;
if (t_attrib->invers) {
bgcol = color_table_rgb[t_attrib->bold][t_attrib->fgcol];
fgcol = color_table_rgb[t_attrib->bold][t_attrib->bgcol];
} else {
fgcol = color_table_rgb[t_attrib->bold][t_attrib->fgcol];
bgcol = color_table_rgb[t_attrib->bold][t_attrib->bgcol];
}
if (!glyphs[ch]) {
glyphs[ch] = qemu_pixman_glyph_from_vgafont(FONT_HEIGHT, vgafont16, ch);
}
qemu_pixman_glyph_render(glyphs[ch], surface->image,
&fgcol, &bgcol, x, y, FONT_WIDTH, FONT_HEIGHT);
}
static void text_console_resize(QemuConsole *s)
{
TextCell *cells, *c, *c1;
int w1, x, y, last_width;
last_width = s->width;
s->width = surface_width(s->surface) / FONT_WIDTH;
s->height = surface_height(s->surface) / FONT_HEIGHT;
w1 = last_width;
if (s->width < w1)
w1 = s->width;
cells = g_malloc(s->width * s->total_height * sizeof(TextCell));
for(y = 0; y < s->total_height; y++) {
c = &cells[y * s->width];
if (w1 > 0) {
c1 = &s->cells[y * last_width];
for(x = 0; x < w1; x++) {
*c++ = *c1++;
}
}
for(x = w1; x < s->width; x++) {
c->ch = ' ';
c->t_attrib = s->t_attrib_default;
c++;
}
}
g_free(s->cells);
s->cells = cells;
}
static inline void text_update_xy(QemuConsole *s, int x, int y)
{
s->text_x[0] = MIN(s->text_x[0], x);
s->text_x[1] = MAX(s->text_x[1], x);
s->text_y[0] = MIN(s->text_y[0], y);
s->text_y[1] = MAX(s->text_y[1], y);
}
static void invalidate_xy(QemuConsole *s, int x, int y)
{
if (s->update_x0 > x * FONT_WIDTH)
s->update_x0 = x * FONT_WIDTH;
if (s->update_y0 > y * FONT_HEIGHT)
s->update_y0 = y * FONT_HEIGHT;
if (s->update_x1 < (x + 1) * FONT_WIDTH)
s->update_x1 = (x + 1) * FONT_WIDTH;
if (s->update_y1 < (y + 1) * FONT_HEIGHT)
s->update_y1 = (y + 1) * FONT_HEIGHT;
}
static void update_xy(QemuConsole *s, int x, int y)
{
TextCell *c;
int y1, y2;
if (!qemu_console_is_visible(s)) {
return;
}
if (s->ds->have_text) {
text_update_xy(s, x, y);
}
if (s->ds->have_gfx) {
y1 = (s->y_base + y) % s->total_height;
y2 = y1 - s->y_displayed;
if (y2 < 0)
y2 += s->total_height;
if (y2 < s->height) {
c = &s->cells[y1 * s->width + x];
vga_putcharxy(s, x, y2, c->ch,
&(c->t_attrib));
invalidate_xy(s, x, y2);
}
}
}
static void console_show_cursor(QemuConsole *s, int show)
{
TextCell *c;
int y, y1;
int x = s->x;
if (!qemu_console_is_visible(s)) {
return;
}
if (s->ds->have_text) {
s->cursor_invalidate = 1;
}
if (s->ds->have_gfx) {
if (x >= s->width) {
x = s->width - 1;
}
y1 = (s->y_base + s->y) % s->total_height;
y = y1 - s->y_displayed;
if (y < 0)
y += s->total_height;
if (y < s->height) {
c = &s->cells[y1 * s->width + x];
if (show && s->cursor_visible_phase) {
TextAttributes t_attrib = s->t_attrib_default;
t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */
vga_putcharxy(s, x, y, c->ch, &t_attrib);
} else {
vga_putcharxy(s, x, y, c->ch, &(c->t_attrib));
}
invalidate_xy(s, x, y);
}
}
}
static void console_refresh(QemuConsole *s)
{
DisplaySurface *surface = qemu_console_surface(s);
TextCell *c;
int x, y, y1;
if (!qemu_console_is_visible(s)) {
return;
}
if (s->ds->have_text) {
s->text_x[0] = 0;
s->text_y[0] = 0;
s->text_x[1] = s->width - 1;
s->text_y[1] = s->height - 1;
s->cursor_invalidate = 1;
}
if (s->ds->have_gfx) {
vga_fill_rect(s, 0, 0, surface_width(surface), surface_height(surface),
color_table_rgb[0][COLOR_BLACK]);
y1 = s->y_displayed;
for (y = 0; y < s->height; y++) {
c = s->cells + y1 * s->width;
for (x = 0; x < s->width; x++) {
vga_putcharxy(s, x, y, c->ch,
&(c->t_attrib));
c++;
}
if (++y1 == s->total_height) {
y1 = 0;
}
}
console_show_cursor(s, 1);
dpy_gfx_update(s, 0, 0,
surface_width(surface), surface_height(surface));
}
}
static void console_scroll(QemuConsole *s, int ydelta)
{
int i, y1;
if (ydelta > 0) {
for(i = 0; i < ydelta; i++) {
if (s->y_displayed == s->y_base)
break;
if (++s->y_displayed == s->total_height)
s->y_displayed = 0;
}
} else {
ydelta = -ydelta;
i = s->backscroll_height;
if (i > s->total_height - s->height)
i = s->total_height - s->height;
y1 = s->y_base - i;
if (y1 < 0)
y1 += s->total_height;
for(i = 0; i < ydelta; i++) {
if (s->y_displayed == y1)
break;
if (--s->y_displayed < 0)
s->y_displayed = s->total_height - 1;
}
}
console_refresh(s);
}
static void console_put_lf(QemuConsole *s)
{
TextCell *c;
int x, y1;
s->y++;
if (s->y >= s->height) {
s->y = s->height - 1;
if (s->y_displayed == s->y_base) {
if (++s->y_displayed == s->total_height)
s->y_displayed = 0;
}
if (++s->y_base == s->total_height)
s->y_base = 0;
if (s->backscroll_height < s->total_height)
s->backscroll_height++;
y1 = (s->y_base + s->height - 1) % s->total_height;
c = &s->cells[y1 * s->width];
for(x = 0; x < s->width; x++) {
c->ch = ' ';
c->t_attrib = s->t_attrib_default;
c++;
}
if (qemu_console_is_visible(s) && s->y_displayed == s->y_base) {
if (s->ds->have_text) {
s->text_x[0] = 0;
s->text_y[0] = 0;
s->text_x[1] = s->width - 1;
s->text_y[1] = s->height - 1;
}
if (s->ds->have_gfx) {
vga_bitblt(s, 0, FONT_HEIGHT, 0, 0,
s->width * FONT_WIDTH,
(s->height - 1) * FONT_HEIGHT);
vga_fill_rect(s, 0, (s->height - 1) * FONT_HEIGHT,
s->width * FONT_WIDTH, FONT_HEIGHT,
color_table_rgb[0][s->t_attrib_default.bgcol]);
s->update_x0 = 0;
s->update_y0 = 0;
s->update_x1 = s->width * FONT_WIDTH;
s->update_y1 = s->height * FONT_HEIGHT;
}
}
}
}
/* Set console attributes depending on the current escape codes.
* NOTE: I know this code is not very efficient (checking every color for it
* self) but it is more readable and better maintainable.
*/
static void console_handle_escape(QemuConsole *s)
{
int i;
for (i=0; i<s->nb_esc_params; i++) {
switch (s->esc_params[i]) {
case 0: /* reset all console attributes to default */
s->t_attrib = s->t_attrib_default;
break;
case 1:
s->t_attrib.bold = 1;
break;
case 4:
s->t_attrib.uline = 1;
break;
case 5:
s->t_attrib.blink = 1;
break;
case 7:
s->t_attrib.invers = 1;
break;
case 8:
s->t_attrib.unvisible = 1;
break;
case 22:
s->t_attrib.bold = 0;
break;
case 24:
s->t_attrib.uline = 0;
break;
case 25:
s->t_attrib.blink = 0;
break;
case 27:
s->t_attrib.invers = 0;
break;
case 28:
s->t_attrib.unvisible = 0;
break;
/* set foreground color */
case 30:
s->t_attrib.fgcol=COLOR_BLACK;
break;
case 31:
s->t_attrib.fgcol=COLOR_RED;
break;
case 32:
s->t_attrib.fgcol=COLOR_GREEN;
break;
case 33:
s->t_attrib.fgcol=COLOR_YELLOW;
break;
case 34:
s->t_attrib.fgcol=COLOR_BLUE;
break;
case 35:
s->t_attrib.fgcol=COLOR_MAGENTA;
break;
case 36:
s->t_attrib.fgcol=COLOR_CYAN;
break;
case 37:
s->t_attrib.fgcol=COLOR_WHITE;
break;
/* set background color */
case 40:
s->t_attrib.bgcol=COLOR_BLACK;
break;
case 41:
s->t_attrib.bgcol=COLOR_RED;
break;
case 42:
s->t_attrib.bgcol=COLOR_GREEN;
break;
case 43:
s->t_attrib.bgcol=COLOR_YELLOW;
break;
case 44:
s->t_attrib.bgcol=COLOR_BLUE;
break;
case 45:
s->t_attrib.bgcol=COLOR_MAGENTA;
break;
case 46:
s->t_attrib.bgcol=COLOR_CYAN;
break;
case 47:
s->t_attrib.bgcol=COLOR_WHITE;
break;
}
}
}
static void console_clear_xy(QemuConsole *s, int x, int y)
{
int y1 = (s->y_base + y) % s->total_height;
TextCell *c = &s->cells[y1 * s->width + x];
c->ch = ' ';
c->t_attrib = s->t_attrib_default;
update_xy(s, x, y);
}
/* set cursor, checking bounds */
static void set_cursor(QemuConsole *s, int x, int y)
{
if (x < 0) {
x = 0;
}
if (y < 0) {
y = 0;
}
if (y >= s->height) {
y = s->height - 1;
}
if (x >= s->width) {
x = s->width - 1;
}
s->x = x;
s->y = y;
}
static void console_putchar(QemuConsole *s, int ch)
{
TextCell *c;
int y1, i;
int x, y;
switch(s->state) {
case TTY_STATE_NORM:
switch(ch) {
case '\r': /* carriage return */
s->x = 0;
break;
case '\n': /* newline */
console_put_lf(s);
break;
case '\b': /* backspace */
if (s->x > 0)
s->x--;
break;
case '\t': /* tabspace */
if (s->x + (8 - (s->x % 8)) > s->width) {
s->x = 0;
console_put_lf(s);
} else {
s->x = s->x + (8 - (s->x % 8));
}
break;
case '\a': /* alert aka. bell */
/* TODO: has to be implemented */
break;
case 14:
/* SI (shift in), character set 0 (ignored) */
break;
case 15:
/* SO (shift out), character set 1 (ignored) */
break;
case 27: /* esc (introducing an escape sequence) */
s->state = TTY_STATE_ESC;
break;
default:
if (s->x >= s->width) {
/* line wrap */
s->x = 0;
console_put_lf(s);
}
y1 = (s->y_base + s->y) % s->total_height;
c = &s->cells[y1 * s->width + s->x];
c->ch = ch;
c->t_attrib = s->t_attrib;
update_xy(s, s->x, s->y);
s->x++;
break;
}
break;
case TTY_STATE_ESC: /* check if it is a terminal escape sequence */
if (ch == '[') {
for(i=0;i<MAX_ESC_PARAMS;i++)
s->esc_params[i] = 0;
s->nb_esc_params = 0;
s->state = TTY_STATE_CSI;
} else {
s->state = TTY_STATE_NORM;
}
break;
case TTY_STATE_CSI: /* handle escape sequence parameters */
if (ch >= '0' && ch <= '9') {
if (s->nb_esc_params < MAX_ESC_PARAMS) {
int *param = &s->esc_params[s->nb_esc_params];
int digit = (ch - '0');
*param = (*param <= (INT_MAX - digit) / 10) ?
*param * 10 + digit : INT_MAX;
}
} else {
if (s->nb_esc_params < MAX_ESC_PARAMS)
s->nb_esc_params++;
if (ch == ';')
break;
#ifdef DEBUG_CONSOLE
fprintf(stderr, "escape sequence CSI%d;%d%c, %d parameters\n",
s->esc_params[0], s->esc_params[1], ch, s->nb_esc_params);
#endif
s->state = TTY_STATE_NORM;
switch(ch) {
case 'A':
/* move cursor up */
if (s->esc_params[0] == 0) {
s->esc_params[0] = 1;
}
set_cursor(s, s->x, s->y - s->esc_params[0]);
break;
case 'B':
/* move cursor down */
if (s->esc_params[0] == 0) {
s->esc_params[0] = 1;
}
set_cursor(s, s->x, s->y + s->esc_params[0]);
break;
case 'C':
/* move cursor right */
if (s->esc_params[0] == 0) {
s->esc_params[0] = 1;
}
set_cursor(s, s->x + s->esc_params[0], s->y);
break;
case 'D':
/* move cursor left */
if (s->esc_params[0] == 0) {
s->esc_params[0] = 1;
}
set_cursor(s, s->x - s->esc_params[0], s->y);
break;
case 'G':
/* move cursor to column */
set_cursor(s, s->esc_params[0] - 1, s->y);
break;
case 'f':
case 'H':
/* move cursor to row, column */
set_cursor(s, s->esc_params[1] - 1, s->esc_params[0] - 1);
break;
case 'J':
switch (s->esc_params[0]) {
case 0:
/* clear to end of screen */
for (y = s->y; y < s->height; y++) {
for (x = 0; x < s->width; x++) {
if (y == s->y && x < s->x) {
continue;
}
console_clear_xy(s, x, y);
}
}
break;
case 1:
/* clear from beginning of screen */
for (y = 0; y <= s->y; y++) {
for (x = 0; x < s->width; x++) {
if (y == s->y && x > s->x) {
break;
}
console_clear_xy(s, x, y);
}
}
break;
case 2:
/* clear entire screen */
for (y = 0; y <= s->height; y++) {
for (x = 0; x < s->width; x++) {
console_clear_xy(s, x, y);
}
}
break;
}
break;
case 'K':
switch (s->esc_params[0]) {
case 0:
/* clear to eol */
for(x = s->x; x < s->width; x++) {
console_clear_xy(s, x, s->y);
}
break;
case 1:
/* clear from beginning of line */
for (x = 0; x <= s->x; x++) {
console_clear_xy(s, x, s->y);
}
break;
case 2:
/* clear entire line */
for(x = 0; x < s->width; x++) {
console_clear_xy(s, x, s->y);
}
break;
}
break;
case 'm':
console_handle_escape(s);
break;
case 'n':
/* report cursor position */
/* TODO: send ESC[row;colR */
break;
case 's':
/* save cursor position */
s->x_saved = s->x;
s->y_saved = s->y;
break;
case 'u':
/* restore cursor position */
s->x = s->x_saved;
s->y = s->y_saved;
break;
default:
#ifdef DEBUG_CONSOLE
fprintf(stderr, "unhandled escape character '%c'\n", ch);
#endif
break;
}
break;
}
}
}
void console_select(unsigned int index)
{
DisplayChangeListener *dcl;
QemuConsole *s;
if (index >= MAX_CONSOLES)
return;
trace_console_select(index);
s = qemu_console_lookup_by_index(index);
if (s) {
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
DisplayState *ds = s->ds;
if (active_console && active_console->cursor_timer) {
qemu_del_timer(active_console->cursor_timer);
}
active_console = s;
if (ds->have_gfx) {
QLIST_FOREACH(dcl, &ds->listeners, next) {
if (dcl->con != NULL) {
continue;
}
if (dcl->ops->dpy_gfx_switch) {
dcl->ops->dpy_gfx_switch(dcl, s->surface);
}
}
dpy_gfx_update(s, 0, 0, surface_width(s->surface),
surface_height(s->surface));
}
if (ds->have_text) {
dpy_text_resize(s, s->width, s->height);
}
if (s->cursor_timer) {
qemu_mod_timer(s->cursor_timer,
qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
}
}
}
static int console_puts(CharDriverState *chr, const uint8_t *buf, int len)
{
QemuConsole *s = chr->opaque;
int i;
s->update_x0 = s->width * FONT_WIDTH;
s->update_y0 = s->height * FONT_HEIGHT;
s->update_x1 = 0;
s->update_y1 = 0;
console_show_cursor(s, 0);
for(i = 0; i < len; i++) {
console_putchar(s, buf[i]);
}
console_show_cursor(s, 1);
if (s->ds->have_gfx && s->update_x0 < s->update_x1) {
dpy_gfx_update(s, s->update_x0, s->update_y0,
s->update_x1 - s->update_x0,
s->update_y1 - s->update_y0);
}
return len;
}
static void kbd_send_chars(void *opaque)
{
QemuConsole *s = opaque;
int len;
uint8_t buf[16];
len = qemu_chr_be_can_write(s->chr);
if (len > s->out_fifo.count)
len = s->out_fifo.count;
if (len > 0) {
if (len > sizeof(buf))
len = sizeof(buf);
qemu_fifo_read(&s->out_fifo, buf, len);
qemu_chr_be_write(s->chr, buf, len);
}
/* characters are pending: we send them a bit later (XXX:
horrible, should change char device API) */
if (s->out_fifo.count > 0) {
qemu_mod_timer(s->kbd_timer, qemu_get_clock_ms(rt_clock) + 1);
}
}
/* called when an ascii key is pressed */
void kbd_put_keysym(int keysym)
{
QemuConsole *s;
uint8_t buf[16], *q;
int c;
s = active_console;
if (!s || (s->console_type == GRAPHIC_CONSOLE))
return;
switch(keysym) {
case QEMU_KEY_CTRL_UP:
console_scroll(s, -1);
break;
case QEMU_KEY_CTRL_DOWN:
console_scroll(s, 1);
break;
case QEMU_KEY_CTRL_PAGEUP:
console_scroll(s, -10);
break;
case QEMU_KEY_CTRL_PAGEDOWN:
console_scroll(s, 10);
break;
default:
/* convert the QEMU keysym to VT100 key string */
q = buf;
if (keysym >= 0xe100 && keysym <= 0xe11f) {
*q++ = '\033';
*q++ = '[';
c = keysym - 0xe100;
if (c >= 10)
*q++ = '0' + (c / 10);
*q++ = '0' + (c % 10);
*q++ = '~';
} else if (keysym >= 0xe120 && keysym <= 0xe17f) {
*q++ = '\033';
*q++ = '[';
*q++ = keysym & 0xff;
} else if (s->echo && (keysym == '\r' || keysym == '\n')) {
console_puts(s->chr, (const uint8_t *) "\r", 1);
*q++ = '\n';
} else {
*q++ = keysym;
}
if (s->echo) {
console_puts(s->chr, buf, q - buf);
}
if (s->chr->chr_read) {
qemu_fifo_write(&s->out_fifo, buf, q - buf);
kbd_send_chars(s);
}
break;
}
}
static void text_console_invalidate(void *opaque)
{
QemuConsole *s = (QemuConsole *) opaque;
if (s->ds->have_text && s->console_type == TEXT_CONSOLE) {
text_console_resize(s);
}
console_refresh(s);
}
static void text_console_update(void *opaque, console_ch_t *chardata)
{
QemuConsole *s = (QemuConsole *) opaque;
int i, j, src;
if (s->text_x[0] <= s->text_x[1]) {
src = (s->y_base + s->text_y[0]) * s->width;
chardata += s->text_y[0] * s->width;
for (i = s->text_y[0]; i <= s->text_y[1]; i ++)
for (j = 0; j < s->width; j ++, src ++)
console_write_ch(chardata ++, s->cells[src].ch |
(s->cells[src].t_attrib.fgcol << 12) |
(s->cells[src].t_attrib.bgcol << 8) |
(s->cells[src].t_attrib.bold << 21));
dpy_text_update(s, s->text_x[0], s->text_y[0],
s->text_x[1] - s->text_x[0], i - s->text_y[0]);
s->text_x[0] = s->width;
s->text_y[0] = s->height;
s->text_x[1] = 0;
s->text_y[1] = 0;
}
if (s->cursor_invalidate) {
dpy_text_cursor(s, s->x, s->y);
s->cursor_invalidate = 0;
}
}
static QemuConsole *new_console(DisplayState *ds, console_type_t console_type)
{
Error *local_err = NULL;
Object *obj;
QemuConsole *s;
int i;
if (nb_consoles >= MAX_CONSOLES)
return NULL;
obj = object_new(TYPE_QEMU_CONSOLE);
s = QEMU_CONSOLE(obj);
object_property_add_link(obj, "device", TYPE_DEVICE,
(Object **)&s->device, &local_err);
if (!active_console || ((active_console->console_type != GRAPHIC_CONSOLE) &&
(console_type == GRAPHIC_CONSOLE))) {
active_console = s;
}
s->ds = ds;
s->console_type = console_type;
if (console_type != GRAPHIC_CONSOLE) {
s->index = nb_consoles;
consoles[nb_consoles++] = s;
} else {
/* HACK: Put graphical consoles before text consoles. */
for (i = nb_consoles; i > 0; i--) {
if (consoles[i - 1]->console_type == GRAPHIC_CONSOLE)
break;
consoles[i] = consoles[i - 1];
consoles[i]->index = i;
}
s->index = i;
consoles[i] = s;
nb_consoles++;
}
return s;
}
static void qemu_alloc_display(DisplaySurface *surface, int width, int height,
int linesize, PixelFormat pf, int newflags)
{
surface->pf = pf;
qemu_pixman_image_unref(surface->image);
surface->image = NULL;
surface->format = qemu_pixman_get_format(&pf);
assert(surface->format != 0);
surface->image = pixman_image_create_bits(surface->format,
width, height,
NULL, linesize);
assert(surface->image != NULL);
surface->flags = newflags | QEMU_ALLOCATED_FLAG;
#ifdef HOST_WORDS_BIGENDIAN
surface->flags |= QEMU_BIG_ENDIAN_FLAG;
#endif
}
DisplaySurface *qemu_create_displaysurface(int width, int height)
{
DisplaySurface *surface = g_new0(DisplaySurface, 1);
int linesize = width * 4;
trace_displaysurface_create(surface, width, height);
qemu_alloc_display(surface, width, height, linesize,
qemu_default_pixelformat(32), 0);
return surface;
}
DisplaySurface *qemu_create_displaysurface_from(int width, int height, int bpp,
int linesize, uint8_t *data,
bool byteswap)
{
DisplaySurface *surface = g_new0(DisplaySurface, 1);
trace_displaysurface_create_from(surface, width, height, bpp, byteswap);
if (byteswap) {
surface->pf = qemu_different_endianness_pixelformat(bpp);
} else {
surface->pf = qemu_default_pixelformat(bpp);
}
surface->format = qemu_pixman_get_format(&surface->pf);
assert(surface->format != 0);
surface->image = pixman_image_create_bits(surface->format,
width, height,
(void *)data, linesize);
assert(surface->image != NULL);
#ifdef HOST_WORDS_BIGENDIAN
surface->flags = QEMU_BIG_ENDIAN_FLAG;
#endif
return surface;
}
void qemu_free_displaysurface(DisplaySurface *surface)
{
if (surface == NULL) {
return;
}
trace_displaysurface_free(surface);
qemu_pixman_image_unref(surface->image);
g_free(surface);
}
void register_displaychangelistener(DisplayState *ds,
DisplayChangeListener *dcl)
{
QemuConsole *con;
trace_displaychangelistener_register(dcl, dcl->ops->dpy_name);
dcl->ds = ds;
QLIST_INSERT_HEAD(&ds->listeners, dcl, next);
gui_setup_refresh(ds);
if (dcl->con) {
dcl->con->dcls++;
con = dcl->con;
} else {
con = active_console;
}
if (dcl->ops->dpy_gfx_switch && con) {
dcl->ops->dpy_gfx_switch(dcl, con->surface);
}
}
void update_displaychangelistener(DisplayChangeListener *dcl,
uint64_t interval)
{
DisplayState *ds = dcl->ds;
dcl->update_interval = interval;
if (!ds->refreshing && ds->update_interval > interval) {
qemu_mod_timer(ds->gui_timer, ds->last_update + interval);
}
}
void unregister_displaychangelistener(DisplayChangeListener *dcl)
{
DisplayState *ds = dcl->ds;
trace_displaychangelistener_unregister(dcl, dcl->ops->dpy_name);
if (dcl->con) {
dcl->con->dcls--;
}
QLIST_REMOVE(dcl, next);
gui_setup_refresh(ds);
}
void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
int width = surface_width(con->surface);
int height = surface_height(con->surface);
x = MAX(x, 0);
y = MAX(y, 0);
x = MIN(x, width);
y = MIN(y, height);
w = MIN(w, width - x);
h = MIN(h, height - y);
if (!qemu_console_is_visible(con)) {
return;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_gfx_update) {
dcl->ops->dpy_gfx_update(dcl, x, y, w, h);
}
}
}
void dpy_gfx_replace_surface(QemuConsole *con,
DisplaySurface *surface)
{
DisplayState *s = con->ds;
DisplaySurface *old_surface = con->surface;
DisplayChangeListener *dcl;
con->surface = surface;
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_gfx_switch) {
dcl->ops->dpy_gfx_switch(dcl, surface);
}
}
qemu_free_displaysurface(old_surface);
}
void dpy_refresh(DisplayState *s)
{
DisplayChangeListener *dcl;
QLIST_FOREACH(dcl, &s->listeners, next) {
if (dcl->ops->dpy_refresh) {
dcl->ops->dpy_refresh(dcl);
}
}
}
void dpy_gfx_copy(QemuConsole *con, int src_x, int src_y,
int dst_x, int dst_y, int w, int h)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
if (!qemu_console_is_visible(con)) {
return;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_gfx_copy) {
dcl->ops->dpy_gfx_copy(dcl, src_x, src_y, dst_x, dst_y, w, h);
} else { /* TODO */
dcl->ops->dpy_gfx_update(dcl, dst_x, dst_y, w, h);
}
}
}
void dpy_text_cursor(QemuConsole *con, int x, int y)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
if (!qemu_console_is_visible(con)) {
return;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_text_cursor) {
dcl->ops->dpy_text_cursor(dcl, x, y);
}
}
}
void dpy_text_update(QemuConsole *con, int x, int y, int w, int h)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
if (!qemu_console_is_visible(con)) {
return;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_text_update) {
dcl->ops->dpy_text_update(dcl, x, y, w, h);
}
}
}
void dpy_text_resize(QemuConsole *con, int w, int h)
{
DisplayState *s = con->ds;
struct DisplayChangeListener *dcl;
if (!qemu_console_is_visible(con)) {
return;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_text_resize) {
dcl->ops->dpy_text_resize(dcl, w, h);
}
}
}
void dpy_mouse_set(QemuConsole *con, int x, int y, int on)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
if (!qemu_console_is_visible(con)) {
return;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_mouse_set) {
dcl->ops->dpy_mouse_set(dcl, x, y, on);
}
}
}
void dpy_cursor_define(QemuConsole *con, QEMUCursor *cursor)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
if (!qemu_console_is_visible(con)) {
return;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
if (con != (dcl->con ? dcl->con : active_console)) {
continue;
}
if (dcl->ops->dpy_cursor_define) {
dcl->ops->dpy_cursor_define(dcl, cursor);
}
}
}
bool dpy_cursor_define_supported(QemuConsole *con)
{
DisplayState *s = con->ds;
DisplayChangeListener *dcl;
QLIST_FOREACH(dcl, &s->listeners, next) {
if (dcl->ops->dpy_cursor_define) {
return true;
}
}
return false;
}
/***********************************************************/
/* register display */
/* console.c internal use only */
static DisplayState *get_alloc_displaystate(void)
{
if (!display_state) {
display_state = g_new0(DisplayState, 1);
}
return display_state;
}
/*
* Called by main(), after creating QemuConsoles
* and before initializing ui (sdl/vnc/...).
*/
DisplayState *init_displaystate(void)
{
int i;
if (!display_state) {
display_state = g_new0(DisplayState, 1);
}
for (i = 0; i < nb_consoles; i++) {
if (consoles[i]->console_type != GRAPHIC_CONSOLE &&
consoles[i]->ds == NULL) {
text_console_do_init(consoles[i]->chr, display_state);
}
}
return display_state;
}
QemuConsole *graphic_console_init(DeviceState *dev,
const GraphicHwOps *hw_ops,
void *opaque)
{
Error *local_err = NULL;
int width = 640;
int height = 480;
QemuConsole *s;
DisplayState *ds;
ds = get_alloc_displaystate();
trace_console_gfx_new();
s = new_console(ds, GRAPHIC_CONSOLE);
s->hw_ops = hw_ops;
s->hw = opaque;
if (dev) {
object_property_set_link(OBJECT(s), OBJECT(dev),
"device", &local_err);
}
s->surface = qemu_create_displaysurface(width, height);
return s;
}
QemuConsole *qemu_console_lookup_by_index(unsigned int index)
{
if (index >= MAX_CONSOLES) {
return NULL;
}
return consoles[index];
}
bool qemu_console_is_visible(QemuConsole *con)
{
return (con == active_console) || (con->dcls > 0);
}
bool qemu_console_is_graphic(QemuConsole *con)
{
if (con == NULL) {
con = active_console;
}
return con && (con->console_type == GRAPHIC_CONSOLE);
}
bool qemu_console_is_fixedsize(QemuConsole *con)
{
if (con == NULL) {
con = active_console;
}
return con && (con->console_type != TEXT_CONSOLE);
}
static void text_console_set_echo(CharDriverState *chr, bool echo)
{
QemuConsole *s = chr->opaque;
s->echo = echo;
}
static void text_console_update_cursor(void *opaque)
{
QemuConsole *s = opaque;
s->cursor_visible_phase = !s->cursor_visible_phase;
graphic_hw_invalidate(s);
qemu_mod_timer(s->cursor_timer,
qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2);
}
static const GraphicHwOps text_console_ops = {
.invalidate = text_console_invalidate,
.text_update = text_console_update,
};
static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
{
QemuConsole *s;
int g_width = 80 * FONT_WIDTH;
int g_height = 24 * FONT_HEIGHT;
s = chr->opaque;
chr->chr_write = console_puts;
s->out_fifo.buf = s->out_fifo_buf;
s->out_fifo.buf_size = sizeof(s->out_fifo_buf);
s->kbd_timer = qemu_new_timer_ms(rt_clock, kbd_send_chars, s);
s->ds = ds;
s->y_displayed = 0;
s->y_base = 0;
s->total_height = DEFAULT_BACKSCROLL;
s->x = 0;
s->y = 0;
if (!s->surface) {
if (active_console && active_console->surface) {
g_width = surface_width(active_console->surface);
g_height = surface_height(active_console->surface);
}
s->surface = qemu_create_displaysurface(g_width, g_height);
}
s->cursor_timer =
qemu_new_timer_ms(rt_clock, text_console_update_cursor, s);
s->hw_ops = &text_console_ops;
s->hw = s;
/* Set text attribute defaults */
s->t_attrib_default.bold = 0;
s->t_attrib_default.uline = 0;
s->t_attrib_default.blink = 0;
s->t_attrib_default.invers = 0;
s->t_attrib_default.unvisible = 0;
s->t_attrib_default.fgcol = COLOR_WHITE;
s->t_attrib_default.bgcol = COLOR_BLACK;
/* set current text attributes to default */
s->t_attrib = s->t_attrib_default;
text_console_resize(s);
if (chr->label) {
char msg[128];
int len;
s->t_attrib.bgcol = COLOR_BLUE;
len = snprintf(msg, sizeof(msg), "%s console\r\n", chr->label);
console_puts(chr, (uint8_t*)msg, len);
s->t_attrib = s->t_attrib_default;
}
qemu_chr_be_generic_open(chr);
if (chr->init)
chr->init(chr);
}
static CharDriverState *text_console_init(ChardevVC *vc)
{
CharDriverState *chr;
QemuConsole *s;
unsigned width = 0;
unsigned height = 0;
chr = g_malloc0(sizeof(CharDriverState));
if (vc->has_width) {
width = vc->width;
} else if (vc->has_cols) {
width = vc->cols * FONT_WIDTH;
}
if (vc->has_height) {
height = vc->height;
} else if (vc->has_rows) {
height = vc->rows * FONT_HEIGHT;
}
trace_console_txt_new(width, height);
if (width == 0 || height == 0) {
s = new_console(NULL, TEXT_CONSOLE);
} else {
s = new_console(NULL, TEXT_CONSOLE_FIXED_SIZE);
s->surface = qemu_create_displaysurface(width, height);
}
if (!s) {
g_free(chr);
Revert "qemu-char: Print strerror message on failure" and deps The commit's purpose is laudable: The only way for chardev drivers to communicate an error was to return a NULL pointer, which resulted in an error message that said _that_ something went wrong, but not _why_. It attempts to achieve it by changing the interface to return 0/-errno and update qemu_chr_open_opts() to use strerror() to display a more helpful error message. Unfortunately, it has serious flaws: 1. Backends "socket" and "udp" return bogus error codes, because qemu_chr_open_socket() and qemu_chr_open_udp() assume that unix_listen_opts(), unix_connect_opts(), inet_listen_opts(), inet_connect_opts() and inet_dgram_opts() fail with errno set appropriately. That assumption is wrong, and the commit turns unspecific error messages into misleading error messages. For instance: $ qemu-system-x86_64 -nodefaults -vnc :0 -chardev socket,id=bar,host=xxx inet_connect: host and/or port not specified chardev: opening backend "socket" failed: No such file or directory ENOENT is what happens to be in my errno when the backend returns -errno. Let's put ERANGE there just for giggles: $ qemu-system-x86_64 -nodefaults -vnc :0 -chardev socket,id=bar,host=xxx -drive if=none,iops=99999999999999999999 inet_connect: host and/or port not specified chardev: opening backend "socket" failed: Numerical result out of range Worse: when errno happens to be zero, return -errno erroneously signals success, and qemu_chr_new_from_opts() dies dereferencing uninitialized chr. I observe this with "-serial unix:". 2. All qemu_chr_open_opts() knows about the error is an errno error code. That's simply not enough for a decent message. For instance, when inet_dgram() can't resolve the parameter host, which errno code should it use? What if it can't resolve parameter localaddr? Clue: many backends already report errors in their open methods. Let's revert the flawed commit along with its dependencies, and fix up the silent error paths instead. This reverts commit 6e1db57b2ac9025c2443c665a0d9e78748637b26. Conflicts: console.c hw/baum.c qemu-char.c This reverts commit aad04cd024f0c59f0b96f032cde2e24eb3abba6d. The parts of commit db418a0a "Add stdio char device on windows" that depend on the reverted change fixed up. Signed-off-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2012-02-07 15:09:08 +01:00
return NULL;
}
s->chr = chr;
chr->opaque = s;
chr->chr_set_echo = text_console_set_echo;
if (display_state) {
text_console_do_init(chr, display_state);
}
Revert "qemu-char: Print strerror message on failure" and deps The commit's purpose is laudable: The only way for chardev drivers to communicate an error was to return a NULL pointer, which resulted in an error message that said _that_ something went wrong, but not _why_. It attempts to achieve it by changing the interface to return 0/-errno and update qemu_chr_open_opts() to use strerror() to display a more helpful error message. Unfortunately, it has serious flaws: 1. Backends "socket" and "udp" return bogus error codes, because qemu_chr_open_socket() and qemu_chr_open_udp() assume that unix_listen_opts(), unix_connect_opts(), inet_listen_opts(), inet_connect_opts() and inet_dgram_opts() fail with errno set appropriately. That assumption is wrong, and the commit turns unspecific error messages into misleading error messages. For instance: $ qemu-system-x86_64 -nodefaults -vnc :0 -chardev socket,id=bar,host=xxx inet_connect: host and/or port not specified chardev: opening backend "socket" failed: No such file or directory ENOENT is what happens to be in my errno when the backend returns -errno. Let's put ERANGE there just for giggles: $ qemu-system-x86_64 -nodefaults -vnc :0 -chardev socket,id=bar,host=xxx -drive if=none,iops=99999999999999999999 inet_connect: host and/or port not specified chardev: opening backend "socket" failed: Numerical result out of range Worse: when errno happens to be zero, return -errno erroneously signals success, and qemu_chr_new_from_opts() dies dereferencing uninitialized chr. I observe this with "-serial unix:". 2. All qemu_chr_open_opts() knows about the error is an errno error code. That's simply not enough for a decent message. For instance, when inet_dgram() can't resolve the parameter host, which errno code should it use? What if it can't resolve parameter localaddr? Clue: many backends already report errors in their open methods. Let's revert the flawed commit along with its dependencies, and fix up the silent error paths instead. This reverts commit 6e1db57b2ac9025c2443c665a0d9e78748637b26. Conflicts: console.c hw/baum.c qemu-char.c This reverts commit aad04cd024f0c59f0b96f032cde2e24eb3abba6d. The parts of commit db418a0a "Add stdio char device on windows" that depend on the reverted change fixed up. Signed-off-by: Markus Armbruster <armbru@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2012-02-07 15:09:08 +01:00
return chr;
}
static VcHandler *vc_handler = text_console_init;
CharDriverState *vc_init(ChardevVC *vc)
{
return vc_handler(vc);
}
void register_vc_handler(VcHandler *handler)
{
vc_handler = handler;
}
void qemu_console_resize(QemuConsole *s, int width, int height)
{
DisplaySurface *surface;
assert(s->console_type == GRAPHIC_CONSOLE);
surface = qemu_create_displaysurface(width, height);
dpy_gfx_replace_surface(s, surface);
}
void qemu_console_copy(QemuConsole *con, int src_x, int src_y,
int dst_x, int dst_y, int w, int h)
{
assert(con->console_type == GRAPHIC_CONSOLE);
dpy_gfx_copy(con, src_x, src_y, dst_x, dst_y, w, h);
}
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
DisplaySurface *qemu_console_surface(QemuConsole *console)
{
return console->surface;
}
DisplayState *qemu_console_displaystate(QemuConsole *console)
{
return console->ds;
}
PixelFormat qemu_different_endianness_pixelformat(int bpp)
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
{
PixelFormat pf;
memset(&pf, 0x00, sizeof(PixelFormat));
pf.bits_per_pixel = bpp;
pf.bytes_per_pixel = DIV_ROUND_UP(bpp, 8);
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
pf.depth = bpp == 32 ? 24 : bpp;
switch (bpp) {
case 24:
pf.rmask = 0x000000FF;
pf.gmask = 0x0000FF00;
pf.bmask = 0x00FF0000;
pf.rmax = 255;
pf.gmax = 255;
pf.bmax = 255;
pf.rshift = 0;
pf.gshift = 8;
pf.bshift = 16;
pf.rbits = 8;
pf.gbits = 8;
pf.bbits = 8;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
break;
case 32:
pf.rmask = 0x0000FF00;
pf.gmask = 0x00FF0000;
pf.bmask = 0xFF000000;
pf.amask = 0x00000000;
pf.amax = 255;
pf.rmax = 255;
pf.gmax = 255;
pf.bmax = 255;
pf.ashift = 0;
pf.rshift = 8;
pf.gshift = 16;
pf.bshift = 24;
pf.rbits = 8;
pf.gbits = 8;
pf.bbits = 8;
pf.abits = 8;
break;
default:
break;
}
return pf;
}
PixelFormat qemu_default_pixelformat(int bpp)
{
PixelFormat pf;
memset(&pf, 0x00, sizeof(PixelFormat));
pf.bits_per_pixel = bpp;
pf.bytes_per_pixel = DIV_ROUND_UP(bpp, 8);
pf.depth = bpp == 32 ? 24 : bpp;
switch (bpp) {
case 15:
pf.bits_per_pixel = 16;
pf.rmask = 0x00007c00;
pf.gmask = 0x000003E0;
pf.bmask = 0x0000001F;
pf.rmax = 31;
pf.gmax = 31;
pf.bmax = 31;
pf.rshift = 10;
pf.gshift = 5;
pf.bshift = 0;
pf.rbits = 5;
pf.gbits = 5;
pf.bbits = 5;
break;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
case 16:
pf.rmask = 0x0000F800;
pf.gmask = 0x000007E0;
pf.bmask = 0x0000001F;
pf.rmax = 31;
pf.gmax = 63;
pf.bmax = 31;
pf.rshift = 11;
pf.gshift = 5;
pf.bshift = 0;
pf.rbits = 5;
pf.gbits = 6;
pf.bbits = 5;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
break;
case 24:
pf.rmask = 0x00FF0000;
pf.gmask = 0x0000FF00;
pf.bmask = 0x000000FF;
pf.rmax = 255;
pf.gmax = 255;
pf.bmax = 255;
pf.rshift = 16;
pf.gshift = 8;
pf.bshift = 0;
pf.rbits = 8;
pf.gbits = 8;
pf.bbits = 8;
break;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
case 32:
pf.rmask = 0x00FF0000;
pf.gmask = 0x0000FF00;
pf.bmask = 0x000000FF;
pf.rmax = 255;
pf.gmax = 255;
pf.bmax = 255;
pf.rshift = 16;
pf.gshift = 8;
pf.bshift = 0;
pf.rbits = 8;
pf.gbits = 8;
pf.bbits = 8;
DisplayState interface change (Stefano Stabellini) This patch changes the DisplayState interface adding support for multiple frontends at the same time (sdl and vnc) and implements most of the benefit of the shared_buf patch without the added complexity. Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is also responsible for allocating the data and setting the depth. Vga.c (or another backend) will do any necessary conversion. The idea is to change it so that is vga.c (or another backend) together with console.c that fully manage the DisplayState interface allocating data and setting the depth (either 16 or 32 bit, if the guest uses a different resolution or is in text mode, vga.c (or another backend) is in charge of doing the conversion seamlessly). The other idea is that DisplayState supports *multiple* frontends like sdl and vnc; each of them can register some callbacks to be called when a display event occurs. The interesting changes are: - the new structures and related functions in console.h and console.c in particular the following functions are very helpful to manage a DisplaySurface: qemu_create_displaysurface qemu_resize_displaysurface qemu_create_displaysurface_from qemu_free_displaysurface - console_select and qemu_console_resize in console.c this two functions manage multiple consoles on a single host display - moving code around in hw/vga.c as for the shared_buf patch this is necessary to be able to handle a dynamic DisplaySurface bpp - changes to vga_draw_graphic in hw/vga.c this is the place where the DisplaySurface buffer is shared with the videoram, when possible; Compared to the last version the only changes are: - do not remove support to dpy_copy in cirrus_vga - change the name of the displaysurface handling functions Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
2009-01-15 23:14:11 +01:00
break;
default:
break;
}
return pf;
}
static void qemu_chr_parse_vc(QemuOpts *opts, ChardevBackend *backend,
Error **errp)
{
int val;
backend->vc = g_new0(ChardevVC, 1);
val = qemu_opt_get_number(opts, "width", 0);
if (val != 0) {
backend->vc->has_width = true;
backend->vc->width = val;
}
val = qemu_opt_get_number(opts, "height", 0);
if (val != 0) {
backend->vc->has_height = true;
backend->vc->height = val;
}
val = qemu_opt_get_number(opts, "cols", 0);
if (val != 0) {
backend->vc->has_cols = true;
backend->vc->cols = val;
}
val = qemu_opt_get_number(opts, "rows", 0);
if (val != 0) {
backend->vc->has_rows = true;
backend->vc->rows = val;
}
}
static const TypeInfo qemu_console_info = {
.name = TYPE_QEMU_CONSOLE,
.parent = TYPE_OBJECT,
.instance_size = sizeof(QemuConsole),
.class_size = sizeof(QemuConsoleClass),
};
static void register_types(void)
{
type_register_static(&qemu_console_info);
register_char_driver_qapi("vc", CHARDEV_BACKEND_KIND_VC,
qemu_chr_parse_vc);
}
type_init(register_types);