vga: Simplify vga_draw_blank() a bit

The test for surface_bits_per_pixel() isn't necessary anymore,
the 8bpp case never happens.

Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
This commit is contained in:
Benjamin Herrenschmidt 2014-06-22 11:03:49 +10:00 committed by Gerd Hoffmann
parent d3c2343af0
commit 2c79f2a2ec
1 changed files with 2 additions and 7 deletions

View File

@ -1682,7 +1682,7 @@ static void vga_draw_graphic(VGACommonState *s, int full_update)
static void vga_draw_blank(VGACommonState *s, int full_update)
{
DisplaySurface *surface = qemu_console_surface(s->con);
int i, w, val;
int i, w;
uint8_t *d;
if (!full_update)
@ -1690,15 +1690,10 @@ static void vga_draw_blank(VGACommonState *s, int full_update)
if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
return;
if (surface_bits_per_pixel(surface) == 8) {
val = rgb_to_pixel32(0, 0, 0);
} else {
val = 0;
}
w = s->last_scr_width * surface_bytes_per_pixel(surface);
d = surface_data(surface);
for(i = 0; i < s->last_scr_height; i++) {
memset(d, val, w);
memset(d, 0, w);
d += surface_stride(surface);
}
dpy_gfx_update(s->con, 0, 0,