ps2: QOMify PS2MouseState
Make PS2MouseState into a new PS2_MOUSE_DEVICE QOM type which inherits from the abstract PS2_DEVICE type. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Acked-by: Helge Deller <deller@gmx.de> Message-Id: <20220624134109.881989-5-mark.cave-ayland@ilande.co.uk>
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@ -123,8 +123,9 @@ struct PS2KbdState {
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#define TYPE_PS2_KBD_DEVICE "ps2-kbd"
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OBJECT_DECLARE_SIMPLE_TYPE(PS2KbdState, PS2_KBD_DEVICE)
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typedef struct {
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PS2State common;
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struct PS2MouseState {
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PS2State parent_obj;
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uint8_t mouse_status;
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uint8_t mouse_resolution;
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uint8_t mouse_sample_rate;
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@ -136,7 +137,10 @@ typedef struct {
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int mouse_dz;
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int mouse_dw;
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uint8_t mouse_buttons;
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} PS2MouseState;
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};
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#define TYPE_PS2_MOUSE_DEVICE "ps2-mouse"
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OBJECT_DECLARE_SIMPLE_TYPE(PS2MouseState, PS2_MOUSE_DEVICE)
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static uint8_t translate_table[256] = {
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0xff, 0x43, 0x41, 0x3f, 0x3d, 0x3b, 0x3c, 0x58,
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@ -735,12 +739,13 @@ void ps2_keyboard_set_translation(void *opaque, int mode)
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static int ps2_mouse_send_packet(PS2MouseState *s)
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{
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PS2State *ps2 = PS2_DEVICE(s);
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/* IMPS/2 and IMEX send 4 bytes, PS2 sends 3 bytes */
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const int needed = s->mouse_type ? 4 : 3;
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unsigned int b;
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int dx1, dy1, dz1, dw1;
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if (PS2_QUEUE_SIZE - s->common.queue.count < needed) {
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if (PS2_QUEUE_SIZE - ps2->queue.count < needed) {
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return 0;
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}
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@ -760,9 +765,9 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
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dy1 = -127;
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}
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b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
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ps2_queue_noirq(&s->common, b);
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ps2_queue_noirq(&s->common, dx1 & 0xff);
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ps2_queue_noirq(&s->common, dy1 & 0xff);
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ps2_queue_noirq(ps2, b);
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ps2_queue_noirq(ps2, dx1 & 0xff);
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ps2_queue_noirq(ps2, dy1 & 0xff);
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/* extra byte for IMPS/2 or IMEX */
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switch (s->mouse_type) {
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default:
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@ -776,7 +781,7 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
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} else if (dz1 < -127) {
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dz1 = -127;
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}
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ps2_queue_noirq(&s->common, dz1 & 0xff);
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ps2_queue_noirq(ps2, dz1 & 0xff);
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s->mouse_dz -= dz1;
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s->mouse_dw = 0;
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break;
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@ -812,11 +817,11 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
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b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
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s->mouse_dz -= dz1;
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}
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ps2_queue_noirq(&s->common, b);
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ps2_queue_noirq(ps2, b);
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break;
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}
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ps2_raise_irq(&s->common);
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ps2_raise_irq(ps2);
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trace_ps2_mouse_send_packet(s, dx1, dy1, dz1, b);
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/* update deltas */
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@ -918,85 +923,86 @@ void ps2_mouse_fake_event(void *opaque)
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void ps2_write_mouse(void *opaque, int val)
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{
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PS2MouseState *s = (PS2MouseState *)opaque;
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PS2State *ps2 = PS2_DEVICE(s);
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trace_ps2_write_mouse(opaque, val);
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switch (s->common.write_cmd) {
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switch (ps2->write_cmd) {
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default:
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case -1:
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/* mouse command */
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if (s->mouse_wrap) {
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if (val == AUX_RESET_WRAP) {
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s->mouse_wrap = 0;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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return;
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} else if (val != AUX_RESET) {
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ps2_queue(&s->common, val);
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ps2_queue(ps2, val);
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return;
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}
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}
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switch (val) {
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case AUX_SET_SCALE11:
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s->mouse_status &= ~MOUSE_STATUS_SCALE21;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_SET_SCALE21:
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s->mouse_status |= MOUSE_STATUS_SCALE21;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_SET_STREAM:
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s->mouse_status &= ~MOUSE_STATUS_REMOTE;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_SET_WRAP:
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s->mouse_wrap = 1;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_SET_REMOTE:
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s->mouse_status |= MOUSE_STATUS_REMOTE;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_GET_TYPE:
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ps2_queue_2(&s->common,
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ps2_queue_2(ps2,
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AUX_ACK,
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s->mouse_type);
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break;
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case AUX_SET_RES:
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case AUX_SET_SAMPLE:
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s->common.write_cmd = val;
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ps2_queue(&s->common, AUX_ACK);
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ps2->write_cmd = val;
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_GET_SCALE:
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ps2_queue_4(&s->common,
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ps2_queue_4(ps2,
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AUX_ACK,
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s->mouse_status,
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s->mouse_resolution,
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s->mouse_sample_rate);
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break;
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case AUX_POLL:
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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ps2_mouse_send_packet(s);
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break;
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case AUX_ENABLE_DEV:
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s->mouse_status |= MOUSE_STATUS_ENABLED;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_DISABLE_DEV:
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s->mouse_status &= ~MOUSE_STATUS_ENABLED;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_SET_DEFAULT:
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s->mouse_sample_rate = 100;
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s->mouse_resolution = 2;
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s->mouse_status = 0;
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ps2_queue(&s->common, AUX_ACK);
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ps2_queue(ps2, AUX_ACK);
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break;
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case AUX_RESET:
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s->mouse_sample_rate = 100;
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s->mouse_resolution = 2;
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s->mouse_status = 0;
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s->mouse_type = 0;
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ps2_reset_queue(&s->common);
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ps2_queue_3(&s->common,
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ps2_reset_queue(ps2);
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ps2_queue_3(ps2,
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AUX_ACK,
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0xaa,
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s->mouse_type);
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@ -1037,13 +1043,13 @@ void ps2_write_mouse(void *opaque, int val)
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s->mouse_detect_state = 0;
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break;
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}
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ps2_queue(&s->common, AUX_ACK);
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s->common.write_cmd = -1;
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ps2_queue(ps2, AUX_ACK);
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ps2->write_cmd = -1;
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break;
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case AUX_SET_RES:
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s->mouse_resolution = val;
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ps2_queue(&s->common, AUX_ACK);
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s->common.write_cmd = -1;
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ps2_queue(ps2, AUX_ACK);
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ps2->write_cmd = -1;
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break;
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}
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}
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@ -1097,9 +1103,10 @@ static void ps2_kbd_reset(void *opaque)
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static void ps2_mouse_reset(void *opaque)
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{
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PS2MouseState *s = (PS2MouseState *) opaque;
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PS2State *ps2 = PS2_DEVICE(s);
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trace_ps2_mouse_reset(opaque);
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ps2_common_reset(&s->common);
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ps2_common_reset(ps2);
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s->mouse_status = 0;
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s->mouse_resolution = 0;
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s->mouse_sample_rate = 0;
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@ -1226,7 +1233,7 @@ static const VMStateDescription vmstate_ps2_keyboard = {
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static int ps2_mouse_post_load(void *opaque, int version_id)
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{
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PS2MouseState *s = (PS2MouseState *)opaque;
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PS2State *ps2 = &s->common;
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PS2State *ps2 = PS2_DEVICE(s);
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ps2_common_post_load(ps2);
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@ -1239,7 +1246,8 @@ static const VMStateDescription vmstate_ps2_mouse = {
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.minimum_version_id = 2,
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.post_load = ps2_mouse_post_load,
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.fields = (VMStateField[]) {
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VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
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VMSTATE_STRUCT(parent_obj, PS2MouseState, 0, vmstate_ps2_common,
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PS2State),
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VMSTATE_UINT8(mouse_status, PS2MouseState),
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VMSTATE_UINT8(mouse_resolution, PS2MouseState),
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VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
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@ -1291,11 +1299,18 @@ static QemuInputHandler ps2_mouse_handler = {
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void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
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{
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PS2MouseState *s = g_new0(PS2MouseState, 1);
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DeviceState *dev;
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PS2MouseState *s;
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PS2State *ps2;
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dev = qdev_new(TYPE_PS2_MOUSE_DEVICE);
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sysbus_realize_and_unref(SYS_BUS_DEVICE(dev), &error_fatal);
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s = PS2_MOUSE_DEVICE(dev);
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ps2 = PS2_DEVICE(s);
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trace_ps2_mouse_init(s);
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s->common.update_irq = update_irq;
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s->common.update_arg = update_arg;
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ps2->update_irq = update_irq;
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ps2->update_arg = update_arg;
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vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
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qemu_input_handler_register((DeviceState *)s,
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&ps2_mouse_handler);
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@ -1309,6 +1324,12 @@ static const TypeInfo ps2_kbd_info = {
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.instance_size = sizeof(PS2KbdState),
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};
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static const TypeInfo ps2_mouse_info = {
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.name = TYPE_PS2_MOUSE_DEVICE,
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.parent = TYPE_PS2_DEVICE,
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.instance_size = sizeof(PS2MouseState),
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};
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static void ps2_class_init(ObjectClass *klass, void *data)
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{
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DeviceClass *dc = DEVICE_CLASS(klass);
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@ -1328,6 +1349,7 @@ static void ps2_register_types(void)
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{
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type_register_static(&ps2_info);
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type_register_static(&ps2_kbd_info);
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type_register_static(&ps2_mouse_info);
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}
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type_init(ps2_register_types)
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