ps2: QOMify PS2MouseState

Make PS2MouseState into a new PS2_MOUSE_DEVICE QOM type which inherits from the
abstract PS2_DEVICE type.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Acked-by: Helge Deller <deller@gmx.de>
Message-Id: <20220624134109.881989-5-mark.cave-ayland@ilande.co.uk>
This commit is contained in:
Mark Cave-Ayland 2022-06-24 14:40:19 +01:00
parent 8f84e53cd0
commit 2d135409e6

View File

@ -123,8 +123,9 @@ struct PS2KbdState {
#define TYPE_PS2_KBD_DEVICE "ps2-kbd"
OBJECT_DECLARE_SIMPLE_TYPE(PS2KbdState, PS2_KBD_DEVICE)
typedef struct {
PS2State common;
struct PS2MouseState {
PS2State parent_obj;
uint8_t mouse_status;
uint8_t mouse_resolution;
uint8_t mouse_sample_rate;
@ -136,7 +137,10 @@ typedef struct {
int mouse_dz;
int mouse_dw;
uint8_t mouse_buttons;
} PS2MouseState;
};
#define TYPE_PS2_MOUSE_DEVICE "ps2-mouse"
OBJECT_DECLARE_SIMPLE_TYPE(PS2MouseState, PS2_MOUSE_DEVICE)
static uint8_t translate_table[256] = {
0xff, 0x43, 0x41, 0x3f, 0x3d, 0x3b, 0x3c, 0x58,
@ -735,12 +739,13 @@ void ps2_keyboard_set_translation(void *opaque, int mode)
static int ps2_mouse_send_packet(PS2MouseState *s)
{
PS2State *ps2 = PS2_DEVICE(s);
/* IMPS/2 and IMEX send 4 bytes, PS2 sends 3 bytes */
const int needed = s->mouse_type ? 4 : 3;
unsigned int b;
int dx1, dy1, dz1, dw1;
if (PS2_QUEUE_SIZE - s->common.queue.count < needed) {
if (PS2_QUEUE_SIZE - ps2->queue.count < needed) {
return 0;
}
@ -760,9 +765,9 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
dy1 = -127;
}
b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
ps2_queue_noirq(&s->common, b);
ps2_queue_noirq(&s->common, dx1 & 0xff);
ps2_queue_noirq(&s->common, dy1 & 0xff);
ps2_queue_noirq(ps2, b);
ps2_queue_noirq(ps2, dx1 & 0xff);
ps2_queue_noirq(ps2, dy1 & 0xff);
/* extra byte for IMPS/2 or IMEX */
switch (s->mouse_type) {
default:
@ -776,7 +781,7 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
} else if (dz1 < -127) {
dz1 = -127;
}
ps2_queue_noirq(&s->common, dz1 & 0xff);
ps2_queue_noirq(ps2, dz1 & 0xff);
s->mouse_dz -= dz1;
s->mouse_dw = 0;
break;
@ -812,11 +817,11 @@ static int ps2_mouse_send_packet(PS2MouseState *s)
b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
s->mouse_dz -= dz1;
}
ps2_queue_noirq(&s->common, b);
ps2_queue_noirq(ps2, b);
break;
}
ps2_raise_irq(&s->common);
ps2_raise_irq(ps2);
trace_ps2_mouse_send_packet(s, dx1, dy1, dz1, b);
/* update deltas */
@ -918,85 +923,86 @@ void ps2_mouse_fake_event(void *opaque)
void ps2_write_mouse(void *opaque, int val)
{
PS2MouseState *s = (PS2MouseState *)opaque;
PS2State *ps2 = PS2_DEVICE(s);
trace_ps2_write_mouse(opaque, val);
switch (s->common.write_cmd) {
switch (ps2->write_cmd) {
default:
case -1:
/* mouse command */
if (s->mouse_wrap) {
if (val == AUX_RESET_WRAP) {
s->mouse_wrap = 0;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
return;
} else if (val != AUX_RESET) {
ps2_queue(&s->common, val);
ps2_queue(ps2, val);
return;
}
}
switch (val) {
case AUX_SET_SCALE11:
s->mouse_status &= ~MOUSE_STATUS_SCALE21;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_SET_SCALE21:
s->mouse_status |= MOUSE_STATUS_SCALE21;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_SET_STREAM:
s->mouse_status &= ~MOUSE_STATUS_REMOTE;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_SET_WRAP:
s->mouse_wrap = 1;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_SET_REMOTE:
s->mouse_status |= MOUSE_STATUS_REMOTE;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_GET_TYPE:
ps2_queue_2(&s->common,
ps2_queue_2(ps2,
AUX_ACK,
s->mouse_type);
break;
case AUX_SET_RES:
case AUX_SET_SAMPLE:
s->common.write_cmd = val;
ps2_queue(&s->common, AUX_ACK);
ps2->write_cmd = val;
ps2_queue(ps2, AUX_ACK);
break;
case AUX_GET_SCALE:
ps2_queue_4(&s->common,
ps2_queue_4(ps2,
AUX_ACK,
s->mouse_status,
s->mouse_resolution,
s->mouse_sample_rate);
break;
case AUX_POLL:
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
ps2_mouse_send_packet(s);
break;
case AUX_ENABLE_DEV:
s->mouse_status |= MOUSE_STATUS_ENABLED;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_DISABLE_DEV:
s->mouse_status &= ~MOUSE_STATUS_ENABLED;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_SET_DEFAULT:
s->mouse_sample_rate = 100;
s->mouse_resolution = 2;
s->mouse_status = 0;
ps2_queue(&s->common, AUX_ACK);
ps2_queue(ps2, AUX_ACK);
break;
case AUX_RESET:
s->mouse_sample_rate = 100;
s->mouse_resolution = 2;
s->mouse_status = 0;
s->mouse_type = 0;
ps2_reset_queue(&s->common);
ps2_queue_3(&s->common,
ps2_reset_queue(ps2);
ps2_queue_3(ps2,
AUX_ACK,
0xaa,
s->mouse_type);
@ -1037,13 +1043,13 @@ void ps2_write_mouse(void *opaque, int val)
s->mouse_detect_state = 0;
break;
}
ps2_queue(&s->common, AUX_ACK);
s->common.write_cmd = -1;
ps2_queue(ps2, AUX_ACK);
ps2->write_cmd = -1;
break;
case AUX_SET_RES:
s->mouse_resolution = val;
ps2_queue(&s->common, AUX_ACK);
s->common.write_cmd = -1;
ps2_queue(ps2, AUX_ACK);
ps2->write_cmd = -1;
break;
}
}
@ -1097,9 +1103,10 @@ static void ps2_kbd_reset(void *opaque)
static void ps2_mouse_reset(void *opaque)
{
PS2MouseState *s = (PS2MouseState *) opaque;
PS2State *ps2 = PS2_DEVICE(s);
trace_ps2_mouse_reset(opaque);
ps2_common_reset(&s->common);
ps2_common_reset(ps2);
s->mouse_status = 0;
s->mouse_resolution = 0;
s->mouse_sample_rate = 0;
@ -1226,7 +1233,7 @@ static const VMStateDescription vmstate_ps2_keyboard = {
static int ps2_mouse_post_load(void *opaque, int version_id)
{
PS2MouseState *s = (PS2MouseState *)opaque;
PS2State *ps2 = &s->common;
PS2State *ps2 = PS2_DEVICE(s);
ps2_common_post_load(ps2);
@ -1239,7 +1246,8 @@ static const VMStateDescription vmstate_ps2_mouse = {
.minimum_version_id = 2,
.post_load = ps2_mouse_post_load,
.fields = (VMStateField[]) {
VMSTATE_STRUCT(common, PS2MouseState, 0, vmstate_ps2_common, PS2State),
VMSTATE_STRUCT(parent_obj, PS2MouseState, 0, vmstate_ps2_common,
PS2State),
VMSTATE_UINT8(mouse_status, PS2MouseState),
VMSTATE_UINT8(mouse_resolution, PS2MouseState),
VMSTATE_UINT8(mouse_sample_rate, PS2MouseState),
@ -1291,11 +1299,18 @@ static QemuInputHandler ps2_mouse_handler = {
void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
{
PS2MouseState *s = g_new0(PS2MouseState, 1);
DeviceState *dev;
PS2MouseState *s;
PS2State *ps2;
dev = qdev_new(TYPE_PS2_MOUSE_DEVICE);
sysbus_realize_and_unref(SYS_BUS_DEVICE(dev), &error_fatal);
s = PS2_MOUSE_DEVICE(dev);
ps2 = PS2_DEVICE(s);
trace_ps2_mouse_init(s);
s->common.update_irq = update_irq;
s->common.update_arg = update_arg;
ps2->update_irq = update_irq;
ps2->update_arg = update_arg;
vmstate_register(NULL, 0, &vmstate_ps2_mouse, s);
qemu_input_handler_register((DeviceState *)s,
&ps2_mouse_handler);
@ -1309,6 +1324,12 @@ static const TypeInfo ps2_kbd_info = {
.instance_size = sizeof(PS2KbdState),
};
static const TypeInfo ps2_mouse_info = {
.name = TYPE_PS2_MOUSE_DEVICE,
.parent = TYPE_PS2_DEVICE,
.instance_size = sizeof(PS2MouseState),
};
static void ps2_class_init(ObjectClass *klass, void *data)
{
DeviceClass *dc = DEVICE_CLASS(klass);
@ -1328,6 +1349,7 @@ static void ps2_register_types(void)
{
type_register_static(&ps2_info);
type_register_static(&ps2_kbd_info);
type_register_static(&ps2_mouse_info);
}
type_init(ps2_register_types)