hardfloat: implement float32/64 multiplication
Performance results for fp-bench: 1. Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz - before: mul-single: 126.91 MFlops mul-double: 118.28 MFlops - after: mul-single: 258.02 MFlops mul-double: 197.96 MFlops 2. ARM Aarch64 A57 @ 2.4GHz - before: mul-single: 37.42 MFlops mul-double: 38.77 MFlops - after: mul-single: 73.41 MFlops mul-double: 76.93 MFlops 3. IBM POWER8E @ 2.1 GHz - before: mul-single: 58.40 MFlops mul-double: 59.33 MFlops - after: mul-single: 60.25 MFlops mul-double: 94.79 MFlops Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
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@ -1236,7 +1236,8 @@ float16 QEMU_FLATTEN float16_mul(float16 a, float16 b, float_status *status)
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return float16_round_pack_canonical(pr, status);
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}
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float32 QEMU_FLATTEN float32_mul(float32 a, float32 b, float_status *status)
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static float32 QEMU_SOFTFLOAT_ATTR
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soft_f32_mul(float32 a, float32 b, float_status *status)
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{
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FloatParts pa = float32_unpack_canonical(a, status);
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FloatParts pb = float32_unpack_canonical(b, status);
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@ -1245,7 +1246,8 @@ float32 QEMU_FLATTEN float32_mul(float32 a, float32 b, float_status *status)
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return float32_round_pack_canonical(pr, status);
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}
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float64 QEMU_FLATTEN float64_mul(float64 a, float64 b, float_status *status)
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static float64 QEMU_SOFTFLOAT_ATTR
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soft_f64_mul(float64 a, float64 b, float_status *status)
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{
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FloatParts pa = float64_unpack_canonical(a, status);
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FloatParts pb = float64_unpack_canonical(b, status);
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@ -1254,6 +1256,54 @@ float64 QEMU_FLATTEN float64_mul(float64 a, float64 b, float_status *status)
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return float64_round_pack_canonical(pr, status);
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}
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static float hard_f32_mul(float a, float b)
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{
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return a * b;
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}
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static double hard_f64_mul(double a, double b)
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{
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return a * b;
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}
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static bool f32_mul_fast_test(union_float32 a, union_float32 b)
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{
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return float32_is_zero(a.s) || float32_is_zero(b.s);
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}
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static bool f64_mul_fast_test(union_float64 a, union_float64 b)
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{
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return float64_is_zero(a.s) || float64_is_zero(b.s);
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}
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static float32 f32_mul_fast_op(float32 a, float32 b, float_status *s)
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{
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bool signbit = float32_is_neg(a) ^ float32_is_neg(b);
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return float32_set_sign(float32_zero, signbit);
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}
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static float64 f64_mul_fast_op(float64 a, float64 b, float_status *s)
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{
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bool signbit = float64_is_neg(a) ^ float64_is_neg(b);
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return float64_set_sign(float64_zero, signbit);
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}
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float32 QEMU_FLATTEN
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float32_mul(float32 a, float32 b, float_status *s)
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{
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return float32_gen2(a, b, s, hard_f32_mul, soft_f32_mul,
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f32_is_zon2, NULL, f32_mul_fast_test, f32_mul_fast_op);
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}
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float64 QEMU_FLATTEN
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float64_mul(float64 a, float64 b, float_status *s)
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{
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return float64_gen2(a, b, s, hard_f64_mul, soft_f64_mul,
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f64_is_zon2, NULL, f64_mul_fast_test, f64_mul_fast_op);
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}
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/*
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* Returns the result of multiplying the floating-point values `a' and
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* `b' then adding 'c', with no intermediate rounding step after the
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