replay: simplify async event processing
This patch joins replay event id and async event id into single byte in the log. It makes processing a bit faster and log a bit smaller. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> -- v2: minor enum fixes (suggested by Richard Henderson) Message-Id: <165364838393.688121.8191379555130516329.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -174,8 +174,8 @@ static void replay_save_event(Event *event)
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{
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if (replay_mode != REPLAY_MODE_PLAY) {
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/* put the event into the file */
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replay_put_event(EVENT_ASYNC);
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replay_put_byte(event->event_kind);
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g_assert(event->event_kind < REPLAY_ASYNC_COUNT);
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replay_put_event(EVENT_ASYNC + event->event_kind);
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/* save event-specific data */
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switch (event->event_kind) {
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@ -220,14 +220,10 @@ void replay_save_events(void)
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static Event *replay_read_event(void)
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{
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Event *event;
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if (replay_state.read_event_kind == -1) {
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replay_state.read_event_kind = replay_get_byte();
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replay_state.read_event_id = -1;
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replay_check_error();
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}
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ReplayAsyncEventKind event_kind = replay_state.data_kind - EVENT_ASYNC;
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/* Events that has not to be in the queue */
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switch (replay_state.read_event_kind) {
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switch (event_kind) {
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case REPLAY_ASYNC_EVENT_BH:
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case REPLAY_ASYNC_EVENT_BH_ONESHOT:
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if (replay_state.read_event_id == -1) {
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@ -236,17 +232,17 @@ static Event *replay_read_event(void)
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break;
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case REPLAY_ASYNC_EVENT_INPUT:
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event = g_new0(Event, 1);
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event->event_kind = replay_state.read_event_kind;
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event->event_kind = event_kind;
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event->opaque = replay_read_input_event();
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return event;
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case REPLAY_ASYNC_EVENT_INPUT_SYNC:
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event = g_new0(Event, 1);
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event->event_kind = replay_state.read_event_kind;
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event->event_kind = event_kind;
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event->opaque = 0;
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return event;
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case REPLAY_ASYNC_EVENT_CHAR_READ:
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event = g_new0(Event, 1);
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event->event_kind = replay_state.read_event_kind;
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event->event_kind = event_kind;
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event->opaque = replay_event_char_read_load();
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return event;
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case REPLAY_ASYNC_EVENT_BLOCK:
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@ -256,18 +252,17 @@ static Event *replay_read_event(void)
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break;
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case REPLAY_ASYNC_EVENT_NET:
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event = g_new0(Event, 1);
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event->event_kind = replay_state.read_event_kind;
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event->event_kind = event_kind;
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event->opaque = replay_event_net_load();
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return event;
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default:
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error_report("Unknown ID %d of replay event",
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replay_state.read_event_kind);
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error_report("Unknown ID %d of replay event", event_kind);
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exit(1);
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break;
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}
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QTAILQ_FOREACH(event, &events_list, events) {
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if (event->event_kind == replay_state.read_event_kind
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if (event->event_kind == event_kind
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&& (replay_state.read_event_id == -1
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|| replay_state.read_event_id == event->id)) {
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break;
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@ -276,12 +271,8 @@ static Event *replay_read_event(void)
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if (event) {
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QTAILQ_REMOVE(&events_list, event, events);
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} else {
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return NULL;
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}
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/* Read event-specific data */
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return event;
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}
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@ -289,13 +280,14 @@ static Event *replay_read_event(void)
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void replay_read_events(void)
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{
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g_assert(replay_mutex_locked());
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while (replay_state.data_kind == EVENT_ASYNC) {
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while (replay_state.data_kind >= EVENT_ASYNC
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&& replay_state.data_kind <= EVENT_ASYNC_LAST) {
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Event *event = replay_read_event();
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if (!event) {
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break;
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}
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replay_finish_event();
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replay_state.read_event_kind = -1;
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replay_state.read_event_id = -1;
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replay_run_event(event);
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g_free(event);
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@ -304,7 +296,7 @@ void replay_read_events(void)
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void replay_init_events(void)
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{
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replay_state.read_event_kind = -1;
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replay_state.read_event_id = -1;
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}
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void replay_finish_events(void)
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@ -12,6 +12,19 @@
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*
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*/
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/* Asynchronous events IDs */
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typedef enum ReplayAsyncEventKind {
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REPLAY_ASYNC_EVENT_BH,
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REPLAY_ASYNC_EVENT_BH_ONESHOT,
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REPLAY_ASYNC_EVENT_INPUT,
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REPLAY_ASYNC_EVENT_INPUT_SYNC,
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REPLAY_ASYNC_EVENT_CHAR_READ,
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REPLAY_ASYNC_EVENT_BLOCK,
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REPLAY_ASYNC_EVENT_NET,
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REPLAY_ASYNC_COUNT
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} ReplayAsyncEventKind;
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/* Any changes to order/number of events will need to bump REPLAY_VERSION */
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enum ReplayEvents {
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/* for instruction event */
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@ -22,6 +35,7 @@ enum ReplayEvents {
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EVENT_EXCEPTION,
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/* for async events */
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EVENT_ASYNC,
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EVENT_ASYNC_LAST = EVENT_ASYNC + REPLAY_ASYNC_COUNT - 1,
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/* for shutdown requests, range allows recovery of ShutdownCause */
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EVENT_SHUTDOWN,
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EVENT_SHUTDOWN_LAST = EVENT_SHUTDOWN + SHUTDOWN_CAUSE__MAX,
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@ -49,21 +63,6 @@ enum ReplayEvents {
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EVENT_COUNT
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};
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/* Asynchronous events IDs */
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enum ReplayAsyncEventKind {
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REPLAY_ASYNC_EVENT_BH,
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REPLAY_ASYNC_EVENT_BH_ONESHOT,
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REPLAY_ASYNC_EVENT_INPUT,
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REPLAY_ASYNC_EVENT_INPUT_SYNC,
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REPLAY_ASYNC_EVENT_CHAR_READ,
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REPLAY_ASYNC_EVENT_BLOCK,
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REPLAY_ASYNC_EVENT_NET,
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REPLAY_ASYNC_COUNT
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};
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typedef enum ReplayAsyncEventKind ReplayAsyncEventKind;
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typedef struct ReplayState {
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/*! Cached clock values. */
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int64_t cached_clock[REPLAY_CLOCK_COUNT];
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@ -83,8 +82,6 @@ typedef struct ReplayState {
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uint64_t block_request_id;
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/*! Prior value of the host clock */
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uint64_t host_clock_last;
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/*! Asynchronous event type read from the log */
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int32_t read_event_kind;
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/*! Asynchronous event id read from the log */
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uint64_t read_event_id;
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} ReplayState;
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@ -59,7 +59,6 @@ static const VMStateDescription vmstate_replay = {
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VMSTATE_UINT32(has_unread_data, ReplayState),
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VMSTATE_UINT64(file_offset, ReplayState),
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VMSTATE_UINT64(block_request_id, ReplayState),
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VMSTATE_INT32(read_event_kind, ReplayState),
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VMSTATE_UINT64(read_event_id, ReplayState),
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VMSTATE_END_OF_LIST()
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},
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@ -22,7 +22,7 @@
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/* Current version of the replay mechanism.
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Increase it when file format changes. */
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#define REPLAY_VERSION 0xe0200b
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#define REPLAY_VERSION 0xe0200c
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/* Size of replay log header */
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#define HEADER_SIZE (sizeof(uint32_t) + sizeof(uint64_t))
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@ -221,7 +221,8 @@ bool replay_has_event(void)
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replay_account_executed_instructions();
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res = EVENT_CHECKPOINT <= replay_state.data_kind
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&& replay_state.data_kind <= EVENT_CHECKPOINT_LAST;
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res = res || replay_state.data_kind == EVENT_ASYNC;
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res = res || (EVENT_ASYNC <= replay_state.data_kind
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&& replay_state.data_kind <= EVENT_ASYNC_LAST);
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}
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return res;
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}
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