dsoundaudio: fix never-ending playback loop
Currently the DirectSound backend fails to stop audio playback in dsound_enable_out(). To detect a lost buffer condition dsound_get_status_out() incorrectly uses the error code DSERR_BUFFERLOST instead of flag DSBSTATUS_BUFFERLOST as a mask and returns with an error. As a result dsound_enable_out() returns early and doesn't stop playback. To reproduce the bug start qemu on a Windows host with -soundhw pcspk -audiodev dsound,id=audio0. On the guest FreeDOS 1.2 command line enter beep. The image Day 1 - F-Bird from the QEMU Advent Calendar 2018 shows the bug as well. Buglink: https://bugs.launchpad.net/qemu/+bug/1699628 Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Message-id: 20200405075017.9901-1-vr_qemu@t-online.de Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -279,7 +279,7 @@ static int dsound_get_status_out (LPDIRECTSOUNDBUFFER dsb, DWORD *statusp,
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return -1;
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}
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if (*statusp & DSERR_BUFFERLOST) {
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if (*statusp & DSBSTATUS_BUFFERLOST) {
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dsound_restore_out(dsb, s);
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return -1;
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}
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