cirrus: Remove non-32bpp cursor drawing
We only draw cursor on non-shared surfaces (so it seems...) and these are always 32bpp Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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@ -2171,20 +2171,44 @@ static void cirrus_cursor_invalidate(VGACommonState *s1)
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}
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}
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#define DEPTH 8
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#include "cirrus_vga_template.h"
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static void vga_draw_cursor_line(uint8_t *d1,
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const uint8_t *src1,
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int poffset, int w,
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unsigned int color0,
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unsigned int color1,
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unsigned int color_xor)
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{
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const uint8_t *plane0, *plane1;
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int x, b0, b1;
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uint8_t *d;
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#define DEPTH 16
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#include "cirrus_vga_template.h"
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#define DEPTH 32
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#include "cirrus_vga_template.h"
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d = d1;
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plane0 = src1;
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plane1 = src1 + poffset;
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for (x = 0; x < w; x++) {
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b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
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b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
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switch (b0 | (b1 << 1)) {
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case 0:
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break;
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case 1:
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((uint32_t *)d)[0] ^= color_xor;
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break;
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case 2:
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((uint32_t *)d)[0] = color0;
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break;
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case 3:
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((uint32_t *)d)[0] = color1;
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break;
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}
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d += 4;
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}
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}
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static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y)
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{
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CirrusVGAState *s = container_of(s1, CirrusVGAState, vga);
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DisplaySurface *surface = qemu_console_surface(s->vga.con);
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int w, h, bpp, x1, x2, poffset;
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int w, h, x1, x2, poffset;
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unsigned int color0, color1;
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const uint8_t *palette, *src;
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uint32_t content;
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@ -2238,24 +2262,8 @@ static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y)
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color1 = rgb_to_pixel32(c6_to_8(palette[0xf * 3]),
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c6_to_8(palette[0xf * 3 + 1]),
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c6_to_8(palette[0xf * 3 + 2]));
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bpp = surface_bytes_per_pixel(surface);
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d1 += x1 * bpp;
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switch (surface_bits_per_pixel(surface)) {
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default:
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break;
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case 8:
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vga_draw_cursor_line_8(d1, src, poffset, w, color0, color1, 0xff);
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break;
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case 15:
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vga_draw_cursor_line_16(d1, src, poffset, w, color0, color1, 0x7fff);
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break;
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case 16:
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vga_draw_cursor_line_16(d1, src, poffset, w, color0, color1, 0xffff);
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break;
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case 32:
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vga_draw_cursor_line_32(d1, src, poffset, w, color0, color1, 0xffffff);
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break;
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}
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d1 += x1 * 4;
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vga_draw_cursor_line(d1, src, poffset, w, color0, color1, 0xffffff);
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}
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/***************************************
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@ -1,102 +0,0 @@
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/*
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* QEMU Cirrus VGA Emulator templates
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*
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* Copyright (c) 2003 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#if DEPTH == 8
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#define BPP 1
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#elif DEPTH == 15 || DEPTH == 16
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#define BPP 2
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#elif DEPTH == 32
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#define BPP 4
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#else
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#error unsupported depth
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#endif
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static void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
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const uint8_t *src1,
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int poffset, int w,
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unsigned int color0,
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unsigned int color1,
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unsigned int color_xor)
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{
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const uint8_t *plane0, *plane1;
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int x, b0, b1;
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uint8_t *d;
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d = d1;
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plane0 = src1;
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plane1 = src1 + poffset;
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for (x = 0; x < w; x++) {
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b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
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b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
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#if DEPTH == 8
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switch (b0 | (b1 << 1)) {
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case 0:
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break;
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case 1:
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d[0] ^= color_xor;
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break;
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case 2:
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d[0] = color0;
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break;
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case 3:
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d[0] = color1;
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break;
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}
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#elif DEPTH == 16
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switch (b0 | (b1 << 1)) {
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case 0:
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break;
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case 1:
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((uint16_t *)d)[0] ^= color_xor;
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break;
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case 2:
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((uint16_t *)d)[0] = color0;
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break;
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case 3:
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((uint16_t *)d)[0] = color1;
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break;
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}
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#elif DEPTH == 32
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switch (b0 | (b1 << 1)) {
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case 0:
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break;
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case 1:
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((uint32_t *)d)[0] ^= color_xor;
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break;
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case 2:
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((uint32_t *)d)[0] = color0;
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break;
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case 3:
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((uint32_t *)d)[0] = color1;
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break;
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}
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#else
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#error unsupported depth
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#endif
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d += BPP;
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}
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}
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#undef DEPTH
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#undef BPP
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