ps2: add ps2_reset_queue
Factor out ps2 queue reset to a separate function. No functional change. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170606112105.13331-3-kraxel@redhat.com
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@ -551,6 +551,15 @@ static uint8_t translate_table[256] = {
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0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
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};
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static void ps2_reset_queue(PS2State *s)
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{
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PS2Queue *q = &s->queue;
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q->rptr = 0;
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q->wptr = 0;
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q->count = 0;
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}
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void ps2_queue(PS2State *s, int b)
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{
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PS2Queue *q = &s->queue;
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@ -1079,12 +1088,8 @@ void ps2_write_mouse(void *opaque, int val)
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static void ps2_common_reset(PS2State *s)
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{
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PS2Queue *q;
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s->write_cmd = -1;
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q = &s->queue;
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q->rptr = 0;
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q->wptr = 0;
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q->count = 0;
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ps2_reset_queue(s);
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s->update_irq(s->update_arg, 0);
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}
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