softfloat: move float*_eq and float*_eq_quiet
I am not a big fan of code moving, but having the signaling version in the middle of quiet versions and vice versa doesn't make the code easy to read. This patch is a simple code move, basically swapping locations of float*_eq and float*_eq_quiet. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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parent
2657d0ff8f
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b689362d14
101
fpu/softfloat.c
101
fpu/softfloat.c
@ -2314,26 +2314,26 @@ float32 float32_log2( float32 a STATUS_PARAM )
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/*----------------------------------------------------------------------------
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| Returns 1 if the single-precision floating-point value `a' is equal to
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| the corresponding value `b', and 0 otherwise. The comparison is performed
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| the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. Otherwise, the comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float32_eq_quiet( float32 a, float32 b STATUS_PARAM )
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int float32_eq( float32 a, float32 b STATUS_PARAM )
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{
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uint32_t av, bv;
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a = float32_squash_input_denormal(a STATUS_VAR);
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b = float32_squash_input_denormal(b STATUS_VAR);
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if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
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|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
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) {
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if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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float_raise( float_flag_invalid STATUS_VAR);
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return 0;
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}
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return ( float32_val(a) == float32_val(b) ) ||
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( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
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av = float32_val(a);
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bv = float32_val(b);
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return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
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}
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/*----------------------------------------------------------------------------
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@ -2412,29 +2412,28 @@ int float32_unordered( float32 a, float32 b STATUS_PARAM )
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}
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return 0;
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the single-precision floating-point value `a' is equal to
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| the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. Otherwise, the comparison is performed
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| the corresponding value `b', and 0 otherwise. The comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float32_eq( float32 a, float32 b STATUS_PARAM )
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int float32_eq_quiet( float32 a, float32 b STATUS_PARAM )
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{
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uint32_t av, bv;
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a = float32_squash_input_denormal(a STATUS_VAR);
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b = float32_squash_input_denormal(b STATUS_VAR);
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if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
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|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
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) {
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float_raise( float_flag_invalid STATUS_VAR);
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if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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return 0;
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}
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av = float32_val(a);
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bv = float32_val(b);
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return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
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return ( float32_val(a) == float32_val(b) ) ||
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( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
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}
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/*----------------------------------------------------------------------------
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@ -3578,11 +3577,12 @@ float64 float64_log2( float64 a STATUS_PARAM )
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/*----------------------------------------------------------------------------
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| Returns 1 if the double-precision floating-point value `a' is equal to the
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| corresponding value `b', and 0 otherwise. The comparison is performed
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| corresponding value `b', and 0 otherwise. The invalid exception is raised
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| if either operand is a NaN. Otherwise, the comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float64_eq_quiet( float64 a, float64 b STATUS_PARAM )
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int float64_eq( float64 a, float64 b STATUS_PARAM )
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{
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uint64_t av, bv;
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a = float64_squash_input_denormal(a STATUS_VAR);
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@ -3591,9 +3591,7 @@ int float64_eq_quiet( float64 a, float64 b STATUS_PARAM )
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if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
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|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
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) {
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if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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float_raise( float_flag_invalid STATUS_VAR);
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return 0;
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}
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av = float64_val(a);
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@ -3681,12 +3679,11 @@ int float64_unordered( float64 a, float64 b STATUS_PARAM )
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/*----------------------------------------------------------------------------
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| Returns 1 if the double-precision floating-point value `a' is equal to the
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| corresponding value `b', and 0 otherwise. The invalid exception is raised
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| if either operand is a NaN. Otherwise, the comparison is performed
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| corresponding value `b', and 0 otherwise. The comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float64_eq( float64 a, float64 b STATUS_PARAM )
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int float64_eq_quiet( float64 a, float64 b STATUS_PARAM )
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{
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uint64_t av, bv;
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a = float64_squash_input_denormal(a STATUS_VAR);
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@ -3695,7 +3692,9 @@ int float64_eq( float64 a, float64 b STATUS_PARAM )
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if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
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|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
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) {
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float_raise( float_flag_invalid STATUS_VAR);
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if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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return 0;
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}
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av = float64_val(a);
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@ -4586,13 +4585,13 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the extended double-precision floating-point value `a' is
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| equal to the corresponding value `b', and 0 otherwise. The comparison is
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| performed according to the IEC/IEEE Standard for Binary Floating-Point
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| Arithmetic.
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| Returns 1 if the extended double-precision floating-point value `a' is equal
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| to the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. Otherwise, the comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
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{
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if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
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@ -4600,10 +4599,7 @@ int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
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&& (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
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) {
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if ( floatx80_is_signaling_nan( a )
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|| floatx80_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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float_raise( float_flag_invalid STATUS_VAR);
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return 0;
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}
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return
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@ -4700,13 +4696,13 @@ int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM )
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}
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/*----------------------------------------------------------------------------
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| Returns 1 if the extended double-precision floating-point value `a' is equal
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| to the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. Otherwise, the comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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| Returns 1 if the extended double-precision floating-point value `a' is
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| equal to the corresponding value `b', and 0 otherwise. The comparison is
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| performed according to the IEC/IEEE Standard for Binary Floating-Point
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| Arithmetic.
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*----------------------------------------------------------------------------*/
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int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
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int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM )
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{
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if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
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@ -4714,7 +4710,10 @@ int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
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|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
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&& (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
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) {
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float_raise( float_flag_invalid STATUS_VAR);
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if ( floatx80_is_signaling_nan( a )
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|| floatx80_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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return 0;
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}
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return
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@ -5750,11 +5749,12 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is equal to
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| the corresponding value `b', and 0 otherwise. The comparison is performed
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| the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. Otherwise, the comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_eq_quiet( float128 a, float128 b STATUS_PARAM )
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int float128_eq( float128 a, float128 b STATUS_PARAM )
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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@ -5762,10 +5762,7 @@ int float128_eq_quiet( float128 a, float128 b STATUS_PARAM )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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if ( float128_is_signaling_nan( a )
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|| float128_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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float_raise( float_flag_invalid STATUS_VAR);
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return 0;
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}
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return
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@ -5863,12 +5860,11 @@ int float128_unordered( float128 a, float128 b STATUS_PARAM )
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/*----------------------------------------------------------------------------
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| Returns 1 if the quadruple-precision floating-point value `a' is equal to
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| the corresponding value `b', and 0 otherwise. The invalid exception is
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| raised if either operand is a NaN. Otherwise, the comparison is performed
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| the corresponding value `b', and 0 otherwise. The comparison is performed
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| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
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*----------------------------------------------------------------------------*/
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int float128_eq( float128 a, float128 b STATUS_PARAM )
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int float128_eq_quiet( float128 a, float128 b STATUS_PARAM )
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{
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if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
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@ -5876,7 +5872,10 @@ int float128_eq( float128 a, float128 b STATUS_PARAM )
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|| ( ( extractFloat128Exp( b ) == 0x7FFF )
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&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
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) {
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float_raise( float_flag_invalid STATUS_VAR);
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if ( float128_is_signaling_nan( a )
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|| float128_is_signaling_nan( b ) ) {
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float_raise( float_flag_invalid STATUS_VAR);
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}
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return 0;
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}
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return
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@ -320,11 +320,11 @@ float32 float32_rem( float32, float32 STATUS_PARAM );
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float32 float32_sqrt( float32 STATUS_PARAM );
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float32 float32_exp2( float32 STATUS_PARAM );
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float32 float32_log2( float32 STATUS_PARAM );
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int float32_eq_quiet( float32, float32 STATUS_PARAM );
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int float32_eq( float32, float32 STATUS_PARAM );
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int float32_le( float32, float32 STATUS_PARAM );
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int float32_lt( float32, float32 STATUS_PARAM );
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int float32_unordered( float32, float32 STATUS_PARAM );
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int float32_eq( float32, float32 STATUS_PARAM );
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int float32_eq_quiet( float32, float32 STATUS_PARAM );
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int float32_le_quiet( float32, float32 STATUS_PARAM );
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int float32_lt_quiet( float32, float32 STATUS_PARAM );
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int float32_unordered_quiet( float32, float32 STATUS_PARAM );
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@ -436,11 +436,11 @@ float64 float64_div( float64, float64 STATUS_PARAM );
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float64 float64_rem( float64, float64 STATUS_PARAM );
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float64 float64_sqrt( float64 STATUS_PARAM );
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float64 float64_log2( float64 STATUS_PARAM );
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int float64_eq_quiet( float64, float64 STATUS_PARAM );
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int float64_eq( float64, float64 STATUS_PARAM );
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int float64_le( float64, float64 STATUS_PARAM );
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int float64_lt( float64, float64 STATUS_PARAM );
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int float64_unordered( float64, float64 STATUS_PARAM );
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int float64_eq( float64, float64 STATUS_PARAM );
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int float64_eq_quiet( float64, float64 STATUS_PARAM );
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int float64_le_quiet( float64, float64 STATUS_PARAM );
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int float64_lt_quiet( float64, float64 STATUS_PARAM );
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int float64_unordered_quiet( float64, float64 STATUS_PARAM );
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@ -539,11 +539,11 @@ floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
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floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
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floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
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floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
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int floatx80_eq_quiet( floatx80, floatx80 STATUS_PARAM );
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int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
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int floatx80_le( floatx80, floatx80 STATUS_PARAM );
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int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
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int floatx80_unordered( floatx80, floatx80 STATUS_PARAM );
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int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
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int floatx80_eq_quiet( floatx80, floatx80 STATUS_PARAM );
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int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
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int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
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int floatx80_unordered_quiet( floatx80, floatx80 STATUS_PARAM );
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@ -624,11 +624,11 @@ float128 float128_mul( float128, float128 STATUS_PARAM );
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float128 float128_div( float128, float128 STATUS_PARAM );
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float128 float128_rem( float128, float128 STATUS_PARAM );
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float128 float128_sqrt( float128 STATUS_PARAM );
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int float128_eq_quiet( float128, float128 STATUS_PARAM );
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int float128_eq( float128, float128 STATUS_PARAM );
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int float128_le( float128, float128 STATUS_PARAM );
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int float128_lt( float128, float128 STATUS_PARAM );
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int float128_unordered( float128, float128 STATUS_PARAM );
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int float128_eq( float128, float128 STATUS_PARAM );
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int float128_eq_quiet( float128, float128 STATUS_PARAM );
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int float128_le_quiet( float128, float128 STATUS_PARAM );
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int float128_lt_quiet( float128, float128 STATUS_PARAM );
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int float128_unordered_quiet( float128, float128 STATUS_PARAM );
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