tcg: Allocate sufficient storage in temp_allocate_frame
This function should have been updated for vector types
when they were introduced.
Fixes: d2fd745fe8
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/367
Cc: qemu-stable@nongnu.org
Tested-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
parent
9defd1bdfb
commit
c1c091948a
31
tcg/tcg.c
31
tcg/tcg.c
@ -3015,17 +3015,38 @@ static void check_regs(TCGContext *s)
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static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
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{
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if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) >
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s->frame_end) {
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tcg_abort();
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intptr_t off, size, align;
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switch (ts->type) {
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case TCG_TYPE_I32:
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size = align = 4;
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break;
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case TCG_TYPE_I64:
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case TCG_TYPE_V64:
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size = align = 8;
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break;
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case TCG_TYPE_V128:
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size = align = 16;
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break;
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case TCG_TYPE_V256:
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/* Note that we do not require aligned storage for V256. */
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size = 32, align = 16;
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break;
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default:
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g_assert_not_reached();
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}
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ts->mem_offset = s->current_frame_offset;
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assert(align <= TCG_TARGET_STACK_ALIGN);
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off = ROUND_UP(s->current_frame_offset, align);
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assert(off + size <= s->frame_end);
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s->current_frame_offset = off + size;
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ts->mem_offset = off;
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#if defined(__sparc__)
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ts->mem_offset += TCG_TARGET_STACK_BIAS;
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#endif
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ts->mem_base = s->frame_temp;
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ts->mem_allocated = 1;
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s->current_frame_offset += sizeof(tcg_target_long);
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}
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static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet, TCGRegSet);
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