These have been deprecated for a long time, and the introduction of
-audio in 7.1.0 has cemented the new way of specifying an audio backend's
parameters. However, there is still a need for simple configuration
of the audio backend in the desktop case; therefore, if no audiodev is
passed to audio_init(), go through a bunch of simple Audiodev* structures
and pick the first that can be initialized successfully.
The only QEMU_AUDIO_* option that is left in, waiting for a better idea,
is QEMU_AUDIO_DRV=none which is used by qtest.
Remove all the parsing code, including the concept of "can_be_default"
audio drivers: now that audio_prio_list[] is only used in a single place,
wav can be excluded directly in that function.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
An error is already printed by audio_driver_init, but we can make
it more precise if the driver can return an Error *.
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Avoid a dynamic stack allocation in qjack_process(). Since this
function is a JACK process callback, we are not permitted to malloc()
here, so we allocate a working buffer in qjack_client_init() instead.
The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions. This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g. CVE-2021-3527).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Francisco Iglesias <frasse.iglesias@gmail.com>
Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Message-id: 20230818155846.1651287-3-peter.maydell@linaro.org
Avoid a dynamic stack allocation in qjack_client_init(), by using
a g_autofree heap allocation instead.
(We stick with allocate + snprintf() because the JACK API requires
the name to be no more than its maximum size, so g_strdup_printf()
would require an extra truncation step.)
The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions. This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g. CVE-2021-3527).
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Francisco Iglesias <frasse.iglesias@gmail.com>
Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Message-id: 20230818155846.1651287-2-peter.maydell@linaro.org
g_new(T, n) is neater than g_malloc(sizeof(T) * n). It's also safer,
for two reasons. One, it catches multiplication overflowing size_t.
Two, it returns T * rather than void *, which lets the compiler catch
more type errors.
This commit only touches allocations with size arguments of the form
sizeof(T).
Patch created mechanically with:
$ spatch --in-place --sp-file scripts/coccinelle/use-g_new-etc.cocci \
--macro-file scripts/cocci-macro-file.h FILES...
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20220315144156.1595462-4-armbru@redhat.com>
Reviewed-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru>
Commit ff095e5231 "audio: api for mixeng code free backends"
introduced another FIFO for the audio subsystem with exactly the
same size as the mixing-engine FIFO. Most audio backends use
this generic FIFO. The generic FIFO used together with the
mixing-engine FIFO doubles the audio FIFO size, because that's
just two independent FIFOs connected together in series.
For audio playback this nearly doubles the playback latency.
This patch restores the effective mixing-engine playback buffer
size to a pre v4.2.0 size by only accepting the amount of
samples for the mixing-engine queue which the downstream queue
accepts.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20220301191311.26695-10-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
The next patch reduces the effective qemu playback buffer size
by timer-period. Increase the number of jack audio buffers by
one to preserve the total effective buffer size. The size of one
jack audio buffer is 512 samples. With audio defaults that's
512 samples / 44100 samples/s = 11.6 ms and only slightly larger
than the timer-period of 10 ms.
The larger jack audio buffer increases audio dropout safety,
because the high priority jack-audio worker threads can provide
audio data for a longer period of time as with a smaller buffer
and more audio data in the mixing engine buffer that they can't
access.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Message-Id: <20220301191311.26695-6-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
On Windows the jack_set_thread_creator() function and on MacOS the
pthread_setname_np() function with a thread pointer paramater is
not available. Use #ifdefs to remove the jack_set_thread_creator()
function call and the qjack_thread_creator() function in both
cases.
The qjack_thread_creator() function just sets the name of the
created thread for debugging purposes and isn't really necessary.
From the jack_set_thread_creator() documentation:
(...)
No normal application/client should consider calling this. (...)
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/785
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Message-Id: <20211226154017.6067-1-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Currently with jackaudio client name and qemu guest name unset,
the JACK client names are out-(NULL) and in-(NULL). These names
are user visible in the patch bay. Replace the function call to
qemu_get_vm_name() with a call to audio_application_name() which
replaces NULL with "qemu" to have more descriptive names.
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-Id: <20210517194604.2545-4-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Split off pcm_ops function run_buffer_in from get_buffer_in and
call run_buffer_in before get_buffer_in.
The next patch only needs the generic buffer management part
from audio_generic_get_buffer_in().
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de
Message-Id: <20210110100239.27588-8-vr_qemu@t-online.de>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This change registers a bottom handler to close the JACK client
connection when a server shutdown signal is received. Without this
libjack2 attempts to "clean up" old clients and causes a use after free
segfault.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Message-Id: <20201108063351.35804-2-geoff@hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
clang's C11 atomic_fetch_*() functions only take a C11 atomic type
pointer argument. QEMU uses direct types (int, etc) and this causes a
compiler error when a QEMU code calls these functions in a source file
that also included <stdatomic.h> via a system header file:
$ CC=clang CXX=clang++ ./configure ... && make
../util/async.c:79:17: error: address argument to atomic operation must be a pointer to _Atomic type ('unsigned int *' invalid)
Avoid using atomic_*() names in QEMU's atomic.h since that namespace is
used by <stdatomic.h>. Prefix QEMU's APIs with 'q' so that atomic.h
and <stdatomic.h> can co-exist. I checked /usr/include on my machine and
searched GitHub for existing "qatomic_" users but there seem to be none.
This patch was generated using:
$ git grep -h -o '\<atomic\(64\)\?_[a-z0-9_]\+' include/qemu/atomic.h | \
sort -u >/tmp/changed_identifiers
$ for identifier in $(</tmp/changed_identifiers); do
sed -i "s%\<$identifier\>%q$identifier%g" \
$(git grep -I -l "\<$identifier\>")
done
I manually fixed line-wrap issues and misaligned rST tables.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20200923105646.47864-1-stefanha@redhat.com>
Instead of checking for the audodev state in each code path, centralize
the check into the initialize function itself to make it safe to call it
at any time.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-7-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When the guest closes the audio device we must start dropping input
samples from JACK and zeroing the output buffer samples. Failure to do
so causes sound artifacts during operations such as guest OS reboot, and
causes a hang of the input pipeline breaking it until QEMU is restated.
Closing and reconnecting to JACK was tested during these enable/disable
calls which works well for Linux guests, however Windows re-opens the
audio hardware repeatedly even when doing simple tasks like playing a
system sounds. As such it was decided it is better to feed silence to
JACK while the device is disabled.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-6-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This fixes a hang when there is a communications issue with the JACK
server. Simply closing the connection is enough to completely clean up
and as such we do not need to remove the ports first. As JACK uses a
socket based protocol that relies on the `select` call, if there is a
communication breakdown with the server the client library waits
forever for a response to the unregister request.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-5-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Initial code for JACK did not support audio input and as such this
boolean was set to let QEMU know, however JACK ended up including input
support making this invalid. Further investigation shows it was invalid
to set it in the first instance anyway due to a failure on my part
understand properly what this was for when the audodev was initially
developed.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-4-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
JACK does not provide us with the configured buffer size until after
activiation which was overriding this minimum value. JACK itself doesn't
have this minimum limitation, but the QEMU virtual hardware and as such
it must be enforced, failure to do so results in audio discontinuities.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-id: 20200613040518.38172-2-geoff@hostfission.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit adds a new audiodev backend to allow QEMU to use JACK as
both an audio sink and source.
Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-Id: <20200512101603.E3DB73A038E@moya.office.hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>