They are not needed when building user-mode emulators.
Reviewed-by: Emmanouil Pitsidianakis <manos.pitsidianakis@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
ANGLE fails to compile shaders otherwise.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Build all executables by default except for the known-broken ones.
This also allows running qemu-iotests without manually building
socket_scm_helper.
Reported-by: Max Reitz <mreitz@redhat.com>
Tested-by: Max Reitz <mreitz@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com