In my "build everything" tree, changing hw/hw.h triggers a recompile
of some 2600 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
The previous commits have left only the declaration of hw_error() in
hw/hw.h. This permits dropping most of its inclusions. Touching it
now recompiles less than 200 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-19-armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get VMStateDescription. The previous commit made
that unnecessary.
Include migration/vmstate.h only where it's still needed. Touching it
now recompiles only some 1600 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
In my "build everything" tree, changing hw/irq.h triggers a recompile
of some 5400 out of 6600 objects (not counting tests and objects that
don't depend on qemu/osdep.h).
hw/hw.h supposedly includes it for convenience. Several other headers
include it just to get qemu_irq and.or qemu_irq_handler.
Move the qemu_irq and qemu_irq_handler typedefs from hw/irq.h to
qemu/typedefs.h, and then include hw/irq.h only where it's still
needed. Touching it now recompiles only some 500 objects.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-13-armbru@redhat.com>
These files don't seem to do anything related to ISA directly, so
there is no need to include isa.h here.
Signed-off-by: Thomas Huth <thuth@redhat.com>
Message-Id: <1546615943-16274-1-git-send-email-thuth@redhat.com>
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
This enables us to apply the same filter in DEBUG_DBDMA_CHANMASK to the
DBDMA command execution debug output.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
The point of writing a macro embedded in a 'do { ... } while (0)'
loop (particularly if the macro has multiple statements or would
otherwise end with an 'if' statement) is so that the macro can be
used as a drop-in statement with the caller supplying the
trailing ';'. Although our coding style frowns on brace-less 'if':
if (cond)
statement;
else
something else;
that is the classic case where failure to use do/while(0) wrapping
would cause the 'else' to pair with any embedded 'if' in the macro
rather than the intended outer 'if'. But conversely, if the macro
includes an embedded ';', then the same brace-less coding style
would now have two statements, making the 'else' a syntax error
rather than pairing with the outer 'if'. Thus, even though our
coding style with required braces is not impacted, ending a macro
with ';' makes our code harder to port to projects that use
brace-less styles.
The change should have no semantic impact. I was not able to
fully compile-test all of the changes (as some of them are
examples of the ugly bit-rotting debug print statements that are
completely elided by default, and I didn't want to recompile
with the necessary -D witnesses - cleaning those up is left as a
bite-sized task for another day); I did, however, audit that for
all files touched, all callers of the changed macros DID supply
a trailing ';' at the callsite, and did not appear to be used
as part of a brace-less conditional.
Found mechanically via: $ git grep -B1 'while (0);' | grep -A1 \\\\
Signed-off-by: Eric Blake <eblake@redhat.com>
Acked-by: Cornelia Huck <cohuck@redhat.com>
Reviewed-by: Michael S. Tsirkin <mst@redhat.com>
Acked-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
Message-Id: <20171201232433.25193-7-eblake@redhat.com>
Reviewed-by: Juan Quintela <quintela@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Instead we can now instantiate the MAC_DBDMA object directly within the
macio device. We also add the DBDMA device as a child property so that
it is possible to retrieve later.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
These fields were used to manually handle IO requests that weren't aligned
to a sector boundary before this feature was supported by the block API.
Once the block API changed to support byte-aligned IO requests, the macio
controller was switched over to use it in commit be1e343 but these fields
were accidentally left behind. Remove them, including the initialisation
in DBDMA_init().
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
This completely reworks the handling of the control register
according to my understanding of the HW and the spec.
It should (hopefully ... still testing) fix a number of issues
most notably cases of MacOS hanging.
Also update dbdma_unassigned_rw() and dbdma_unassigned_flush() to
have the expected behaviour now that flush is handled slightly
differently.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Otherwise MacOS 9 hangs upon shutdown.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
This fixes MacOS 9 whereby it continually flushes and polls the status bits
until they are set to indicate a successful flush.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
The values to read/write to/from physical memory are copied directly to the
physical address with no endian swapping required.
Also add some extra information to debugging output while we are here.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
The current DBDMA command is stored in little-endian format, so make sure
we convert it to match our CPU when updating the DBDMA_CMDPTR_LO register.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
By default large amounts of DBDMA debugging are produced when often it is just
1 or 2 channels that are of interest. Introduce DEBUG_DBDMA_CHANMASK to allow
the developer to select the channels of interest at compile time, and then
further add the extra channel information to each debug statement where
possible.
Also clearly mark the start/end of DBDMA_run_bh to allow tracking the bottom
half execution.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Enabling DBDMA_DPRINTF unconditionally ensures that any errors in debug
statements are picked up immediately.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
With this, it's easier to know if a guest uses an invalid and/or unimplemented
DMA channel.
Signed-off-by: Hervé Poussineau <hpoussin@reactos.org>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Acked-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Make sure that we include the DBDMA controller state in the migration
stream.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-6-git-send-email-peter.maydell@linaro.org
dbdma_from_ch() uses channel field to return the right DBDMA object.
Previous code was working if guest OS was only using registered DMA channels.
However, it lead to QEMU crashes if guest OS was using unregistered DMA channels.
Signed-off-by: Hervé Poussineau <hpoussin@reactos.org>
Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
The code to flush the DBDMA channel was effectively duplicated in
dbdma_control_write(), except for the fact that the copy executed outside of a
RUN bit transition was broken by not clearing the FLUSH bit once the flush was
complete.
Newer PPC Linux kernels would timeout waiting for the FLUSH bit to clear again
after submitting a FLUSH command. Fix this by always clearing the FLUSH bit
once the channel flush is complete and removing the repeated code.
Reported-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Alexander Graf <agraf@suse.de>
The macio IDE controller has some pretty nasty magic in its implementation to
allow for unaligned sector accesses. We used to handle these accesses
synchronously inside the IO callback handler.
However, the block infrastructure changed below our feet and now it's impossible
to call a synchronous block read/write from the aio callback handler of a
previous block access.
Work around that limitation by making the unaligned handling bits also go
through our asynchronous handler.
This fixes booting Mac OS X for me.
Reported-by: John Arbuckle <programmingkidx@gmail.com>
Signed-off-by: Alexander Graf <agraf@suse.de>
After previous Peter patch, they are redundant. This way we don't
assign them except when needed. Once there, there were lots of case
where the ".fields" indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (appart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Soon we will introduce intermediate processing pauses which will
allow the bottom half to restart a DMA request that couldn't be
fulfilled yet.
For that to work, move the processing variable into the io struct
which is what DMA providers work with.
While touching it, also change it into a bool
Signed-off-by: Alexander Graf <agraf@suse.de>
The DBDMA controller has a bottom half to asynchronously process DMA
request queues.
This bh was stored as a gross static variable. Move it into the device
struct instead.
While at it, move all users of it to the new generic kick function.
Signed-off-by: Alexander Graf <agraf@suse.de>
The DBDMA engine really is running all the time, waiting for input. However
we don't want to waste cycles constantly polling.
So introduce a kick function that data providers can call to notify the
DBDMA controller of new input.
Signed-off-by: Alexander Graf <agraf@suse.de>
We usually keep struct and constant definitions in header files. Move
them there to stay consistent and to make access to fields easier.
Signed-off-by: Alexander Graf <agraf@suse.de>
The DBDMA controller can not change its command stream while it's
actively streaming data, true. But the fact that it's in RUN state
doesn't actually indicate anything. It could just as well be in
WAIT while in RUN. And then it's legal to change commands.
This fixes a real world issue I've encountered with Mac OS X.
Signed-off-by: Alexander Graf <agraf@suse.de>
There was a debug print that didn't compile for me because the format
and the arguments weren't in sync. Fix it up.
Signed-off-by: Alexander Graf <agraf@suse.de>
The macio code is basically undebuggable as it stands today, with no
debug prints anywhere whatsoever. DBDMA was better, but I needed a
few more to create reasonable logs that tell me where breakage is.
Add a DPRINTF macro in the macio source file and add a bunch of debug
prints that are all disabled by default of course.
Signed-off-by: Alexander Graf <agraf@suse.de>
cpu_physical_memory_read, cpu_physical_memory_write take any pointer
as 2nd argument without needing a type cast.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>