Commit Graph

12 Commits

Author SHA1 Message Date
Peter Maydell 4274d821ff hw/display/blizzard: Remove blizzard_template.h
We no longer need to do the "multiply include this header" trick with
blizzard_template.h, and it is only used in a single .c file, so just
put its contents inline in blizzard.c.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 1462371352-21498-3-git-send-email-peter.maydell@linaro.org
2016-05-12 13:22:30 +01:00
Pooja Dhannawat 5c87c4089a blizzard: Remove support for DEPTH != 32
Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.

Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
Message-id: 1458971873-2768-1-git-send-email-dhannawatpooja1@gmail.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2016-05-12 13:22:24 +01:00
Peter Maydell 47df5154c3 hw/display: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
2016-01-29 15:07:24 +00:00
Paolo Bonzini 31fc97c314 blizzard: do not depend on VGA internals
There is nothing that is used by this ARM-specific device.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2015-01-15 10:44:13 +03:00
Peter Maydell 65731d1c3e hw/display/blizzard.c: Delete unused function blizzard_rgb2yuv
The function blizzard_rgb2yuv() is unused; delete it.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1410723223-17711-2-git-send-email-peter.maydell@linaro.org
2014-09-29 18:48:47 +01:00
Gerd Hoffmann 5643706a09 console: add head to index to qemu consoles.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2014-03-05 09:52:04 +01:00
Gerd Hoffmann aa2beaa1f5 console: add device link to QemuConsoles
So it is possible to figure which qemu console displays which device.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-25 14:45:46 -05:00
Gerd Hoffmann 380cd056ec console: add GraphicHwOps
Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16 09:03:49 +02:00
Gerd Hoffmann 2c62f08ddb console: simplify screendump
Screendumps are alot simpler as we can update non-active
QemuConsoles now.  So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file.  Done.

No console switching needed.  No special support code in the
gfx card emulation needed.  Zap it all.  Also move ppm_save
out of the vga code and next to the qmp_screendump function.

For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles.  I wanna finish the console cleanup before setting
new qapi interfaces into stone.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
2013-04-16 09:03:48 +02:00
Peter Maydell bd2be15003 arm: fix location of some include files
The recent rearrangement of include files had some minor errors:
 devices.h is not ARM specific and should not be in arm/
 arm.h should be in arm/

Move these two headers to correct this.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-15 15:16:01 +02:00
Paolo Bonzini 47b43a1f41 hw: move private headers to hw/ subdirectories.
Many headers are used only in a single directory.  These can be
kept in hw/.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:16 +02:00
Paolo Bonzini fc97bb5ba3 hw: move display devices to hw/display/, configure via default-configs/
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08 18:13:13 +02:00