The current helper flags, TCG_CALL_CONST and TCG_CALL_PURE might be
confusing and doesn't provide enough granularity for some helpers (FP
helpers for example).
This patch changes them into the following helpers flags:
- TCG_CALL_NO_READ_GLOBALS means that the helper does not read globals,
either directly or via an exception. They will not be saved to their
canonical location before calling the helper.
- TCG_CALL_NO_WRITE_GLOBALS means that the helper does not modify any
globals. They will only be saved to their canonical locations before
calling helpers, but they won't be reloaded afterwise.
- TCG_CALL_NO_SIDE_EFFECTS means that the call to the function is
removed if the return value is not used.
It provides convenience flags, to avoid helper definitions longer than
80 characters. It also provides compatibility flags, and updates the
documentation.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Operations with side effects (in practice qemu_ld/st ops), only need to
synchronize globals to make sure the CPU state is consistent in case of
exception.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Mapping a memory address using a global and accessing it through
ld/st operations is currently broken. As it doesn't make any sense
to do that performance wise, let's forbid that.
Update the TCG documentation, and remove partial support for that.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Some branch related ops are marked with TCG_OPF_SIDE_EFFECTS, some other
not. In practice they don't need to, as they are all marked with
TCG_OPF_BB_END, which is handled specifically in all the code.
The call op is marked as TCG_OPF_SIDE_EFFECTS, which might be not true
as there is are specific flags (TCG_CALL_CONST and TCG_CALL_PURE) for
specifying that. On the other hand it always clobber arguments, so mark
it as such even if the call op is handled in a different code path.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The liveness analysis ensures that globals and temps are at the correct
state at a basic block end or with an op with side effects. Avoid
looping on all temps, this can be time consuming on targets with a lot
of globals. Keep an assert in debug mode.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Start with local temps in TEMP_VAL_MEM state, to make possible a later
check that all the temps are correctly saved back to memory.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Always mark dead input arguments as dead, even if the op is at the basic
block end. This will allow to check that all temps are correctly saved.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that the liveness analysis provides more information, rewrite
tcg_reg_alloc_mov(). This changes the behaviour about propagating
constants and memory accesses. We now take the assumption that once
a value is loaded into a register (from memory or from a constant),
it's better to keep it there than to reload it later. This assumption
is now always almost correct given that we are now sure the
corresponding temp is going to be used later (otherwise it would have
been synchronized and marked as dead already). The assumption is wrong
if one of the op after clobbers some registers including the one
of the holding the temp (this can be avoided by allocating clobbered
registers last, which is what most TCG target do), or in case of lack
of available register.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that the liveness analysis might mark some output temps as dead, call
temp_dead() if needed.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Rework the liveness analysis by tracking temps that need to go back to
memory in addition to dead temps tracking. This allows to mark output
arguments as "need sync", and to synchronize them back to memory as soon
as they are not written anymore. This way even arguments mapping to
globals can be marked as "dead", avoiding moves to a new register when
input and outputs are aliased.
In addition it means that registers are freed as soon as temps are not
used anymore, instead of waiting for a basic block end or an op with side
effects. This reduces register spilling especially on CPUs with few
registers, and spread the mov over all the TB, increasing the
performances on in-order CPUs.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Synchronize an output argument when requested by the liveness analysis.
This is needed so that the temp can be declared dead later.
For that, add a new op_sync_args table in which each bit tells if the
corresponding output argument needs to be synchronized with the memory.
Pass it to the tcg_reg_alloc_* functions, and honor this bit. We need to
synchronize the argument before marking it as dead, and we have to make
sure all the infos about the temp are correctly filled.
At the same time change some types from unsigned int to uint16_t when
passing op_dead_args.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add a new function temp_sync() to synchronize the canonical location
of a temp with the value in the corresponding register, but without
freeing the associated register. Rewrite temp_save() to call
temp_sync() followed by temp_dead().
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Add a new function tcg_reg_sync() to synchronize the canonical location
of a temp with the value in the associated register, but without freeing
it. Rewrite tcg_reg_free() to first call tcg_reg_sync() and then to free
the register.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
A lot of code is duplicated to mark a temporary as dead. Replace it
by temp_dead(), which in addition marks the temp as saved in memory
for globals and local temps, instead of doing this a posteriori in
temp_save().
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
On x86_64, remove the constraint on the third argument register which
is not needed:
- For loads the helper arguments are env, addr, mem_idx. The addr
value should not be in the two first argument registers as they are
used in tcg_out_tlb_load().
- For stores the helper arguments are env, addr, data, mem_idx.
The addr and data values should not be in the two first argument
registers as they are used in tcg_out_tlb_load(). The data value
should also not be in the two first argument registers, but could
be in the third argument register in which case it would be already
loaded at the right location.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that CONFIG_TCG_PASS_AREG0 has been removed, it's easier to get
an optimal code for the load/store functions.
First swap the two registers used in tcg_out_tlb_load() so that the
address end-up in the second register instead of the first one. Adjust
tcg_out_qemu_ld() and tcg_out_qemu_st() to respectively call
tcg_out_qemu_ld_direct() and tcg_out_qemu_st_direct() with the correct
registers. Then replace the register shifting by direct load of the
arguments.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
We had a hack for arm and sparc, allocating code_gen_prologue to a
special section. Which, honestly does no good under certain cases.
We've already got limits on code_gen_buffer_size to ensure that all
TBs can use direct branches between themselves; reuse this limit to
ensure the prologue is also reachable.
As a bonus, we get to avoid marking a page of the main executable's
data segment as executable.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Like add2, do operand ordering, constant folding, and dead operand
elimination. The latter happens about 15% of all mulu2 during an
x86_64 bios boot.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
When x86_64 guest is not in 64-bit mode, the high-part of the 64-bit
add is dead. When the host is 32-bit, we can simplify to 32-bit
arithmetic.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
We can re-use these for implementing double-word folding.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
This saves a whole lot of repetitive code sequences.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Reduces code duplication and prefers
movcond d, c1, c2, const, s
to
movcond d, c1, c2, s, const
It also prefers
add r, r, c
over
add r, c, r
when both inputs are known constants. This doesn't matter for true add, as
we will fully constant fold that. But it matters for a follow-on patch using
this routine for add2 which may not be fully foldable.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Note that in the general reg=reg,reg case we're restricted
to 16-bit insertions. This makes it easy to allow "any"
constant as input, as post-truncation it will fit into the
constant load insn for which we have room in the bundle.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
It is possible to slightly optimize the TLB access code, by replacing
the movi + and instructions by a deposit instruction.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Remove suboptimal register shifting in qemu_ld/st ops, introduced at the
CONFIG_TCG_PASS_AREG0 time.
As mem_idx is now loaded in register R58/R59 for the slow path, we have
to make sure to do it last, to not add additional register constraints.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Implement movcond_i32/64 on ia64 hosts. It is not possible to have
immediate compare arguments without adding a new bundle, but it is
possible to have 22-bit immediate value arguments.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Use stack instead of temp_buf array in CPUState for TCG temps.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Implement movcond_i32 for ARM, as the sequence
mov dst, v2 (implicitly done by the tcg common code)
cmp c1, c2
movCC dst, v1
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The code to emit either an immediate cmp or a register cmp insn is
duplicated in several places; factor it out into its own function.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that we're always sparcv9, we can not bother using Bicc for
32-bit branches and BPcc for 64-bit branches and instead always
use BPcc.
New interfaces allow less direct use of tcg_out32 and raw numbers
inside the qemu_ld/st routines.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
We must care not to clobber the high parts before we consume them.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The set of comparisons that can immediately use the carry are LTU/GEU,
not LTU/LEU. Don't swap operands when we need a temp register; the
register may already be in use from setcond2.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
The datalo variable is still live in the miss path. Use another
when reconstructing the full data value.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
Like brcond2, use tcg_high_cond. Use movcc instead of branches.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
GUEST_BASE support is now supported by all TCG backends, and is
now mandatory. Drop the now-pointless TCG_TARGET_HAS_GUEST_BASE
define (set by every backend) and the error if it is unset.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Riku Voipio <riku.voipio@linaro.org>
The pointer entry 'temps' always refers to the array entry 'static_temps'.
Removing the pointer and renaming 'static_temps' to 'temps' reduces the
size of TCGContext (4 or 8 byte) and allows better code generation.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
* 'trivial-patches' of git://github.com/stefanha/qemu:
versatilepb: Use symbolic indices for ARM PIC
qdev: kill bogus comment
qemu-barrier: Fix compiler version check for future gcc versions
hw: Add missing 'static' attribute for QEMUMachine
cleanup useless return sentence
qemu-sockets: Fix compiler warning (regression for MinGW)
vnc: Fix spelling (hellmen -> hellman) in comment
slirp: Fix spelling in comment (enought -> enough, insure -> ensure)
tcg/arm: Use tcg_out_mov_reg rather than inline equivalent code
cpu: Add missing 'static' attribute to qemu_global_mutex
configure: Support empty target list (--target-list=)
hw: Fix return value check for bdrv_read, bdrv_write
The table that was recently added for hppa is generally usable.
And with the renumbering of the TCG_COND constants it's not too
difficult to compute rather than have a table.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
There are several cases that can be handled easier inside both
translators and code generators if we have out-of-band values
for conditions. It's easy enough to handle ALWAYS and NEVER in
the natural way inside the tcg middle-end.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Before we rearrange the TCG_COND enumeration, add a predicate for
the (single) use of comparisons vs TCGCond.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The TCG jmp operation doesn't really make sense in the QEMU context, it
is unused, it is not implemented by some targets, and it is wrongly
implemented by some others.
This patch simply removes it.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Acked-by: Blue Swirl <blauwirbel@gmail.com>
Acked-by: Stefan Weil<sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Use the recently introduced tcg_out_mov_reg() function rather than
the equivalent inline code.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Stefan Hajnoczi <stefanha@gmail.com>
Support for helper functions with 5 arguments was missing
in the code generator and in the interpreter.
There is no need to pass the constant TCG_AREG0 from the
code generator to the interpreter. Remove that code for
the INDEX_op_qemu_st* opcodes.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The movcond_i32 op has to be protected with TCG_TARGET_HAS_movcond_i32
to fix the build with -march < i686.
Thanks to Richard Henderson for the hint.
Reported-by: Alex Barcelo <abarcelo@ac.upc.edu>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
When movcond_i32 is available we can further reduce the generated
op count from 12 to 6, and the generated code size on i686 from
88 to 74 bytes.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Avoiding 64-bit arithmetic (outside of the compare) reduces the
generated op count from 15 to 12, and the generated code size on
i686 from 105 to 88 bytes.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Checking that we don't try for idx != [01] is trivial. Checking
that we don't issue more than one of any index requires a tad
more data and some ifdefs protecting that new variable.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Cc: Max Filippov <jcmvbkbc@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Given these are constants, checking once here means everything
after can assume they're correct.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Like the C assert macro, except only enabled for CONFIG_DEBUG_TCG,
and without having to set _NDEBUG and disable all other asserts at
the same time.
The use of __builtin_unreachable (when available) gives the compiler
the same information, which may (or may not) help it optimize better.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
For tcg_gen_concat_i32_i64 we only use deposit if the host supports it.
For tcg_gen_concat32_i64 even if the host does not, as we get identical
code before and after.
Note that this relies on the ANDI -> EXTU patch for the identity claim.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Note that xori_i64 failed to perform even the minimal
optimizations promised by the README.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Note that andi_i64 failed to perform even the minimal
optimizations promised by the README.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The README file documented the operand ordering of the tcg_gen_*
functions. Since we're documenting opcodes here, use the true
operand ordering.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Cc: malc <av1474@comtv.ru>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Fix the MIPS32(R2) cpu detection so that it also works with
-march=octeon. Thanks to Andrew Pinski for the hint.
Cc: Andrew Pinski <apinski@cavium.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
* 'tcg-sparc' of git://repo.or.cz/qemu/rth:
tcg-sparc: Preserve branch destinations during retranslation
tcg-sparc: Fix and enable direct TB chaining.
tcg-sparc: Add %g/%o registers to alloc_order
tcg-sparc: Use defines for temporaries.
tcg-sparc: Mask shift immediates to avoid illegal insns.
tcg-sparc: Clean up cruft stemming from attempts to use global registers.
tcg-sparc: Change AREG0 in generated code to %i0.
tcg-sparc: Support GUEST_BASE.
tcg-sparc: Fix qemu_ld/st to handle 32-bit host.
tcg-sparc: Assume v9 cpu always, i.e. force v8plus in 32-bit mode.
tcg-sparc: Don't MAP_FIXED on top of the program
tcg-sparc: Fix ADDX opcode.
tcg-sparc: Hack in qemu_ld/st64 for 32-bit.
linux-user: Use memcpy in get_user/put_user.
The TCG targets no longer need individual implementations.
Since commit 6a18ae2d29,
'flags' is no longer used in tcg_target_get_call_iarg_regs_count.
The remaining tcg_target_get_call_iarg_regs_count is trivial and only
called once. Therefore the patch eliminates it completely.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
32 bit x86 hosts don't need registers for helper function arguments
because they use the default stack based calling convention.
Removing the registers allows simpler code for function
tcg_target_get_call_iarg_regs_count.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
While 64 bit hosts use the first three registers which are also used
as function input parameters, 32 bit hosts use TCG_REG_EAX and
TCG_REG_EDX which are not used in parameter passing.
After defining new register macros for the registers used in L
constraint, the patch replaces most occurrences of
tcg_target_call_iarg_regs[0], tcg_target_call_iarg_regs[1] and
tcg_target_call_iarg_regs[2] by those new macros.
tcg_target_call_iarg_regs remains unchanged when it is used for input
arguments (only with 64 bit hosts) before tcg_out_calli.
A comment related to those registers was fixed, too.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
[aurel32: build fix on i386, small optimization for i386 in the prologue]
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
TCG uses 6 registers for function arguments on 64 bit Linux hosts,
but only 4 registers on W64 hosts.
Commit 2999a0b200 increased the number
of arguments for some important helper functions from 4 to 5
which triggered a bug for W64 hosts: QEMU aborts when executing
helper_lcall_real in the guest's BIOS because function
tcg_target_get_call_iarg_regs_count always returned 6.
As W64 has only 4 registers for arguments, the 5th argument must be
passed on the stack using a correct stack offset.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Commit 25c4d9cc changed all TCGOpcode enums to be available, so we don't
need to #ifdef #endif the one that are available only on some targets.
This makes the code easier to read.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The "op a, a, b" form is better handled on non-RISC host than the "op
a, b, a" form, so swap the arguments to this form when possible, and
when b is not a constant.
This reduces the number of generated instructions by a tiny bit.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
When both argument of brcond/movcond/setcond are the same or when one
of the two values is a constant equal to zero, it's possible to do
further optimizations.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that it's possible to detect copies, we can optimize the case
the "op r, a, a => movi r, 0". This helps in the computation of
overflow flags when one of the two args is 0.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Now that we can easily detect all copies, we can optimize the
"op r, a, a => mov r, a" case a bit more.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
It is possible to due copy propagation for all operations, even the one
that have side effects or clobber arguments (it only concerns input
arguments). That said, the call operation should be handled differently
due to the variable number of arguments.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The copy propagation pass tries to keep track what is a copy of what
and what has copy of what, and in addition it keep a circular list of
of all the copies. Unfortunately this doesn't fully work: a mov from
a temp which has a state "COPY" changed it into a state "HAS_COPY".
Later when this temp is used again, it is considered has not having
copy and thus no propagation is done.
This patch fixes that by removing the hiearchy between copies, and thus
only keeping a "COPY" state both meaning "is a copy" and "has a copy".
The decision of which copy to use is deferred to the actual temp
replacement. At this stage there is not one best choice to do, but only
better choices than others. For doing the best choice the operation
would have to be parsed in reversed to know if a temp is going to be
used later or not. That what is done by the liveness analysis. At this
stage it is known that globals will be always live, that local temps
will be dead at the end of the translation block, and that the temps
will be dead at the end of the basic block. This means that this stage
should try to replace temps by local temps or globals and local temps
by globals.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The copy propagation doesn't check the types of the temps during copy
propagation. However TCG is using the mov_i32 for the i64 to i32
conversion and thus the two are not equivalent.
With this patch tcg_opt_gen_mov() doesn't consider two temps of
different type as copies anymore.
So far it seems the optimization was not aggressive enough to trigger
this bug, but it will be triggered later in this series once the copy
propagation is improved.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
TCG_TEMP_ANY has no different meaning than TCG_TEMP_UNDEF, so use
the later instead.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
movcond operation can be implemented on MIPS32 Release 2 using the MOVN,
MOVZ, SLT and SLTU instructions.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
deposit operations can be optimized on MIPS32 Release 2 using the INS
instruction.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
rotr operations can be optimized on MIPS32 Release 2 using the ROTR and
ROTRV instructions. Also implemented rotl operations by subtracting the
shift from 32.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
bswap operations can be optimized on MIPS32 Release 2 using the ROTR,
WSBH and SEH instructions. We can't use the non-R2 code to implement the
ops due to registers constraints, so don't define the corresponding
TCG_TARGET_HAS_bswap* values.
Also bswap16* operations are supposed to be called with the 16 high bits
zeroed. This is the case everywhere (including for TCG by definition)
except when called from the store helper. Remove the AND instructions from
bswap16* and move it there.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
MIPS has some conditional branch instructions when comparing with zero.
Use them.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Use stack instead of temp_buf array in CPUState for TCG
temps.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Instead of int, use the correct TCGArg and TCGReg type: TCGReg when
representing a TCG target register, TCGArg when representing the latter
or a constant.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Recent versions of GCC emit warnings when compiling user mode targets.
Kill them by reordering a bit the #ifdef.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
The 'Z' constraint has been introduced to map the zero register. However
when the op also accept a constant, there is no point to accept the zero
register in addition.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>