The macio IDE controller has some pretty nasty magic in its implementation to
allow for unaligned sector accesses. We used to handle these accesses
synchronously inside the IO callback handler.
However, the block infrastructure changed below our feet and now it's impossible
to call a synchronous block read/write from the aio callback handler of a
previous block access.
Work around that limitation by making the unaligned handling bits also go
through our asynchronous handler.
This fixes booting Mac OS X for me.
Reported-by: John Arbuckle <programmingkidx@gmail.com>
Signed-off-by: Alexander Graf <agraf@suse.de>
After previous Peter patch, they are redundant. This way we don't
assign them except when needed. Once there, there were lots of case
where the ".fields" indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (appart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Soon we will introduce intermediate processing pauses which will
allow the bottom half to restart a DMA request that couldn't be
fulfilled yet.
For that to work, move the processing variable into the io struct
which is what DMA providers work with.
While touching it, also change it into a bool
Signed-off-by: Alexander Graf <agraf@suse.de>
The DBDMA controller has a bottom half to asynchronously process DMA
request queues.
This bh was stored as a gross static variable. Move it into the device
struct instead.
While at it, move all users of it to the new generic kick function.
Signed-off-by: Alexander Graf <agraf@suse.de>
The DBDMA engine really is running all the time, waiting for input. However
we don't want to waste cycles constantly polling.
So introduce a kick function that data providers can call to notify the
DBDMA controller of new input.
Signed-off-by: Alexander Graf <agraf@suse.de>
We usually keep struct and constant definitions in header files. Move
them there to stay consistent and to make access to fields easier.
Signed-off-by: Alexander Graf <agraf@suse.de>
The DBDMA controller can not change its command stream while it's
actively streaming data, true. But the fact that it's in RUN state
doesn't actually indicate anything. It could just as well be in
WAIT while in RUN. And then it's legal to change commands.
This fixes a real world issue I've encountered with Mac OS X.
Signed-off-by: Alexander Graf <agraf@suse.de>
There was a debug print that didn't compile for me because the format
and the arguments weren't in sync. Fix it up.
Signed-off-by: Alexander Graf <agraf@suse.de>
The macio code is basically undebuggable as it stands today, with no
debug prints anywhere whatsoever. DBDMA was better, but I needed a
few more to create reasonable logs that tell me where breakage is.
Add a DPRINTF macro in the macio source file and add a bunch of debug
prints that are all disabled by default of course.
Signed-off-by: Alexander Graf <agraf@suse.de>
cpu_physical_memory_read, cpu_physical_memory_write take any pointer
as 2nd argument without needing a type cast.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Reviewed-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>