Commit Graph

2044 Commits

Author SHA1 Message Date
Stefan Hajnoczi
da1034094d * fix from optionrom build
* fix for KVM on Apple M2
 * introduce machine property "audiodev"
 * ui/vnc: Require audiodev= to enable audio
 * audio: remove QEMU_AUDIO_* and -audio-help support
 * audio: forbid using default audiodev backend with -audiodev and -nodefaults
 * remove compatibility code for old machine types
 * make-release: do not ship dtc sources
 * build system cleanups
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Merge tag 'for-upstream' of https://gitlab.com/bonzini/qemu into staging

* fix from optionrom build
* fix for KVM on Apple M2
* introduce machine property "audiodev"
* ui/vnc: Require audiodev= to enable audio
* audio: remove QEMU_AUDIO_* and -audio-help support
* audio: forbid using default audiodev backend with -audiodev and -nodefaults
* remove compatibility code for old machine types
* make-release: do not ship dtc sources
* build system cleanups

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# gpg: Signature made Tue 03 Oct 2023 04:30:00 EDT
# gpg:                using RSA key F13338574B662389866C7682BFFBD25F78C7AE83
# gpg:                issuer "pbonzini@redhat.com"
# gpg: Good signature from "Paolo Bonzini <bonzini@gnu.org>" [full]
# gpg:                 aka "Paolo Bonzini <pbonzini@redhat.com>" [full]
# Primary key fingerprint: 46F5 9FBD 57D6 12E7 BFD4  E2F7 7E15 100C CD36 69B1
#      Subkey fingerprint: F133 3857 4B66 2389 866C  7682 BFFB D25F 78C7 AE83

* tag 'for-upstream' of https://gitlab.com/bonzini/qemu: (24 commits)
  audio: forbid default audiodev backend with -nodefaults
  audio: propagate Error * out of audio_init
  vt82c686 machines: Support machine-default audiodev with fallback
  hw/ppc: Support machine-default audiodev with fallback
  hw/arm: Support machine-default audiodev with fallback
  Introduce machine property "audiodev"
  audio: remove QEMU_AUDIO_* and -audio-help support
  audio: simplify flow in audio_init
  audio: commonize voice initialization
  audio: return Error ** from audio_state_by_name
  audio: allow returning an error from the driver init
  audio: Require AudioState in AUD_add_capture
  ui/vnc: Require audiodev= to enable audio
  crypto: only include tls-cipher-suites in emulators
  scsi-disk: ensure that FORMAT UNIT commands are terminated
  esp: restrict non-DMA transfer length to that of available data
  esp: use correct type for esp_dma_enable() in sysbus_esp_gpio_demux()
  Makefile: build plugins before running TCG tests
  meson: clean up static_library keyword arguments
  make-release: do not ship dtc sources
  ...

Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2023-10-03 07:43:44 -04:00
Paolo Bonzini
176adafca7 audio: return Error ** from audio_state_by_name
Remove duplicate error formatting code.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-10-03 10:29:39 +02:00
Paolo Bonzini
9e58d7a756 ui/vnc: Require audiodev= to enable audio
If there is no audiodev do not send the audio ack in response to
VNC_ENCODING_AUDIO, so that clients aren't told audio exists, and
immediately drop the client if they try to send any audio control messages
when audio is not advertised.

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-10-03 10:29:39 +02:00
Markus Armbruster
e33e66b1b3 ui: Clean up local variable shadowing
Local variables shadowing other local variables or parameters make the
code needlessly hard to understand.  Tracked down with -Wshadow=local.
Clean up: delete inner declarations when they are actually redundant,
else rename variables.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-ID: <20230921121312.1301864-4-armbru@redhat.com>
2023-09-29 08:13:57 +02:00
Paolo Bonzini
477b301000 ui/vnc: fix handling of VNC_FEATURE_XVP
VNC_FEATURE_XVP was not shifted left before adding it to vs->features,
so it was never enabled; but it was also checked the wrong way with
a logical AND instead of vnc_has_feature.  Fix both places.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-09-25 18:25:03 +02:00
Paolo Bonzini
0cb9c5880e ui/vnc: fix debug output for invalid audio message
The debug message was cut and pasted from the invalid audio format
case, but the audio message is at bytes 2-3.

Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2023-09-25 18:25:03 +02:00
Marc-André Lureau
a92e7bb4ca ui: add precondition for dpy_get_ui_info()
Ensure that it only get called when dpy_ui_info_supported(). The
function should always return a result. There should be a non-null
console or active_console.

Modify the argument to be const as well.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Albert Esteve <aesteve@redhat.com>
2023-09-12 11:14:09 +04:00
Marc-André Lureau
48a35e12fa ui: fix crash when there are no active_console
Thread 1 "qemu-system-x86" received signal SIGSEGV, Segmentation fault.
0x0000555555888630 in dpy_ui_info_supported (con=0x0) at ../ui/console.c:812
812	    return con->hw_ops->ui_info != NULL;
(gdb) bt
#0  0x0000555555888630 in dpy_ui_info_supported (con=0x0) at ../ui/console.c:812
#1  0x00005555558a44b1 in protocol_client_msg (vs=0x5555578c76c0, data=0x5555581e93f0 <incomplete sequence \373>, len=24) at ../ui/vnc.c:2585
#2  0x00005555558a19ac in vnc_client_read (vs=0x5555578c76c0) at ../ui/vnc.c:1607
#3  0x00005555558a1ac2 in vnc_client_io (ioc=0x5555581eb0e0, condition=G_IO_IN, opaque=0x5555578c76c0) at ../ui/vnc.c:1635

Fixes:
https://issues.redhat.com/browse/RHEL-2600

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Albert Esteve <aesteve@redhat.com>
2023-09-12 11:13:52 +04:00
Marc-André Lureau
6f11081991 ui/vc: split off the VC part from console.c
Move common declarations to console-priv.h, and add a new unit
console-vc.c which will handle VC/chardev rendering, when pixman is
available.

(if necessary, the move could be done chunk by chunks)

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
f7ce755df8 ui/vc: preliminary QemuTextConsole changes before split
Those changes will help to split console.c unit in the following commit.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
ff174c67db ui/console: remove redundant format field
It's already part of PIXMAN image.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
cc6ba2c6f5 ui/vc: rename kbd_put to qemu_text_console functions
They are QemuTextConsole functions, let's make it clear.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
2023-09-12 10:37:02 +04:00
Marc-André Lureau
f5360a0d28 ui/vc: remove kbd_put_keysym() and update function calls
The function calls to `kbd_put_keysym` have been updated to now call
`kbd_put_keysym_console` with a NULL console parameter.

Like most console functions, NULL argument is now for the active console.

This will allow to rename the text console functions in a consistent manner.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
2023-09-12 10:37:02 +04:00
Stefan Hajnoczi
c152379422 UI patch queue
- misc fixes and improvement
 - cleanups and refactoring in ui/vc code
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Merge tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu into staging

UI patch queue

- misc fixes and improvement
- cleanups and refactoring in ui/vc code

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# gpg: Good signature from "Marc-André Lureau <marcandre.lureau@redhat.com>" [full]
# gpg:                 aka "Marc-André Lureau <marcandre.lureau@gmail.com>" [full]
# Primary key fingerprint: 87A9 BD93 3F87 C606 D276  F62D DAE8 E109 7596 9CE5

* tag 'ui-pull-request' of https://gitlab.com/marcandre.lureau/qemu: (52 commits)
  ui/gtk: fix leaks found wtih fuzzing
  ui/vdagent: Unregister input handler of mouse during finalization
  ui/vdagent: call vdagent_disconnect() when agent connection is lost
  ui/dbus: implement damage regions for GL
  ui/dbus: Properly dispose touch/mouse dbus objects
  ui/vnc-enc-tight: Avoid dynamic stack allocation
  ui/vnc-enc-hextile: Use static rather than dynamic length stack array
  ui/spice-display: Avoid dynamic stack allocation
  ui/vc: change the argument for QemuTextConsole
  ui/vc: do not parse VC-specific options in Spice and GTK
  ui/vc: move text console invalidate in helper
  ui/console: minor stylistic changes
  ui/vc: skip text console resize when possible
  ui/console: fold text_console_update_cursor_timer
  ui/console: assert(surface) where appropriate
  ui/console: rename vga_ functions with qemu_console_
  ui/console: use QEMU_PIXMAN_COLOR helpers
  ui/console: declare console types in console.h
  ui/vc: use common text console surface creation
  ui/console: remove need for g_width/g_height
  ...

Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2023-09-06 11:16:01 -04:00
Dmitry Frolov
e38f4e976d ui/gtk: fix leaks found wtih fuzzing
It is true, that there is no problem during runtime
from the first sight, because the memory is lost just
before qemu exits. Nevertheless, this change is necessary,
because AddressSanitizer is not able to recognize this
situation and produces crash-report (which is
false-positive in fact). Lots of False-Positive warnings
are davaluing problems, found with fuzzing, and thus the
whole methodology of dynamic analysis.
This patch eliminates such False-Positive reports,
and makes every problem, found with fuzzing, more valuable.

Fixes: 060ab76356 ("gtk: don't exit early in case gtk init fails")

Signed-off-by: Dmitry Frolov <frolov@swemel.ru>
Reviewed-by: Michael Tokarev <mjt@tls.msk.ru>
Message-Id: <20230825115818.1091936-1-frolov@swemel.ru>
2023-09-04 15:37:50 +04:00
Guoyi Tu
878490937c ui/vdagent: Unregister input handler of mouse during finalization
Input handler resource should be released when
VDAgentChardev object finalize

Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn>
Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <e7f5e172abf797d454e00a4bbe53af83e4aa4497.1692281173.git.tugy@chinatelecom.cn>
2023-09-04 15:29:07 +04:00
Guoyi Tu
1b4fd51656 ui/vdagent: call vdagent_disconnect() when agent connection is lost
when the agent connection is lost, the input handler of the mouse
doesn't deactivate, which results in unresponsive mouse events in
VNC windows.

To fix this issue, call vdagent_disconnect() to reset the state
each time the frontend disconncect

Signed-off-by: Guoyi Tu <tugy@chinatelecom.cn>
Signed-off-by: dengpengcheng <dengpc12@chinatelecom.cn>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <71fd5a58fd09f10cdb35f167b2edb5669300116e.1692281173.git.tugy@chinatelecom.cn>
2023-09-04 15:29:07 +04:00
Bilal Elmoussaoui
7007e98c4b ui/dbus: implement damage regions for GL
Currently, when using `-display dbus,gl=on` all updates to the client
become "full scanout" updates, meaning there is no way for the client to
limit damage regions to the display server.

Instead of using an "update count", this patch tracks the damage region
and propagates it to the client.

This was less of an issue when clients were using GtkGLArea for
rendering,
as you'd be doing full-surface redraw. To be efficient, the client needs
both a DMA-BUF and the damage region to be updated.

Co-authored-by: Christian Hergert <chergert@redhat.com>
Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230814125802.102160-1-belmouss@redhat.com>
2023-09-04 15:14:48 +04:00
Bilal Elmoussaoui
cb6ccdc9ca ui/dbus: Properly dispose touch/mouse dbus objects
Fixes: 142ca628a7 ("ui: add a D-Bus display backend")
Fixes: de9f844ce2 ("ui/dbus: Expose a touch device interface")

Signed-off-by: Bilal Elmoussaoui <belmouss@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230901124507.94087-1-belmouss@redhat.com>
2023-09-04 15:14:44 +04:00
Philippe Mathieu-Daudé
dd0439e149 ui/vnc-enc-tight: Avoid dynamic stack allocation
Use autofree heap allocation instead of variable-length
array on the stack.

The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions.  This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g.  CVE-2021-3527).

Signed-off-by: Philippe Mathieu-Daudé <philmd@redhat.com>
[PMM: expanded commit message]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Francisco Iglesias <frasse.iglesias@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-4-peter.maydell@linaro.org>
2023-09-04 14:57:44 +04:00
Peter Maydell
e12acaf75d ui/vnc-enc-hextile: Use static rather than dynamic length stack array
In the send_hextile_tile_* function we create a variable length array
data[].  In fact we know that the client_pf.bytes_per_pixel is at
most 4 (enforced by set_pixel_format()), so we can make the array a
compile-time fixed length of 1536 bytes.

The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions.  This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g.  CVE-2021-3527).

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
[ Marc-André - rename BPP to MAX_BYTES_PER_PIXEL ]
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-3-peter.maydell@linaro.org>
2023-09-04 14:57:44 +04:00
Peter Maydell
1663ffb915 ui/spice-display: Avoid dynamic stack allocation
Use an autofree heap allocation instead of a variable-length
array on the stack in qemu_spice_create_update().

The codebase has very few VLAs, and if we can get rid of them all we
can make the compiler error on new additions.  This is a defensive
measure against security bugs where an on-stack dynamic allocation
isn't correctly size-checked (e.g.  CVE-2021-3527).

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230818151057.1541189-2-peter.maydell@linaro.org>
2023-09-04 14:57:44 +04:00
Marc-André Lureau
9db018ac56 ui/vc: change the argument for QemuTextConsole
Those functions are specifc to text/vc console, make that explicit from
the argument type.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-45-marcandre.lureau@redhat.com>
2023-09-04 14:57:44 +04:00
Marc-André Lureau
32aa1f8dee ui/vc: do not parse VC-specific options in Spice and GTK
In commit 6f974c843c ("gtk: overwrite the console.c char driver"), I
shared the VC console parse handler with GTK. And later on in commit
d8aec9d9 ("display: add -display spice-app launching a Spice client"),
I also used it to handle spice-app VC.

This is not necessary, the VC console options (width/height/cols/rows)
are specific, and unused by tty-level GTK/Spice VC.

This is not a breaking change, as those options are still being parsed
by QAPI ChardevVC. Adjust the documentation about it.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-44-marcandre.lureau@redhat.com>
2023-09-04 14:57:37 +04:00
Marc-André Lureau
322dae4bc8 ui/vc: move text console invalidate in helper
This will allow to split the VC code in a separate unit more easily.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-43-marcandre.lureau@redhat.com>
2023-09-04 14:38:15 +04:00
Marc-André Lureau
893fe23e7d ui/console: minor stylistic changes
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-42-marcandre.lureau@redhat.com>
2023-09-04 14:24:36 +04:00
Marc-André Lureau
9cb737b77d ui/vc: skip text console resize when possible
This function is called on invalidate, on each cursor blink.

Avoid the extra copy when the console size didn't change.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-41-marcandre.lureau@redhat.com>
2023-09-04 14:24:08 +04:00
Marc-André Lureau
3f9c21325c ui/console: fold text_console_update_cursor_timer
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-40-marcandre.lureau@redhat.com>
2023-09-04 14:03:08 +04:00
Marc-André Lureau
0a1642e7cc ui/console: assert(surface) where appropriate
The QemuTextConsole code paths assume a surface is being used as
scanout, let's make this more explicit.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-39-marcandre.lureau@redhat.com>
2023-09-04 14:01:52 +04:00
Marc-André Lureau
b704a8ce0c ui/console: rename vga_ functions with qemu_console_
They are not specific to VGA. Let's use the object type name as prefix
instead, to avoid confusion.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-38-marcandre.lureau@redhat.com>
2023-09-04 14:01:22 +04:00
Marc-André Lureau
1ece6777fe ui/console: use QEMU_PIXMAN_COLOR helpers
QEMU_RGB macro is actually defining a pixman color. Make this explicit
in the macro name. Move it to qemu-pixman.h so it can be used elsewhere,
as done in the following patch. Finally, define
QEMU_PIXMAN_COLOR_{BLACK,GRAY}, to avoid need to look up the VGA color
table from the QemuConsole placeholder surface rendering.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-Id: <20230830093843.3531473-37-marcandre.lureau@redhat.com>
2023-09-04 14:00:56 +04:00
Marc-André Lureau
8c6381d846 ui/console: declare console types in console.h
We are going to split the console.c unit next, and implement
separately. But we need to check the underlying type in various places.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-36-marcandre.lureau@redhat.com>
2023-09-04 14:00:46 +04:00
Marc-André Lureau
742a6896ea ui/vc: use common text console surface creation
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-35-marcandre.lureau@redhat.com>
2023-09-04 14:00:38 +04:00
Marc-André Lureau
6ce7b1fa88 ui/console: remove need for g_width/g_height
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-34-marcandre.lureau@redhat.com>
2023-09-04 14:00:31 +04:00
Marc-André Lureau
5e5a30b7d1 ui/console: simplify getting active_console size
We can get the active console dimension regardless of its kind, by
simply giving NULL as argument. It will fallback with the given value
when the dimensions aren't known.

This will also allow to move the code in a separate unit more easily.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-33-marcandre.lureau@redhat.com>
2023-09-04 14:00:21 +04:00
Marc-André Lureau
60cb14b4f9 ui/vc: move some text console initialization to qom handlers
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-32-marcandre.lureau@redhat.com>
2023-09-04 14:00:07 +04:00
Marc-André Lureau
98ee9dab81 ui/vc: fold text_console_do_init() in vc_chr_open()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230830093843.3531473-31-marcandre.lureau@redhat.com>
2023-09-04 13:56:24 +04:00
Marc-André Lureau
58d5870845 ui/console: move graphic fields to QemuGraphicConsole
Move fields specific to graphic console to the console subclass.

qemu_console_get_head() is adapated to accomodate QemuTextConsole, and
always returns 0.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-30-marcandre.lureau@redhat.com>
2023-09-04 13:55:59 +04:00
Marc-André Lureau
b2bb9cc43d ui/vc: move text fields to QemuTextConsole
Now we can instantiate the specific console with its own fields. Pass
the most appropriate type to the various functions, and cast up to
QEMU_CONSOLE as necessary.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-29-marcandre.lureau@redhat.com>
2023-09-04 13:55:56 +04:00
Marc-André Lureau
463c6b19c7 ui/console: free more QemuConsole resources
This code path is probably not executed at this point, since console
aren't being released.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-28-marcandre.lureau@redhat.com>
2023-09-04 13:55:36 +04:00
Marc-André Lureau
b97a76d035 ui/vc: move cursor_timer initialization to QemuTextConsole class
The timer is only relevant when a text console exists.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-27-marcandre.lureau@redhat.com>
2023-09-04 13:53:03 +04:00
Marc-André Lureau
cfde05d15b ui/console: allocate ui_timer in QemuConsole
Although at this point only QemuGraphicConsole have hw_ops that
implements ui_info() callback, it makes sense to keep the code in the
base QemuConsole, to simplify conditions for the caller.

As of now, the code didn't reach a NULL timer because dpy_set_ui_info()
checks if dpy_ui_info_supported() (hw_ops->ui_info != NULL), which is
false for text_console_ops. This is a bit fragile, let simply allocate
and free the timer in the base class.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-26-marcandre.lureau@redhat.com>
2023-09-04 13:52:48 +04:00
Marc-André Lureau
7fa4b8041b ui/console: update the head from unused QemuConsole
When recycling unused QemuConsole, we should still set the associated
head number for correct information and lookups.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-25-marcandre.lureau@redhat.com>
2023-09-04 13:52:16 +04:00
Marc-André Lureau
f9411aaebd ui/console: specialize console_lookup_unused()
graphics_console_init() is expected to return a graphic console.

The function doesn't need to be exported.

We are going to specialize further QemuGraphicConsole & QemuTextConsole.
The two will not be interchangeable anymore.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-24-marcandre.lureau@redhat.com>
2023-09-04 13:48:31 +04:00
Marc-André Lureau
34b7751574 ui/console: remove new_console()
The constructor helper isn't of much used now.

"head" is only specified for graphic console (and default to 0), and we
are going to move it to QemuGraphicConsole next.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-23-marcandre.lureau@redhat.com>
2023-09-04 13:48:19 +04:00
Marc-André Lureau
ba0ec5c293 ui/console: register the console from qemu_console_init()
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-22-marcandre.lureau@redhat.com>
2023-09-04 13:48:10 +04:00
Marc-André Lureau
c105d60f7f ui/console: instantiate a specific console type
This will allow to move code/data to the specific console types.

Replace console_type_t with object type check.

QemuConsole can be abstract.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-21-marcandre.lureau@redhat.com>
2023-09-04 13:47:58 +04:00
Marc-André Lureau
b208f745a8 ui/console: introduce different console objects
Boilerplate code to introduce different object types for the different
console types.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-20-marcandre.lureau@redhat.com>
2023-09-04 13:47:39 +04:00
Marc-André Lureau
098d57e7c0 ui/console: change new_console() to use object initialization
Object construction should be done in respective object instance and
class handlers.

Introduce qemu_console_register() to split out the registration logic.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-19-marcandre.lureau@redhat.com>
2023-09-04 13:47:36 +04:00
Marc-André Lureau
e265917c77 ui/console: use OBJECT_DEFINE_TYPE for QemuConsole
The following patch will move some object initialization to the
corresponding handlers.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Message-Id: <20230830093843.3531473-18-marcandre.lureau@redhat.com>
2023-09-04 13:38:06 +04:00