qemu-e2k/include/ui/shader.h
Gerd Hoffmann 896e1a050a ui: shader.h protect against double inclusion
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
2015-05-29 11:11:38 +02:00

14 lines
420 B
C

#ifndef QEMU_SHADER_H
#define QEMU_SHADER_H
#include <epoxy/gl.h>
void qemu_gl_run_texture_blit(GLint texture_blit_prog);
GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
const GLchar *frag_src);
#endif /* QEMU_SHADER_H */