71e8a91585
In my "build everything" tree, changing sysemu/reset.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The main culprit is hw/hw.h, which supposedly includes it for convenience. Include sysemu/reset.h only where it's needed. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-9-armbru@redhat.com> |
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arm | ||
cris | ||
hppa | ||
i386 | ||
lm32 | ||
m68k | ||
microblaze | ||
mips | ||
moxie | ||
nios2 | ||
openrisc | ||
ppc | ||
riscv | ||
s390x | ||
sh4 | ||
sparc | ||
tilegx | ||
tricore | ||
unicore32 | ||
xtensa |