The rate of pulseaudio absorbing the audio stream is used to control the
the rate of the guests audio stream. When the emulated hardware uses
small chunks (like intel-hda does) we need small chunks on the audio
backend side too, otherwise that feedback loop doesn't work very well.
Cc: Max Ehrlich <maxehr@umiacs.umd.edu>
Cc: Martin Schrodt <martin@schrodt.org>
Buglink: https://bugs.launchpad.net/bugs/1795527
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20181109142032.1628-1-kraxel@redhat.com