dcda73211c
Figuring out why replay has failed is tricky at the best of times. Lets centralise the reporting of a replay sync error and add a little bit of extra information to help with debugging. Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20231211091346.14616-10-alex.bennee@linaro.org> |
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meson.build | ||
replay-audio.c | ||
replay-char.c | ||
replay-debugging.c | ||
replay-events.c | ||
replay-input.c | ||
replay-internal.c | ||
replay-internal.h | ||
replay-net.c | ||
replay-random.c | ||
replay-snapshot.c | ||
replay-time.c | ||
replay.c | ||
stubs-system.c |