qemu-e2k/replay
Alex Bennée dcda73211c replay: introduce a central report point for sync errors
Figuring out why replay has failed is tricky at the best of times.
Lets centralise the reporting of a replay sync error and add a little
bit of extra information to help with debugging.

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Message-Id: <20231211091346.14616-10-alex.bennee@linaro.org>
2024-01-08 13:58:54 +00:00
..
meson.build meson: Replace softmmu_ss -> system_ss 2023-06-20 10:01:30 +02:00
replay-audio.c
replay-char.c
replay-debugging.c block: remove AioContext locking 2023-12-21 22:49:27 +01:00
replay-events.c
replay-input.c ui: add the infrastructure to support MT events 2023-05-28 13:08:25 +04:00
replay-internal.c replay: introduce a central report point for sync errors 2024-01-08 13:58:54 +00:00
replay-internal.h replay: introduce a central report point for sync errors 2024-01-08 13:58:54 +00:00
replay-net.c
replay-random.c
replay-snapshot.c replay: introduce a central report point for sync errors 2024-01-08 13:58:54 +00:00
replay-time.c
replay.c replay: introduce a central report point for sync errors 2024-01-08 13:58:54 +00:00
stubs-system.c