qemu-e2k/include/ui
Ken Xue 7db57a73f6 ui: add XBGR8888 and ABGR8888 in drm_format_pixman_map
Android uses XBGR8888 and ABGR8888 as default scanout buffer, But qemu
does not support them for qemu_pixman_to_drm_format conversion within
virtio_gpu_create_dmabuf for virtio gpu.

so, add those 2 formats into drm_format_pixman_map.

Signed-off-by: Ken Xue <Ken.Xue@amd.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20230914013151.805363-1-Ken.Xue@amd.com>
2023-10-03 15:04:56 +04:00
..
clipboard.h
console.h ui/console: make qemu_console_is_multihead() static 2023-10-03 15:04:56 +04:00
dbus-display.h
dbus-module.h
egl-context.h
egl-helpers.h
gtk.h ui: add optional d3d texture pointer to scanout texture 2023-06-27 17:08:56 +02:00
input.h input: Allow to choose console with qemu_input_is_absolute 2023-10-03 15:04:56 +04:00
kbd-state.h ui: spelling fixes 2023-08-31 19:47:43 +02:00
pixel_ops.h
qemu-pixman.h ui: add XBGR8888 and ABGR8888 in drm_format_pixman_map 2023-10-03 15:04:56 +04:00
qemu-spice-module.h
qemu-spice.h
sdl2.h ui: add optional d3d texture pointer to scanout texture 2023-06-27 17:08:56 +02:00
shader.h
spice-display.h ui: spelling fixes 2023-08-31 19:47:43 +02:00
surface.h ui/console: move DisplaySurface to its own header 2023-09-12 10:37:02 +04:00
win32-kbd-hook.h