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The rate of pulseaudio absorbing the audio stream is used to control the the rate of the guests audio stream. When the emulated hardware uses small chunks (like intel-hda does) we need small chunks on the audio backend side too, otherwise that feedback loop doesn't work very well. Cc: Max Ehrlich <maxehr@umiacs.umd.edu> Cc: Martin Schrodt <martin@schrodt.org> Buglink: https://bugs.launchpad.net/bugs/1795527 Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20181109142032.1628-1-kraxel@redhat.com